Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I just have a hard time playing without your mod these days ! (as I capture so many foreign shit eq in battle that I will never use (as mine is upgraded (and updated quite often when I use the tank&air designer dlc), but with your mod, I made them my own eq instead, like some convert mod for Hoi4)
应该是更新的问题,我晚点更新下
那就好
我还没测,这会有什么影响吗
更新了,再试试看吧
原版的改装创意工坊里面已经有了 ,搜装备改造(装备改装)之类的应该就能翻到
已更新
https://gitlab.com/Millennium_Dawn/Millennium_Dawn/-/wikis/Millennium-Dawn-Changelogs
I can't figure out why the game isn't even loading just this one file. :(
I'm also confused, the code looks fine.
你有买相应的dlc吗,两者改造的dlc好像是不一样的
I have updated the mod, pls try it again.
更新好了,可以再试试看
If only HoI4 actually had a load order function. :P
Thank you for helping finding bugs. The bug is due to equipment definition rewrite.
In last update, I try to add modified original game equipment files to my mod for I'm not sure if the MD mod use some original game equipment which happen in other mods. And I ignored equipment definition may write in different name files with original game name.
That's why bugs happen, file 'quad_engine_airframe.txt' define equipment 'transport_plane_equipment' while file 'MD_heavy_fixed_wing.txt' do the same thing, so equipment 'transport_plane_equipment' break.
I have deleted files that contain equipments MD mod has defined, I guess these bugs have been fixed. If there are still bugs, pls tell me.
So somehow the *_engine_airframe code is overriding the heavy_fixed_wing code, breaking transports. So, why is it needed?
single engine for CAS, twin for AWCS(scout), quad for transport
i like those to be fix so i can have more variety
and i main paratrooper, so i can jump on their asses
*shrug* I dunno...
quad_engine_airframe.txt
allow_mission_type = {
paradrop
air_supply
training
}
allowed_types = {
air_transport
}
# Transport
(find the # Transport then copy the thing above except # Transport)
single_engine_airframe.txt
allow_mission_type = {
cas
naval_bomber
port_strike
attack_logistics
training
}
# CAS
(do the same)
Removing the file from your mod gets transport planes working again. I've looked at the code in the file, and for the life of me, I can't figure out what's wrong with it.
除了基础类型的飞机,应该都可以改装,其他装备改装mod也差不多。
兼容问题的话,要看那个mod是否修改了 common\units\equipment\ 下的武器文件。