RimWorld

RimWorld

Lantern Hunters
21 Comments
Griin Oct 1, 2024 @ 9:34am 
How do we bring the light back to this fallen hoard friends?
Boss Aug 1, 2023 @ 11:27pm 
Holy shit. Kingdom Goddamn Death. I'm not sure if I'll ever use this mod, but take an award and a like. Holy shit.

If you can consider non total conversion stuff, that would be goddamn great, for medieval playthroughs and such.
katelynna10000 Dec 10, 2022 @ 4:54am 
What, if any, dlc do you recommend for this? I've started a run with no dlc, because I was getting ancient debris scattered everywhere and that didn't seem intended. I really like what I've seen so far, and I'm excited to see more!
Lantern Friend  [author] Oct 29, 2022 @ 6:15pm 
New Patch: v0.88
-25 New Hunt Events
-5 New Fighting arts
-New Severe mental trauma's to make intimidate more punishing
-New function for vanity booth and heart flute
Lantern Friend  [author] Oct 21, 2022 @ 2:15pm 
New Patch: v0.87
-1.4 support (including paint)
-Flower Knight added
-Playable Forest (new Bloom people scenario)
-Sense Memorial added to craft flower knight gear
-New Plants and animals
-Changed difficulty curve for raids
-New Charms and Overcoats available
-New Sprites for a few buildings (bone smith)
Lantern Friend  [author] Oct 9, 2022 @ 1:10pm 
New Patch: v0.85
New Planet and Terrain Generation is here!
Don't worry about your saves, they will be fine, but you will need a new save to get a new planet if you want it.

Also, new sprites for wall/door/fence/floor and misc resources to fit the game theme better
Lantern Friend  [author] Oct 1, 2022 @ 6:13pm 
New Patch: v0.82
-Significantly improved logging for combat events
-Monster AI improvements
-All creatures now use a round based attack system like the monsters do
-Added weapon specialisation / mastery
-New sprites for table/stool/column
-Improved weapon swing animations
-Added headgear active abilities
-Added a few more hunt events
Lantern Friend  [author] Sep 29, 2022 @ 2:02pm 
I don't want people to view this as a substitute for the tabletop game. You can't expect a real time pause computer game to be the same as a social tabletop game. Even with all the changes, you are still playing Rimworld, and you may be surprised how much it still feels like Rimworld. That said, I hope people get whatever fun out of this mod that they hope for.
natthegreat668 Sep 29, 2022 @ 1:27am 
Big fan of KDM. Was really hard and long to get a campaign with regulars to the end game. Getting Past LY 14 was brutal and rare.

Always thought that KDM was a natural fit for the styles of Rimworld, Darkest dungeon, intelligent systems(fire emblem, advanced wars), and final fantasy tactics.

Going to enjoy testing this mod out.
jybil178 Sep 28, 2022 @ 9:36pm 
I've always wanted to play this board game, i remember when it first went to kickstarter...

I am still sad that I didn't have the cash to push for backing it....

Really want to throw this down and see how crazy it can get xD You hit the art style on, and my first thought when I saw it before reading anything was, "this art style looks very familiar"
drsavagethe1 Sep 28, 2022 @ 8:58am 
Looks awesome, might be nice to play modded rimworld without a 300+ mod list.

Anyone hoping this is a future MrStreamer series?
TurtleShroom Sep 27, 2022 @ 5:07pm 
@Littleman

A CPU from 2014 AD, a high quality graphics card from 2020 AD with matching power supply, and sixteen gigabytes of RAM. Sixteen is not enough. I have asked for sixty-four gigabytes of RAM for Christmas. (I could pay and get them now with my own money, but why would I do that when I can just wait and receive something from my family?)
Lantern Friend  [author] Sep 27, 2022 @ 5:01pm 
New patch is out: v0.81
-Buildings can now be made of mixed resources (eg, monster bone can be substituted for lion claw, etc)
-Made face terrain textures less sharp (screenshots not updated)
-Barber Surgeon added
-Gorm potions added
-Lights in the sky event changed
-King's Curse added
-vanilla drugs removed from drug policy menu
lechkingofdead Sep 26, 2022 @ 1:48am 
@RojoMuerte try rimpy its a 3ed party tool but it makes mod ordering STUPID easy and just means most of your gametime is loading into it instead.
Littleman Sep 24, 2022 @ 5:36pm 
@TurtleShroom Bruh, what is holding your game together? I can hardly break 270 before my games collapses on itself
TurtleShroom Sep 24, 2022 @ 8:34am 
@Rojomuerte

I have over seven hundred Mods. There's no way you'd want to download them all.
Lantern Friend  [author] Sep 24, 2022 @ 1:39am 
@Tsunamori Nanashi Thanks for your interest. I think on my screen it looks fine, but it might appear bad with certain displays. I'll look into it.
Tsunamori Nanashi Sep 24, 2022 @ 1:19am 
This is an incredible idea for a mod, I'll check it out as soon as I can but if I may give you some feedback based on the screenshots; for the floor texture of the faces, i would recommend using a darker shade of the fill color for the outlines instead of black, it would make it so much easier on the eyes.
RojoMuerte Sep 23, 2022 @ 8:52pm 
@TurtleShroom Do you have the list of mods that you use and their order posted anywhere? I would be interested in trying it. I seem to spend more time organizing my mods than actually playing lol.
Lantern Friend  [author] Sep 23, 2022 @ 7:42pm 
I knew that would be the first question. Unfortunately not. The new monster and quests depend on systems that don't play nice with the game's default behavior.
TurtleShroom Sep 23, 2022 @ 7:26pm 
When you finish this version, do you think that you could make a version that just adds this content to the extant "Rimworld" game? I'd love to explore the new Biomes and face all the Quests without submitting to a Total Conversion that breaks compatibility with my other seven hundred Mods.