Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn: Convert Equipment | 装备改装
53 Comments
ThrshChimp Apr 26 @ 11:06pm 
过期了
Paulus Mar 19 @ 5:36pm 
For English speakers: mod currently crashing game when loading after choosing a nation. Tried with just MD and this mod.
我是菜狗别骂啦 Feb 12 @ 6:18pm 
啊?为啥啊
土块 Feb 12 @ 2:13pm 
作者好像被封了
柠檬苏打汽水 Feb 4 @ 5:18am 
求更新
我是菜狗别骂啦 Jan 17 @ 6:55pm 
求更新
Deathwing Jan 1 @ 10:13am 
Hopefully, you will update someday !

I just have a hard time playing without your mod these days ! (as I capture so many foreign shit eq in battle that I will never use (as mine is upgraded (and updated quite often when I use the tank&air designer dlc), but with your mod, I made them my own eq instead, like some convert mod for Hoi4)
老逄 Dec 21, 2024 @ 7:51am 
求更新
元宝 Dec 12, 2024 @ 9:52pm 
请大佬更新
土块 Dec 10, 2024 @ 11:06am 
该更新了大佬 闪退了
土块 Dec 6, 2024 @ 3:56pm 
现在千禧伟大复兴 会闪退
假喵喵 Dec 5, 2024 @ 7:07pm 
大佬更新一下,现在导弹移到空军装备了
knightlance Oct 4, 2024 @ 2:09pm 
航母的升级改造IC会在10万以上,其他船只都是正常的,您能看下是什么原因吗?
PANZERVIII MAUS Sep 21, 2024 @ 6:44pm 
is this compatible with the current version of millennium dawn?
AiseposMoon  [author] Jul 26, 2024 @ 11:47pm 
@Olkreinsejer @1142388070
应该是更新的问题,我晚点更新下
Olkreinsejer Jul 26, 2024 @ 4:52am 
我也发现了同样的问题!
1142388070 Jul 5, 2024 @ 4:57am 
作者大大,我简单测试了一下飞机改装有点问题。跨代改装只有轻型机身的战斗机、中型机身的多用途和重型机身的轰炸机可以实现,其余飞机类型均不能跨代改装。我也翻看过代码,但是没有发现问题。作者大大能不能排查解决一下。
AiseposMoon  [author] Jun 11, 2024 @ 11:12am 
@Visareon
那就好
Olkreinsejer Jun 10, 2024 @ 11:09pm 
测了一下不是,可能是官方的更新。没有没有,只是突然多了一个后缀看着挺变扭
AiseposMoon  [author] Jun 10, 2024 @ 11:09am 
@Visareon
我还没测,这会有什么影响吗
Olkreinsejer Jun 10, 2024 @ 10:46am 
新的型号后面会加上一个“0型”,是更新的缘故么
AiseposMoon  [author] Jun 10, 2024 @ 6:19am 
@洛水蓝天心相依
更新了,再试试看吧
洛水蓝天心相依 Apr 20, 2024 @ 3:14am 
千禧黎明4代机无法改装成5代机
AiseposMoon  [author] Mar 22, 2024 @ 9:18pm 
@Elaina
原版的改装创意工坊里面已经有了 ,搜装备改造(装备改装)之类的应该就能翻到
Elaina Mar 22, 2024 @ 9:20am 
请问大佬有没有原版的改装mod
Era Feb 14, 2024 @ 4:41am 
Ayeee, thankyou!
AiseposMoon  [author] Feb 14, 2024 @ 1:58am 
Update
已更新
Era Dec 25, 2023 @ 8:42pm 
NunWithMG42 Nov 22, 2023 @ 12:57am 
update pls
Arima Kara Nov 18, 2023 @ 7:17am 
好像有bug, 如果不研究装甲战车, 就算研究了轻型坦克也无法开发, 大佬能看一下吗, 谢谢
Eiherz Oct 22, 2023 @ 9:25am 
模组应该过期了,现在是1.13版本
Zorlond Aug 22, 2023 @ 9:05am 
Just figured out I was entirely looking in the wrong place. I'm a moron, ignore me. :(
Zorlond Aug 22, 2023 @ 6:08am 
Sorry to be away so long, but I think I might've found the problem with SP arty... The file isn't being used. And I don't mean your Convert Equipment mod, I mean MD's base artillery file isn't being used. All of the base hulls should have minimum numbers attached to them, and different numbers for each generation, yet in-game every gen of base arty hull is full of 0s for it's stats. It's not a sub-mod conflict either, it's the same when MD is the only mod being used. And this isn't a problem with tanks/IFV/APCs, those all load fine, it's just SP artillery.

I can't figure out why the game isn't even loading just this one file. :(
AiseposMoon  [author] Jun 11, 2023 @ 3:59am 
@Zorlond
I'm also confused, the code looks fine.:steamfacepalm:
Zorlond Jun 5, 2023 @ 12:30am 
For some reason SPART hulls will not convert to newer hulls, even though tanks, IFVs, and APCs convert just fine. Even if the modules are identical, a 1st gen SPART can't be changed into a 3rd gen SPART. I've looked at the code, and I can't find any flaws.
AiseposMoon  [author] May 20, 2023 @ 3:40am 
@德国进口提尔比茨
你有买相应的dlc吗,两者改造的dlc好像是不一样的
德国进口提尔比茨 May 14, 2023 @ 3:18am 
大佬,这个怎么将旧坦克和飞机改造啊,我只能用这个改造舰船
AiseposMoon  [author] May 7, 2023 @ 2:23am 
@Zorlond @德国进口提尔比茨
I have updated the mod, pls try it again.
更新好了,可以再试试看
德国进口提尔比茨 May 4, 2023 @ 5:12am 
不能和千禧一起用了,会导致闪退
Zorlond Apr 29, 2023 @ 1:24pm 
Apologies for complaining again, but MD updated today, and now is incompatible with this submod (crashes in startup).
Zorlond Nov 17, 2022 @ 9:34am 
And now the game crashes during initial loading. It's a mod conflict between this and MD: Air Designer. The two mods overlap in plane_airframe.txt and x_plane_airframe.txt, and the differences are extensive. Other than removing the files (which means no converting designed planes), I don't know the answer.

If only HoI4 actually had a load order function. :P
AiseposMoon  [author] Nov 16, 2022 @ 9:33pm 
@Zorlond @Nuts in the shells
Thank you for helping finding bugs. The bug is due to equipment definition rewrite.
In last update, I try to add modified original game equipment files to my mod for I'm not sure if the MD mod use some original game equipment which happen in other mods. And I ignored equipment definition may write in different name files with original game name.
That's why bugs happen, file 'quad_engine_airframe.txt' define equipment 'transport_plane_equipment' while file 'MD_heavy_fixed_wing.txt' do the same thing, so equipment 'transport_plane_equipment' break.
I have deleted files that contain equipments MD mod has defined, I guess these bugs have been fixed. If there are still bugs, pls tell me.
Zorlond Nov 16, 2022 @ 8:28am 
Except the main MD mod doesn't have those three files. I even unsubbed/resubbed to make sure I had a good copy. No *_engine_airframe.txt files, which is why I went to the vanilla. What MD has is MD_heavy_fixed_wing.txt, which does include transports, and already contains the mission type code. And this mod (Convert Equipment) also has the heavy fixed wing file, and it too includes the mission type code.

So somehow the *_engine_airframe code is overriding the heavy_fixed_wing code, breaking transports. So, why is it needed?
Nuts in the shells Nov 16, 2022 @ 3:20am 
@Zorlond I just use the main Millennium mod to compare the code, thanks god for their understandable code
single engine for CAS, twin for AWCS(scout), quad for transport
i like those to be fix so i can have more variety
and i main paratrooper, so i can jump on their asses
Zorlond Nov 16, 2022 @ 2:09am 
Are the single/twin/quad_engine_airframe.txt files even needed anymore? I'm looking at the vanilla files, and most of them have been completely #remark'ed out. Everything except the transport planes has effectively been removed from the vanilla game.

*shrug* I dunno...
Nuts in the shells Nov 15, 2022 @ 10:50pm 
I managed to find smthing wrong with de code. It simply missing some of the code for mission type
quad_engine_airframe.txt
allow_mission_type = {
paradrop
air_supply
training
}
allowed_types = {
air_transport
}

# Transport

(find the # Transport then copy the thing above except # Transport)

single_engine_airframe.txt
allow_mission_type = {
cas
naval_bomber
port_strike
attack_logistics
training
}

# CAS

(do the same)
Zorlond Nov 15, 2022 @ 10:06am 
Found the problem file: quad_engine_airframe.txt

Removing the file from your mod gets transport planes working again. I've looked at the code in the file, and for the life of me, I can't figure out what's wrong with it.
Zorlond Nov 15, 2022 @ 9:14am 
This mod seems to break transport planes so they stop functioning. It's possible to deploy the transports to an airfield, but then you can't assign any mission (even training), send them to another airport, or disband them. In fact the game doesn't even count the wing as 'selected'.
AiseposMoon  [author] Nov 2, 2022 @ 9:15am 
@沙狐
除了基础类型的飞机,应该都可以改装,其他装备改装mod也差不多。
兼容问题的话,要看那个mod是否修改了 common\units\equipment\ 下的武器文件。
沙狐 Nov 1, 2022 @ 7:38pm 
和其他mod 能否兼容,过时的飞机也能改装吗