RimWorld

RimWorld

Augmented Vanilla - Firearms
61 kommentarer
vitja19 17. aug. kl. 3:07 
Вот что то а версии на 1.6 тут точно не хватает (((
plaerjilion_RUS 15. aug. kl. 22:10 
1.6?
Radi3rd 22. juni kl. 8:16 
1.5 NOWWW
Aloha 10. juni kl. 6:04 
1.5!!!!
[岗] Señiorita woofers 3. feb. kl. 12:59 
1.5 plssss
•<[:v 18. dec. 2024 kl. 7:44 
1.5?
Avalanche 2. nov. 2024 kl. 1:01 
Братан обнови пж.
WiseArkAngel 19. maj 2024 kl. 21:23 
1.5
Fox рис 22. apr. 2024 kl. 5:37 
1.5?:spiffo:
oloolo1661 2. apr. 2024 kl. 10:16 
does this mod still work
Dan 5. dec. 2023 kl. 11:14 
those small launchers are evil. ive lost so many colonists to 1 shots from those things its insane
Smiley Face Killer 9. apr. 2023 kl. 23:06 
I keep getting a red error in log like this "Verse.Pawn_EquipmentTracker container tried to drop AVF_PM_Handgun150579 which it didn't contain."

Any clue why, I have CE installed and a lot of others not gonna lie. Just any idea of the direction I should be looking in to figure that out?
Stallion 6. apr. 2023 kl. 0:40 
Can we get a list of stats so we can see how balanced these are?
Dallt  [ophavsmand] 13. mar. 2023 kl. 5:38 
https://discord.gg/qanXqa23 You can send error logs here. I will try to sort out the problem.
unid 12. mar. 2023 kl. 13:53 
I have a lot of other mods, it would probably be best to talk over discord but i dont seem to see this link youre talking about
Dallt  [ophavsmand] 12. mar. 2023 kl. 3:57 
If it won't be difficult for you, you can send the logs to my discord (There is a link above)
Dallt  [ophavsmand] 12. mar. 2023 kl. 3:56 
@unid Do you use any other mods?
unid 9. mar. 2023 kl. 12:43 
i cant seem to get this to work with CE, ive tried reinstalling both and activating them in different orders
Dallt  [ophavsmand] 7. mar. 2023 kl. 7:11 
Very glad you like it)
Dustin Echoes 4. mar. 2023 kl. 5:33 
The best gun mod there is.
meatmuncher123 29. jan. 2023 kl. 17:13 
I got it fixed. Iirc it was some textures mod
Dallt  [ophavsmand] 26. jan. 2023 kl. 5:17 
@SOMANYBEEZ Do you have any third-party mods installed?
meatmuncher123 24. jan. 2023 kl. 9:07 
Guns work entirely normally but are invisible when equipped by a colonist.

Any help?
blackbird 16. jan. 2023 kl. 11:13 
Pls add SVLK-14S, thanks
Dallt  [ophavsmand] 19. dec. 2022 kl. 5:07 
Happy holidays to you too!)
Agent_Orange 19. dec. 2022 kl. 5:02 
@Dallt Dayum, didn't see this new one. Thank you very much and happy holidays!
Dallt  [ophavsmand] 19. dec. 2022 kl. 4:57 
@Agent_Orange I will add the proposed weapon here: https://steamcommunity.com/sharedfiles/filedetails/?id=2902929475
Agent_Orange 18. dec. 2022 kl. 4:43 
Pls add AK 104/105, thanks
HazelFawn 24. nov. 2022 kl. 1:57 
It eventually worked for me after I reinstalled this mod and CE
Spaxxow 23. nov. 2022 kl. 22:13 
Dido on the CE not working for Augmented Vanilla. I have restarted and reinstalled the mods like 10 times because I wanna use your guns so bad lol.
Dallt  [ophavsmand] 21. nov. 2022 kl. 11:08 
It seems to me that the error is caused by some other mod, since everything works well for me. But I can't say for sure until I look at the logs
Dallt  [ophavsmand] 21. nov. 2022 kl. 11:08 
@HazelFawn You can send it to the error messages section in my discord https://discord.gg/jYjN2B5Z
HazelFawn 21. nov. 2022 kl. 10:39 
@Dallt
I am using RimPy. Combat Extended is right above your mod.
After opening the info page of a weapon, i get this:

selected=AVF_Mosin_Rifle
Trying to get stat MeleeDamage from AVF_Mosin_Rifle which has no support for Combat Extended.
CE tried getting projectile readout with null props


How would you like me to send you the log?
Dallt  [ophavsmand] 21. nov. 2022 kl. 10:22 
@БЛЕЙД Not yet, maybe someday I will
Dallt  [ophavsmand] 21. nov. 2022 kl. 10:20 
I just tested it again, everything works. If your mod is still not working, then it would be nice to take a look at the debug log.
MURDA 21. nov. 2022 kl. 10:20 
Modularization Weapon compatibility?
Dallt  [ophavsmand] 21. nov. 2022 kl. 10:15 
Also check the download order. This mod should be loaded after CE
Dallt  [ophavsmand] 21. nov. 2022 kl. 10:14 
@HazelFawn Is this a problem with all weapons, or with some specific one?
HazelFawn 21. nov. 2022 kl. 10:11 
@Dallt Yeah, I made sure I only have one subscription to that one, and other mods seem to work.

In the info panel of a weapon, you have the 'caliber' listing, It will say, for example 5.56x45, but it will not link to the 5.56x45 ammo from CE.
Dallt  [ophavsmand] 21. nov. 2022 kl. 9:59 
@HazelFawn Are you sure you are using this CE version? - https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044
HazelFawn 21. nov. 2022 kl. 5:35 
You sure this works for the current 1.4 CE?
For me this mod does not use any CE ammo, and the weapons can not fire.

Is this an issue on my end?
Francissaucisson 20. nov. 2022 kl. 3:58 
oh yeah i was being dumb af, thx for the help!
Dallt  [ophavsmand] 20. nov. 2022 kl. 1:32 
@ムラサメちゃん Now the mod is fully compatible with CE. Have a good game!
Dallt  [ophavsmand] 20. nov. 2022 kl. 1:31 
@Francissaucisson Try to delete ThingDef, not RecipeDef. It should work.
ムラサメちゃん 19. nov. 2022 kl. 21:52 
Combat Extended has been updated,thank you:steamthumbsup:
Francissaucisson 18. nov. 2022 kl. 7:35 
I just wanna point out that the *cherry picker* mod doesn't allow to remove some weapons but only removes the recipes. I may be doing something wrong but it that's currently the only thing it does.
Great mod tho
CURRY IN A HURRY 2. nov. 2022 kl. 8:54 
Thank you for putting a quality system in place!
qu.client 30. okt. 2022 kl. 2:12 
Спасибо за мод на 1.4 Ты лучший
BabbenTheBunnyBlaster 29. okt. 2022 kl. 9:37 
Okey thank you bro!
Dallt  [ophavsmand] 29. okt. 2022 kl. 0:48 
@Babbmeister If CE is version 1.3, then yes