RimWorld

RimWorld

[GMT] Mausoleums, Tombs and Graves
68 Comments
Tae Jul 25, 2024 @ 11:58am 
Will there be an update for this?
Raider1 Jun 26, 2024 @ 11:20pm 
o7
Midnight May 17, 2024 @ 6:25pm 
o.o need 1.5 in my life :(
Earl of Wessex Apr 19, 2024 @ 5:19am 
@Grizzle, will it come with a fix for the issue @[TTV] pumacatrun2 cited? All the best!
Grizzle  [author] Apr 17, 2024 @ 6:54pm 
Yes a 1.5 update will be coming in the next couple days
Kizzycocoa Apr 17, 2024 @ 8:10am 
Will you be updating this for 1.5?
NihilRetnar Dec 13, 2023 @ 11:06am 
Anything new?
Earl of Wessex Sep 9, 2023 @ 5:12am 
Same as @[TTV] pumacatrun2!
[TTV] pumacatrun2 Aug 6, 2023 @ 6:45am 
Came across an issue where my ideology's funerals were "not completed because of lack of attendance" despite 10 people being in atttendance. Spawned in sarcophagi and the funeral was able to go ahead with them, so looks like this was specifically an issue with the mausoleum I made for the colonists (tried this with both of the two colonists that just died).
MichalPl111 Jul 16, 2023 @ 3:25pm 
cech tomb binery code translete to : piece
Nice detail:steamthumbsup:
Earl of Wessex Jun 13, 2023 @ 9:12am 
This mod is wonderful!
GoSu May 25, 2023 @ 11:18am 
Do any of the tombs preserve the bodies indefinitely?
DZ the Flea Jan 24, 2023 @ 7:51am 
thank you. i had asked the creator of mass graves to add mausoleums a long time ago
Tae Jan 13, 2023 @ 4:37pm 
Do the tombs and mausoleums hold more than one person? if not, would you be interested in doing that in the future? I'm thinking kind of like family tombs or something like that
chill Dec 19, 2022 @ 4:48pm 
It's so...beautiful
Erazil Dec 18, 2022 @ 8:56am 
@Ducky, Agree with you :)
Ducky Dec 11, 2022 @ 3:53pm 
Can't wait to see the things you have planned!
Meyar Nov 16, 2022 @ 3:26pm 
I'm using Rimpy, works fine.
MDiddy Nov 16, 2022 @ 2:28pm 
Might just be a RimPy issue but it's telling me it's incompatible with mass graves.
AcePlaysGames Nov 15, 2022 @ 11:30am 
i@Grizzlemethis i set it to allow all and when i click to bury him it still says it has no place to store him
AcePlaysGames Nov 15, 2022 @ 10:54am 
@grizzlemethis when i click on the tomb i get contents option which dont have anything in it and assign colonist plus the usual things no storage option and i assigned the tomb to the newborn
Grizzle  [author] Nov 15, 2022 @ 4:02am 
@AcePlaysGames you may need to access the storage tab to allow it.
AcePlaysGames Nov 14, 2022 @ 11:14pm 
i had a baby born still born and can not put them in the tomb
Grizzle  [author] Nov 13, 2022 @ 12:18pm 
@Mythophile move both mods towards the end of your list, it'll be a load order problem like meyar said
Meyar Nov 13, 2022 @ 10:40am 
@mythophile Sounds like a load order problem. Mine's working fine.
Mythophile Nov 13, 2022 @ 10:37am 
Get a weird message that I don't have mass graves, when I have ver 1.4 of mass graves. May or not recognize any version over 0.0 or game may just give off a version error when there isn't one.
Yukari Whiteclouds Nov 12, 2022 @ 12:46am 
can you add a glass coffin type thing where the dead pawn's body is visible? Also add a refrigerated version too
Amnaa Oct 30, 2022 @ 7:32am 
:O Mass graves!
Slamurmum Oct 29, 2022 @ 6:23pm 
I'm glad to see this mod's stages to perfection. Very beautiful indeed, my necromancers will be thrilled :D
Holgast Oct 29, 2022 @ 5:31pm 
YES!! This mod was in dire need of a retexture. Much better now
Grizzle  [author] Oct 29, 2022 @ 5:23pm 
UPDATE:

New: Retextured by GHOST#7011
New: Category patches for Halloween Graves, Memorial Cross, Animal Sarcophagus and Burial Urns

Change: Communal Graves no longer require research
Change: Moved graves and sarcophagus into the Mourning tab

Fix: Fixed a bug that was doubling meditative focus
Fix: Broken Research on 1.3

Tweak: Adjusted base beauty values
Tweak: Adjusted base flammability values
Tweak: Adjusted crafting cost
Tweak: Smaller mod size
Grizzle  [author] Oct 28, 2022 @ 7:15pm 
@Ghost I'd definitely be interested mate. Easiest way to get a hold of me would be from the discord link above and message me :sunekosuri:
evil yaoi wizard  [author] Oct 28, 2022 @ 7:43am 
Hey man, I absolutely adore this mod. Would you be interested in collaborating? I could overhaul some of the more complex textures since perspective can be pretty challenging to do hand drawn.
Grizzle  [author] Oct 27, 2022 @ 3:19am 
Its a Neolithic tech level research with 300 points as base for research and complex furniture as a research prerequisite. I am going to change it in a later update so only the mausoleums and tombs require complex furniture
PaZakwan Oct 26, 2022 @ 10:03pm 
Hi, i love your mod.
Is the Communal Graves behind the research "GMT Structures" or are free of research?
Grizzle  [author] Oct 26, 2022 @ 9:57am 
@NRFBToyStore Yes they do
NRFBToyStore Oct 26, 2022 @ 9:38am 
Do they still have the common like "grave" "storage" tag? I don't mod, unsure, I just use things like Wa Skeletons and Immortal, so people like to burst OUT of graves, alot.
Grizzle  [author] Oct 26, 2022 @ 3:10am 
@jordanicus Done! I'll be redoing the tombstone texture for the communal graves and it will come back as a separate type in a later update
J0rdanicus Oct 25, 2022 @ 8:41pm 
Can you add a version of the communal grave that doesn't have a tombstone on it?
Grizzle  [author] Oct 25, 2022 @ 4:45am 
@Wolfy Right now the communal graves are just bulk corpse storage. I do plan on making the mausoleums assignable with increased corpse capacity at a later date. I just got biotech so I'm having a look at what I could try and implement

@Senacharim Currently it is always a cross. I can look at adding a few more textures for that particular one. Either through a patch that would randomise the buildings texture from a set list like Vanilla Textures Expanded - Variations or adding a few more variations to outright build.

@DisKorruptd Currently it does not. Its definitely worth looking into though.
DisKorruptd Oct 25, 2022 @ 12:15am 
does this grab other burial stuff too? one way to try to do this dynamically might be to check buildings for the Morbid meditation type?
Senacharim Oct 24, 2022 @ 10:02pm 
Is the mausoleum with the cross always a cross or does it show the ideology symbol?

Also, if it's always a cross can we disable that item in the mod settings? (It doesn't fit thematically with some of my play throughs.)
Wolfy Oct 24, 2022 @ 9:27pm 
Loving all the new content you're adding! Seeing the communal grave made me realise with 1.4 making family plots would be an amazing addition.
Are we able to select which colonists are buried in them or do they function like a mass grave?
Grizzle  [author] Oct 24, 2022 @ 6:24pm 
- Mod now has Harmony as a dependency

- Created category named "Mourning" in the Architect menu to both easily find all the items in this mod, and to de-clutter the misc tab.

- Research Tree added "GMT Structures"

- Changed mod name to "Mausoleums, Tombs and Graves

- Added Communal Grave
- Holds 30 corpses.

- Added S.D.U (Skeletal Display Unit)
- Skeletal Display Unit or S.D.U for short.
- Gives meditative focus.
- More will be added to this later on.
Grizzle  [author] Oct 23, 2022 @ 11:33am 
A mass grave will be coming soon
Grizzle  [author] Oct 22, 2022 @ 5:38pm 
Update

- Techist style tomb added

Techist Tomb [i.imgur.com]
rayman3120 Oct 22, 2022 @ 4:45am 
dude you work quick XD damn thats nice
Grizzle  [author] Oct 21, 2022 @ 2:19pm 
Hey @rayman3120 the mod uses woody, stony and metallic types as stuffable so it should be fine. I have tested it with CCP's Stone Tweaks and Gemstones and had no issues.

Here's and example of the Animal Tomb made from different materials from both of those mods Various Animal Tombs [i.imgur.com]
rayman3120 Oct 21, 2022 @ 2:00pm 
looking good. does this mod support other resources> like stone types or different metals with different colors?
cuz i got like a bunch of gem,stone and metal mods for variety (and i assume many others have that too so the question is not really for me alone)
Grizzle  [author] Oct 21, 2022 @ 9:03am 
Update

- New Textures
- All Mausoleums and Tombs can be rotated and minified

- Added Basic Mausoleum
- Added Animal Tomb