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Also does anyone have any issues to not see any info on them when you look up their stats?
V.O.I.D. is everywhere even underground
@Neon - Put a butcher spot near the corpse, can't resurrect if you're no longer in a single piece. Or stick them in a cryptosleep casket, if you happen to have one from an ancient danger or whatever.
then we killed them again, then they got up again then I checked their health tab and saw that implant. in the end we just ate them :D
I even have the multiple raids mod which spawns 1 or 3 extra raids when a raid is happening so I can end up with 3-4 big attacker groups at the same time, but Void is very very rarely among them. I don't know why you get them so often
also i landed at a science site. i saw everything while looking where to land, and after i landed i had fog of war on my ship even. also game counts it instantly as destroyed...
https://imgur.com/a/vd0mWmG
I'm on ironman and it saved as soon as it 'generated the map'.. except, it didn't generate one.Is there anyway to get these pawns back? Just ruined a 72 hour save if not
Though be careful, even with those mods active, you can still be hit with the insane VOID monsters. Stock up on N4 Control Implants, they can seriously save your bacon early on... assuming you can get close enough to use them without being one-shotted ;p Or just disable those raids in the VOID mod settings :)
I made it survivable for myself by basically banning all nearby VOID bases in the settings :>
here is the hugslib log
https://pastebin.com/c0N7Wy79
I installed this wanting some powerful corpo faction, but Jesus Christ on a crutch... It'd be cool if somebody would make a sub-mod that sorta' balances the operative' stats.