Space Engineers

Space Engineers

Solar System Rebuild
56 Comments
Glitterhoof Oct 14, 2024 @ 1:41am 
IDK either. Just wanted to let you know what I observed
Kreeg  [author] Oct 13, 2024 @ 9:08pm 
Blueprint Classes are additive, and as I didn't replace their actual block, I don't see how every single menu would've been changed by this let alone that specifically.

So thats very very odd, its also specifically why I did the edits in the Classes instead of at the block level, Not sure how.
Glitterhoof Oct 13, 2024 @ 6:17pm 
The big assembler is missing the same things plus all weapons, canvas, oxygen and hydrogen bottles, fireworks and some ammo
Glitterhoof Oct 13, 2024 @ 6:08pm 
The recipes missing in Survival Kit is Ingots, Flare Gun, Flare Gun Clips, Datapad, S-10 Pistol and S-10 Pistol Magazine
Glitterhoof Oct 13, 2024 @ 6:04pm 
I tried with only your mod enabled, and I'm missing the recipe to turn stone into ingots, which makes playing survival mode very hard. It's also missing some gun and ammo recipes. But I don't see any weird modded recipes
Kreeg  [author] Oct 13, 2024 @ 5:12pm 
Well, Lomminite and Durasteel were Starwars.
Can you be more specific.

As I kinda didn't bother editing the actual Assembler SBCs, as I didn't need to.
I certainly didn't touch the Survival Kit.
Glitterhoof Oct 13, 2024 @ 4:17pm 
I also have the issue with this mod breaking assemblers and survival kit. And I don't have any starwars mods. Disabling this mod fixes the issue for me, and enabling the mod again brings the issue back
Kreeg  [author] Jun 6, 2024 @ 5:46pm 
Lommite and Durasteel are Starwars.

And this mod shouldn't have affected the Assemblers, as I don't tend to modify Assembler SBCs, I do my blueprint additions via inserts instead to reduce collisions.

The SW mod adding said Lomminite and Durasteel also tend to use their own Machines.
LiterallyBeenVibing Jun 6, 2024 @ 4:46pm 
so this mod broke both the basic and regular assembler, i cant make materials in them except modded ones, i can only make materials in the survival kit which is only the very basic materials.. was a new block added that i wasent aware of? i was going to just make the blocks but some mod added "Lommite" and "durasteel" so i gotta figure out what adds that....either or.. im stuck
Kreeg  [author] Nov 6, 2023 @ 5:23pm 
I apparently forgot to fix that little problem of the basic refinery.
So nope its not you missing something, It twas me getting too busy and forgetting that problem needed to be solved
abuseJUNKEY Nov 6, 2023 @ 2:49pm 
so am i missing something or did they forget ingot for the survival kit with this mod? How do you make ingots without cheating in a basic refinery?
Bat³ May 16, 2023 @ 2:00am 
computer, construction comp, display and interior plate.
These all need copper or aluminum and are in the survival kit crafting menu. just started a new world with just this mod loaded to get accurate info.

This blocks making a basic refinery, basic assembler and even wind turbines.
i have send you a friend request on steam, accept if you want if you need more info mate!
Kreeg  [author] May 16, 2023 @ 12:46am 
I don't recall tying the Basic Refinery components to Copper or aluminum.
I primarily recall changing tools at best.
I'll look into now, that someone has actually said the problem - as "I can't make copper using the survival kit" by itself, without that context makes no sense as the planets have the ores.
Bat³ May 15, 2023 @ 1:13pm 
Where you start or are is not important.
You start with just a survival kit no matter what, the only thing that it can process is stone.. stone does not give copper or aluminum but you need that to get a basic refinery to refine the ores... you see the error here? you can't get started in a world with this mod loaded this is a hard progression lock thanks to the mod.
Kreeg  [author] May 13, 2023 @ 1:37pm 
Are you in space or something?
HinterWolf May 13, 2023 @ 12:26pm 
currently broken mod. unable to get copper or aluminum using the survival kit. early game is impossible or a grind that goes beyond silly
Bat³ Jan 30, 2023 @ 3:12pm 
hey uuhm, for survival the survival kit needs to have an option to get copper en aluminum to get the basic refinery.. right now thats not possible. for the rest great mod!
Kreeg  [author] Jan 13, 2023 @ 11:09am 
Haven't altered wind values, they were default from the planets prior.
But that I can investigate as well.
Much appreciated, shall figure out why the Basic Assembler & Refinery can't be made
Renegade Jan 13, 2023 @ 3:42am 
Also there is barely any wind on earthlike planet with this mod put in. Can't get enough wind to make windmill produce power. When I remove it the wind returns to earthlike planet
Renegade Jan 13, 2023 @ 3:36am 
basic refinery and basic assembler.
Kreeg  [author] Jan 12, 2023 @ 9:18pm 
I need more context, as I hadn't considered that.
Which'ca trying to make that needs Alum
Renegade Jan 12, 2023 @ 9:04pm 
How are we suppose to process aluminium at the start of a save? Survival kit will not produce aluminium ingots.....
Kreeg  [author] Nov 16, 2022 @ 10:45pm 
Industrial Overhaul edits as much as it possibly can, so partially yes.
If lucky, enough of the Ore-edit-less version will work.
patryn36 Nov 12, 2022 @ 5:13pm 
Jonny D, i recommend getting the vanilla ore version and switching to it in the game you have started. I had the same issue of not finding the aluminium on mars, when i switched to the vanilla ore version the new ores started showing up, perhaps they will stay when and if you switch back.
Jonny D Nov 12, 2022 @ 6:58am 
How are you supposed to get Aluminium at the start with just the survival kit? Am i missing something?
Kreeg  [author] Nov 11, 2022 @ 8:02pm 
Yes, in concept it should work with the exception of Alien's gravity not changing if Alien was already spawned before the mod was added.
Gamma Nov 11, 2022 @ 6:04pm 
Can this be added to an older save?
Kreeg  [author] Nov 11, 2022 @ 2:54pm 
Voxel shape should have remained the same, post voxel deposits of ores.
Some retextures, additional weathers, additional ores, and similar changes
CrimsonKNight_05 Nov 11, 2022 @ 2:50pm 
Voxel Shape of all planets are change? or you just re-texture everything?
Kreeg  [author] Nov 11, 2022 @ 12:11pm 
Nope, it retools the existing ones.
I may add additional add-ons that supply new worlds, that way people can choose to add additional planets without worrying about mod bloat.
Dazbog Warclaw Nov 11, 2022 @ 12:06pm 
does this mod add more planets to visit? i have been playing RE on empyrion so im lookin for a mod that does similar to that, i havnt played this game since 2017 lol
Kreeg  [author] Nov 10, 2022 @ 6:31pm 
Additional Weather patterns have been added to Pertam & Trition in a test phase, if they're balanced out, they'll be patched to the 2nd version afterwards.
Valkyronix Nov 10, 2022 @ 6:20pm 
Much appreciated!
Kreeg  [author] Nov 10, 2022 @ 5:59pm 
Well, once Steam clears it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2887014590 There you go, Version without Ores.
Valkyronix Nov 10, 2022 @ 5:37pm 
Thank you both for the quick response and new version!
Kreeg  [author] Nov 10, 2022 @ 4:09pm 
Yeah, I can make a version.
Valkyronix Nov 10, 2022 @ 3:55pm 
Is there a version of this that does not have the new ores or recipe changes? If so, where can I find it? If not, could you make one please?
Kreeg  [author] Nov 10, 2022 @ 12:51pm 
If it edits the Planetary files to change ores with an SBC, they will override each other.
If it was done by script, it may have mixed results.
Meff Nov 10, 2022 @ 12:45pm 
Can "AQD - Vanilla Ore Distribution" work together with "Solar System Rebuild"? Or will new types of ores disappear? I tried to compare mod files, but I'm not a programmer and I don't understand well
scoobey2001 Nov 8, 2022 @ 7:00pm 
Kreeg, Thanks for enabling the Copper and Aluminum
lechkingofdead Nov 7, 2022 @ 12:59am 
what have ya done to the one ice ball the frozen dlc is on. (currently living there making a mega rover so)
Kreeg  [author] Nov 5, 2022 @ 1:25pm 
The more ores added to the Pool for asteroids, the harsher the randomization.
If I wasn't worried about players in space being unable to get the 3 ores, I would just disable it to not make Asteroid RNGesus even worse.

However, if you're willing to edit files:
The Voxel Data, set "IsRare" to False, it will prevent it from spawning in asteroids.
miku567 Nov 5, 2022 @ 7:47am 
Anyone else have a hard time finding cobalt and ice in space with this mod enabled? I'm in Lone Survivor scenario.
Kreeg  [author] Nov 4, 2022 @ 5:03pm 
I will eventually fix that, as I do need to work on their icons.
On the plus side, I recently got more time to adjust those.
PaganPilot Nov 4, 2022 @ 4:50pm 
Interesting. It all seems to work anyway. I love the adjustments you've made. Do wish the new ingots would have their real name rather than just "gravel" as their icon title. mouse over gives their real identity though.
Kreeg  [author] Nov 4, 2022 @ 11:13am 
Keen hides the error from displaying in their own files, for the Atmospheres since they use a fancy trick on theirs.
PaganPilot Nov 4, 2022 @ 3:24am 
Also, the icons in game for your new materials are now showing up and I found an error with a call to "VendingMachine_Components.dds" which is supposed to be in the ...\GUI\Icons folder but it is missing.
PaganPilot Nov 4, 2022 @ 3:05am 
I've got a massive number of errors when loading this mod based the .sbc files calling for the wrong name of textures such as ...\Textures\Models\Environment\Sky\Landsky_texture.dds is wrong; the name is Landsky_texture_cm.dds. I have changed the name in the .sbc locally and the errors gone but it seems like something you would want to know about. Is this a recent change to SE's texture naming convention?
Kreeg  [author] Oct 30, 2022 @ 8:07pm 
- Added Blueprints for Refinery, to process Copper, Aluminum, Tungsten and Lithium.
- Added Blueprints for Basic Refinery to process Copper and Aluminum.

Is now enabled.
Kreeg  [author] Oct 27, 2022 @ 9:54pm 
Refinery.
However I haven't yet enabled it.
Should be enabled this week.