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As well, I did have a similar deal with Ret. Same deal with the Tomb, as it's Thorium enemies didn't spawn (Ignoring it's Icy counterparts, at least with where mine spawned) but I made my own spider walls around the tomb. Course, can't be helped between different mods, just felt best to address just in case.
Been playing with both this and Thorium combined as my first modded Terraria experience and select troubles aside (Thorium's new dungeon chests not appearing & other stragglers), it still works very well and I hope to see great things with this mod's future!
Trippy keeps the lighting colors but makes it look pixelated, whereas white just makes all lights white. Gets rid of the flickering bug, and you can just switch back to your preferred lighting mode after you exit the biome
Is there any way to fix this post-world generation, or am I just kinda stuck with it for the playthrough?
My full mod list is as follows:
WeaponOut Lite
Fix Hotbar Item Name
Wombat's General Improvements
Remnants
Luminance
Subworld Library
Compatibility Checker
Recipe Browser
Calamity Mod Music
Calamity Mod