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If I knew how to do that, I already would have at the point of releasing the Mod for the first time. I think that it requires C-Sharp, unlike the Alcohol Demanded system.
This Mod originally required a Mod called O21 Halloween On the Rim, but I withdrew it as a mandatory Dependency. If you are seeing it now, then I haven't updated the About File. In the description of this Mod, I gave links to every Mod that this Mod affects.
It took me most of the day, but I am convinced that I have resolved every conceivable issue. All combinations of the Mods, running only the minimum needed to load them, worked. My stress test on my full Mod list (which exceeds one thousand Mods) has also yielded no discernible errors. I cannot reproduce the bugs.
Please try again. If the error persists, then there's no way it's my Mod anymore.
Main Menu Errors: https://imgur.com/a/tshEGFu
Log after failed save load: https://imgur.com/a/sB7ZCOQ
May need to right click and open image in new tab to see them properly.
I started disabling those, but about halfway through breaks the entire rendering of the save, so I'd probably have to start a game with just the haloween mods and add ones back in to try and sort it. I'll try to do that tomorrow.
If it helps, here's the stonecutters bench breaking.
https://www.twitch.tv/videos/1963848374?t=06h23m45s
Please allow me to push an update immediately, and let me know if it works for you.
Huh. I am experiencing no such issue on my end. I will look into it immediately.
When clicking either of the benches, the "bills" button blinks and is then gone, and the log gets filled with "GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced"
Some quick searching on that error brought me to this https://ludeon.com/forums/index.php?topic=37259.0
Removing just this patch and they work fine again.
Log file
https://gist.github.com/HugsLibRecordKeeper/fd1babc7f78aa7741c013404d17e2fd0
Oskar, of Vanilla Expanded fame, is the same way. I was going to update a Mod he had not touched since V1 .1 but he said I couldn't because IT'S MUH SPRITES YOU CAN'T USE THEM NA NA NA NA.
Thanks to his tantrum, I had to go into my program and edit the Sprites enough to make them distinct from the original. It's rules lawyer-ing on my part, but they are different and the differences are easy to spot. He can't say those are his Sprites anymore, now can he?
Until Ludeon adopts a sane Mod policy that ignores tantrum throwers like Oskar and O21's author, it is with this that we have to deal.
I am removing it from the Dependencies, though it's still integrated, and that should be resolved the next time I update it.
I think you are referring to the O21 Halloween Expanded Mod. That Mod's author is known for his pettiness and spite, and he regularly punishes anyone who wants to update the Mods he has abandoned with BUT MUH OWNERSHIP MUH ART.
The Halloween Expanded Mod is one of those Mods that he absolutely refuses to update, and not only that, he blocks anyone who asks. He also won't let anyone (e.g. Mlie and me) update it, invoking Ludeon's broken Mod policies.
I would love to, but I don't have that Mod.
If you want me to add it, I'll need your help: please go into the code of the Medieval Overhaul Mod and get the Def Name of the Bone Thing Def (it'll be listed under the DEFNAME statement).
Then, go to the About file of the Medieval Overhaul Mod and tell me what you see under the PACKAGEID statement.
I do need to warn you though: due to the way Furniture works, you can only require one or both Bone types unless I make it so that the Furniture is made as a Recipe, which is difficult for players to implement. To do otherwise would require Mod Options, which is C-Sharp, and I can't do that.
I think that I could make it so that if you have the MO Bones, they could replace the Furniture costs, and then have the ROM Bones overwrite that if its Mod is present, but that would be difficult.
Nah, my mod abilities are adding "WOODY" where needed... but I'll yell in some groups, see if anyone wants to make it.
Is there a mod to dress corpses out there? A "burying attire" mod, where I dress them as MUMMIES are like hockey mask and machette... then wait till Wa! Skeletons kicks in!!! :)
[O21] Halloween on the Rim is 1.3, has not had upgrade, don't forsee any issues?