Barotrauma

Barotrauma

The Avali's EK Armory Rebalance (Discontinued)
25 Comments
Petty Officer Egg  [author] Mar 23, 2023 @ 7:21am 
I might get back into modding in the future, but even if I were to, I would wanna wait for EK Armory to update.
Schrödinger's Cat Mar 23, 2023 @ 12:23am 
Any plans to update the mod? Or you don't play barotrauma anymore?
Petty Officer Egg  [author] Oct 28, 2022 @ 3:17pm 
Ooooooh you are talking about the Mk1s
I am nerfing them down to 4500 meters max depth in the next update but thats all I have planned
Schrödinger's Cat Oct 28, 2022 @ 3:07pm 
MK1 can be crafted in very beginning of campaign and has stats better much than abyssal.which is considered tier2 suits, so they are still OP as hell

But I get your point
Petty Officer Egg  [author] Oct 28, 2022 @ 1:53pm 
This is a rebalance not a cherry picker mod. The rebalance for the mk2 hardsuit is to make it a lot less comfortable, using oxygen inside, reduced vision, lower movement speed, and increased cost. It also increases protection. This is so then it is treated more like a tank and less like body armor. I have also had thoughts about making it so monsters attack mk2s over other targets using the same code that they use to make then attack flares.
Schrödinger's Cat Oct 28, 2022 @ 12:01pm 
Can you remove hardsuits please or make a version with them removed? They are basically cheats
Petty Officer Egg  [author] Oct 27, 2022 @ 11:09pm 
I will fix it tomorrow I am tired as hell and its 1am
NeckRopeMancer Oct 27, 2022 @ 9:27pm 
Hi, the Beast SSL Security Weapon cannot have it's ammo crafted ("30mm FC") as it's locked behind ta recipe that is no unlockable. You forgot to add it to the talent "Warlord" for Security.
Petty Officer Egg  [author] Oct 21, 2022 @ 2:18pm 
Should be fixed. I haven't gotten a chance to test the mod because my campaign isn't using it. Any bug reports or balance suggestions are greatly appeciated. Thanks!
Black Lenin Oct 21, 2022 @ 2:12am 
Hi
get this error with last update
Sprite "C:/Users/marma/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2863528116/Items/Containers/containers_ek.png" not found!
Petty Officer Egg  [author] Oct 10, 2022 @ 6:04pm 
Really it should be fine as long as it doesn't modify EK Armory or the talents that this mod modifies.
Petty Officer Egg  [author] Oct 10, 2022 @ 5:22pm 
Probably. Never tested it.
Black Lenin Oct 10, 2022 @ 2:25pm 
It is compatible with EK | Utilities Rebalance?
https://steamcommunity.com/sharedfiles/filedetails/?id=2819477619
Petty Officer Egg  [author] Sep 26, 2022 @ 2:30pm 
Something for a bug fixes mod. Not really my issue. It would only increase the size of this mod and I wanna attempt to keep the sizes small so then downloading them is faster. Obviously I can't with the audio overhaul mod but.
Petty Officer Egg  [author] Sep 26, 2022 @ 2:28pm 
Thats not a serious error. Basically, its the game being annoyed. How barotrauma works is that you have your item adn then its texture. To compress the texture, it divides the pixels by 4. So if my texture is for example 13x12 pixels, it will give that error. From what I am aware it just is annoying and prevents it from compressing the texture wich is fine.
VelxraTV Sep 25, 2022 @ 11:07pm 
Here is the error I wanted to share here for the ek utilities. Took some time to get it again.
https://i.imgur.com/aanlpsN.png
Petty Officer Egg  [author] Sep 24, 2022 @ 9:32pm 
Nah its all good. Good luck with that. Bugs are annoying as hell.
VelxraTV Sep 24, 2022 @ 6:49pm 
Sorry there Jasil not sure how I had that mixed up. I even checked the mod folder before posting. lol
Petty Officer Egg  [author] Sep 24, 2022 @ 5:50pm 
Thats not an issue with any mod here. That is an issue with abyss veteran. https://steamcommunity.com/sharedfiles/filedetails/?id=2486153708
Petty Officer Egg  [author] Sep 24, 2022 @ 5:46pm 
I can look into it
VelxraTV Sep 24, 2022 @ 3:39pm 
since has disabled comments. Would your mod include any fixes for this error I keep seeing with EK utilities?

https://i.imgur.com/SFwvrXD.png
Petty Officer Egg  [author] Sep 21, 2022 @ 6:56am 
I may increase it. I don’t want the difference to be too big from the “vanilla” mod. Most of my intention for this rebalance was to make talents and their items more useful. I am planning on a EK Utilities rebalance, but I wanna make this mod at least balanced and rid of most bugs first. Thank you for the suggestion though!

A lot of people seem to want the hardsuit nerfed.
I may just change the use of the hardsuit.

Right now it’s meant to be used like body armor. I may change it to be slower and have slightly more defense then the original mod. It won’t use hull oxygen and hearing will be more difficult. There might be a -10 medical, electrical, mechanical, and helm debuff. However the suit will give lots of protection. This will make the suit like a tank. I may also make it so creatures are more attracted to the suit. This will give the PUCS usage while keeping some of the best advantages of the mk2 and giving it a new, unique role in a dive team.
entersomethinghere Sep 20, 2022 @ 8:46pm 
I saw the EK mil suit 2 crafting mats price.

Still a bit low.

I wonder if 4x physicorium, 4x dementonite as the main mats would cut it.
Petty Officer Egg  [author] Sep 16, 2022 @ 5:35pm 
I responded to you in the discussion, thanks!
Rome Sep 16, 2022 @ 3:43pm 
mod works with other talent mods too which is nice.

I do have a request tho, could you make the mk2's even harder to obtain? they are OP and make every other suit useless. maybe talent locking it? Thx for the mod.