Terra Invicta

Terra Invicta

Terra Magna
30 Comments
randomcounter Sep 15 @ 10:50pm 
I still not researched the terra magna but I dont see the reason why should not work. I checked in the mod directory and in the research tree. Its after the great nations. It can have 30 minutes for the first game startup and the savefile load as well whats crazy but if its cached It should be good then. Thanks for the mod!
Rhyperion Oct 11, 2024 @ 7:27am 
dont work
Bullzmilk Apr 16, 2024 @ 6:47pm 
doesnt seen to work for me
Agent_Orange Apr 15, 2024 @ 9:26pm 
Pls update to where only major nations has every claim as the mod seems to affect all loading times across the board. Thanks
vercuchi Aug 5, 2023 @ 5:23pm 
update plz...
Daniel Apr 30, 2023 @ 3:52pm 
Its an incredible idea. It be amazing to have however like another mod that only gives claims to major nations, or like 20 nations max
Killer Tamashi Apr 21, 2023 @ 5:14pm 
@Esmarix
Can you upload your version of the mod? Not all of us want to (or know how to) modify a mod
Esmarix Mar 23, 2023 @ 12:11am 
@Frenky, you can just manually adjust the file so that you get only those that you want to have. I did it myself and gave, China, Russia, USA, EU, Japan, Bolivia and Ethiopia those options. Worked fine and didnt really take that much longer to load at all, but I did after all cut the file from over half a million lines of code down to a mere 26k'ish. Keep in mind though that since it unlocks with Great Nations tech that it really interferes with stuff like unions and greater nations that come from the tech itself so perhaps consider moving the African Union and South American Union to be there from the start or something like that.
Frenky Feb 17, 2023 @ 5:10am 
Why would you give EVERY nation claims to everything?
I (and many others I imagine) just want a nation spanning the entire world, why not just give these claims to like 5 big nations like US, China, EU, AU, SAU and leave it like that
Right now, because you cramed so much into this mod, it take 10-15 minutes to get into the game everytime and than additional 10-15 minutes to load a save, and the game also becomes generally unstable
I thank you for making the mod, but as it is right now its basicly unplayable due to technical issues
Tal'Raziid Dec 28, 2022 @ 10:35am 
Whats the name of the research itself?
Lord Skyblocker Nov 9, 2022 @ 7:22am 
Is it savegame compatible?
Fuzzy Nov 2, 2022 @ 4:09pm 
Honestly this mod is crazy when the AI start using the features in it, china currently has a GDP of $90,000 bil
ReiCoringa 🃏  [author] Oct 31, 2022 @ 5:27am 
Greatnations
Obi Oct 31, 2022 @ 12:50am 
I've installed the mod and waited 15 minutes for it to compile first time haha, but there's no new faction tech available? Is there a prerequisite or...?
MegaMiner Oct 28, 2022 @ 8:44pm 
@Tal'Razlid i've experienced this to with a few mods... the only solution i found was to directly delete it in the Terra invicta 'enabled' mod folder.
Tal'Raziid Oct 28, 2022 @ 9:32am 
After subscribing to this mod, then clicking disable cuz i didnt want to use it in my current run, my Terra Invicta freezes on launch after the logos. And this is after i both unsubscribed *and* verified files
JetStream Oct 24, 2022 @ 2:41pm 
Hey ReiCoringa. Just a though, it would be very nice to have a "terra magna" but instead of adding claims to everything at once, your federation adds claims of the countries it annexed, so for example, I am EU and add turkey to federation, then reasearch Great Turkmanistan, and so the EU gets all the claims from it. I have no idea how to do this mod but if you think it's interesting would love to help out where I can
Tal'Raziid Oct 24, 2022 @ 1:33pm 
Thanks, LZ and RC for answers
LordZarmack Oct 24, 2022 @ 1:01pm 
now the game boots up as normal- just means you have to do it through the usa is all.
LordZarmack Oct 24, 2022 @ 1:00pm 
Tal, I cut out the specific line of code that has the claim only for the USA, isolated it and deleted everything elce.
ReiCoringa 🃏  [author] Oct 24, 2022 @ 12:43pm 
The Cheap Union Tech isn't necessary but it is balanced with it.
Tal'Raziid Oct 24, 2022 @ 8:05am 
@LordZarmack what do you need to change to give the US claims on everyone?
Tal'Raziid Oct 24, 2022 @ 8:05am 
Why does this need the cheap union tech mod?
LordZarmack Oct 24, 2022 @ 3:57am 
-All good, I just edited the mod myself to only let the USA have the ability to do it, works fine, load time is 2 seconds xd
LordZarmack Oct 23, 2022 @ 4:25pm 
For now I'm gna stop using the mod because it just lags the game out to hell late game, even with the whole earth united, but let me know when you upload a lite version :steamthumbsup:
LordZarmack Oct 23, 2022 @ 4:24pm 
Eu would have the claim - so that would be France under the EU, America for NATO and China for pacific alliance.

You could argue India but India has no plans for world domination/ control so I would reduce it to just those 3 myself, but yeah. The mod works fine once you get past the waiting time.
LordZarmack Oct 23, 2022 @ 4:15pm 
just remove all but the big nations duplicate claims, the other one work fine and makes the whole process actually bearable in uniting earth mate.
ReiCoringa 🃏  [author] Oct 23, 2022 @ 3:52pm 
Yeah, i'm already creating a "light" verion which just add claim to one country on each continent.
LordZarmack Oct 23, 2022 @ 7:29am 
hm, your right it does take along time to load lol....
LordZarmack Oct 23, 2022 @ 6:35am 
Crashes the game on load - not sure what incompatible with.