RimWorld

RimWorld

Augmented Vanilla - Firearms
61 Comments
vitja19 Aug 17 @ 3:07am 
Вот что то а версии на 1.6 тут точно не хватает (((
plaerjilion_RUS Aug 15 @ 10:10pm 
1.6?
Radi3rd Jun 22 @ 8:16am 
1.5 NOWWW
Aloha Jun 10 @ 6:04am 
1.5!!!!
[岗] Señiorita woofers Feb 3 @ 12:59pm 
1.5 plssss
1 Dec 18, 2024 @ 7:44am 
1.5?
Артем Nov 2, 2024 @ 1:01am 
Братан обнови пж.
WiseArkAngel May 19, 2024 @ 9:23pm 
1.5
Fox рис Apr 22, 2024 @ 5:37am 
1.5?:spiffo:
oloolo1661 Apr 2, 2024 @ 10:16am 
does this mod still work
Dan Dec 5, 2023 @ 11:14am 
those small launchers are evil. ive lost so many colonists to 1 shots from those things its insane
Smiley Face Killer Apr 9, 2023 @ 11:06pm 
I keep getting a red error in log like this "Verse.Pawn_EquipmentTracker container tried to drop AVF_PM_Handgun150579 which it didn't contain."

Any clue why, I have CE installed and a lot of others not gonna lie. Just any idea of the direction I should be looking in to figure that out?
Stallion Apr 6, 2023 @ 12:40am 
Can we get a list of stats so we can see how balanced these are?
Dallt  [author] Mar 13, 2023 @ 5:38am 
https://discord.gg/qanXqa23 You can send error logs here. I will try to sort out the problem.
unid Mar 12, 2023 @ 1:53pm 
I have a lot of other mods, it would probably be best to talk over discord but i dont seem to see this link youre talking about
Dallt  [author] Mar 12, 2023 @ 3:57am 
If it won't be difficult for you, you can send the logs to my discord (There is a link above)
Dallt  [author] Mar 12, 2023 @ 3:56am 
@unid Do you use any other mods?
unid Mar 9, 2023 @ 12:43pm 
i cant seem to get this to work with CE, ive tried reinstalling both and activating them in different orders
Dallt  [author] Mar 7, 2023 @ 7:11am 
Very glad you like it)
Scout Gaming Mar 4, 2023 @ 5:33am 
The best gun mod there is.
meatmuncher123 Jan 29, 2023 @ 5:13pm 
I got it fixed. Iirc it was some textures mod
Dallt  [author] Jan 26, 2023 @ 5:17am 
@SOMANYBEEZ Do you have any third-party mods installed?
meatmuncher123 Jan 24, 2023 @ 9:07am 
Guns work entirely normally but are invisible when equipped by a colonist.

Any help?
blackbird Jan 16, 2023 @ 11:13am 
Pls add SVLK-14S, thanks
Dallt  [author] Dec 19, 2022 @ 5:07am 
Happy holidays to you too!)
Agent_Orange Dec 19, 2022 @ 5:02am 
@Dallt Dayum, didn't see this new one. Thank you very much and happy holidays!
Dallt  [author] Dec 19, 2022 @ 4:57am 
@Agent_Orange I will add the proposed weapon here: https://steamcommunity.com/sharedfiles/filedetails/?id=2902929475
Agent_Orange Dec 18, 2022 @ 4:43am 
Pls add AK 104/105, thanks
HazelFawn Nov 24, 2022 @ 1:57am 
It eventually worked for me after I reinstalled this mod and CE
Spaxxow Nov 23, 2022 @ 10:13pm 
Dido on the CE not working for Augmented Vanilla. I have restarted and reinstalled the mods like 10 times because I wanna use your guns so bad lol.
Dallt  [author] Nov 21, 2022 @ 11:08am 
It seems to me that the error is caused by some other mod, since everything works well for me. But I can't say for sure until I look at the logs
Dallt  [author] Nov 21, 2022 @ 11:08am 
@HazelFawn You can send it to the error messages section in my discord https://discord.gg/jYjN2B5Z
HazelFawn Nov 21, 2022 @ 10:39am 
@Dallt
I am using RimPy. Combat Extended is right above your mod.
After opening the info page of a weapon, i get this:

selected=AVF_Mosin_Rifle
Trying to get stat MeleeDamage from AVF_Mosin_Rifle which has no support for Combat Extended.
CE tried getting projectile readout with null props


How would you like me to send you the log?
Dallt  [author] Nov 21, 2022 @ 10:22am 
@БЛЕЙД Not yet, maybe someday I will
Dallt  [author] Nov 21, 2022 @ 10:20am 
I just tested it again, everything works. If your mod is still not working, then it would be nice to take a look at the debug log.
MURDA Nov 21, 2022 @ 10:20am 
Modularization Weapon compatibility?
Dallt  [author] Nov 21, 2022 @ 10:15am 
Also check the download order. This mod should be loaded after CE
Dallt  [author] Nov 21, 2022 @ 10:14am 
@HazelFawn Is this a problem with all weapons, or with some specific one?
HazelFawn Nov 21, 2022 @ 10:11am 
@Dallt Yeah, I made sure I only have one subscription to that one, and other mods seem to work.

In the info panel of a weapon, you have the 'caliber' listing, It will say, for example 5.56x45, but it will not link to the 5.56x45 ammo from CE.
Dallt  [author] Nov 21, 2022 @ 9:59am 
@HazelFawn Are you sure you are using this CE version? - https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044
HazelFawn Nov 21, 2022 @ 5:35am 
You sure this works for the current 1.4 CE?
For me this mod does not use any CE ammo, and the weapons can not fire.

Is this an issue on my end?
Francissaucisson Nov 20, 2022 @ 3:58am 
oh yeah i was being dumb af, thx for the help!
Dallt  [author] Nov 20, 2022 @ 1:32am 
@ムラサメちゃん Now the mod is fully compatible with CE. Have a good game!
Dallt  [author] Nov 20, 2022 @ 1:31am 
@Francissaucisson Try to delete ThingDef, not RecipeDef. It should work.
ムラサメちゃん Nov 19, 2022 @ 9:52pm 
Combat Extended has been updated,thank you:steamthumbsup:
Francissaucisson Nov 18, 2022 @ 7:35am 
I just wanna point out that the *cherry picker* mod doesn't allow to remove some weapons but only removes the recipes. I may be doing something wrong but it that's currently the only thing it does.
Great mod tho
CURRY IN A HURRY Nov 2, 2022 @ 8:54am 
Thank you for putting a quality system in place!
QuASS Oct 30, 2022 @ 2:12am 
Спасибо за мод на 1.4 Ты лучший
BabbenTheBunnyBlaster Oct 29, 2022 @ 9:37am 
Okey thank you bro!
Dallt  [author] Oct 29, 2022 @ 12:48am 
@Babbmeister If CE is version 1.3, then yes