tModLoader

tModLoader

Remnants
2,505 Comments
xenofite May 1 @ 7:01am 
it was prevented from generating because it's worldgen code sucks and it just overrides stuff
john nah id win phoenix May 1 @ 6:57am 
infernum mod's sakura garden i think its called just doesnt generate when enabled :steamsad:
Enastr May 1 @ 1:20am 
El santuario de la espada encantada se genera con Remnants?
Wombat  [author] Apr 30 @ 11:12pm 
i dont like them!!! waaahhhhh
DracoLee Apr 30 @ 5:09pm 
Could you add "Terraria Origins" compatibility?
LanIkaR Apr 30 @ 4:07pm 
I don't like them.
xenofite Apr 30 @ 3:24pm 
no, why would you?
LanIkaR Apr 30 @ 3:11pm 
Is it possible to remove new mobs from this mod?
Theo Apr 30 @ 3:18am 
Ah! That's awesome! :D
Wombat  [author] Apr 30 @ 3:03am 
YES
Theo Apr 30 @ 2:50am 
wombat?
Theo Apr 30 @ 2:35am 
You get both corruption and crimson? :O
Wombat  [author] Apr 30 @ 2:33am 
you get that anyway - best of both worlds is in all aspects redundant
Theo Apr 30 @ 2:26am 
Everyone and their mother is asking about it working with Fargo's Soul and Fargo's Mutant mod.

My question is this: Does it work with Fargo's Best of Both Worlds, and if not, could I ask for comparability or a facsimile of the features from that?
(I mostly just want the "Corruption & Crimson in one world" option.)
Raiju Apr 28 @ 6:48pm 
they haven't been fixed for me, or are you saying a patch is coming for it
CaptaiN Apr 28 @ 12:12pm 
OK, thanks for the answers.
Wombat  [author] Apr 28 @ 11:57am 
1. what xenofite said 2. the multiplayer issues have been fixed
xenofite Apr 28 @ 11:28am 
them getting in the way is the point
CaptaiN Apr 28 @ 10:34am 
Why not add the remove centipedes option? Judging by the comments, they really get in the way, and they lag a lot in multiplayer.
Wombat  [author] Apr 28 @ 1:11am 
attempted a fix for multiplayer
CaptaiN Apr 27 @ 2:58pm 
And yes, in multiplayer they lag and teleport, which makes them even harder to kill.
CaptaiN Apr 27 @ 2:54pm 
The centipedes? If so, three more centipedes will appear almost immediately.
xenofite Apr 27 @ 2:28pm 
you can reduce their amounts by killing them
CaptaiN Apr 27 @ 2:14pm 
is there any way to fix the centipedes? They appear too often, it's very annoying. My friend and I can't search the tree properly just because of them. Is it possible to reduce their spawn?
Admiral Goat Apr 26 @ 8:21pm 
Also, if you have Wrath of the Gods installed, the Permafrost keeps spawns in just fine as well.

Cheers.
Admiral Goat Apr 26 @ 8:13pm 
Hi everyone, just thought I'd share some observations about two of the incompatible mods, Calamtiy Infernum and Stars Above:
-The arena in the Remnants jungle temple is a bit smaller, especially for infernum golem, but isn't anything crazy.(NOTE: I did not fight golem in the new arena, and when I do I'll probably just use some tools to clear the arena a bit. It's my game and I play how I feel like. :) )
-The profaned garden still generates fine without any issues.
-The arena for the infernum ceaseless void still generates just fine.
-For Stars Above, it does say the Neon Veil overlaps with certain structures, but I didn't see any major overlapping, and could still access the neon veil pylon and the bar with the two NPCs.
I am not a modding expert by any means, but I thought I'd share this because I was on the fence about this mod ONLY due to its compatibility with the two mods mentioned. If this helped make your decision to download it, I'm glad, if not, have a great day anyway.
xenofite Apr 26 @ 5:29am 
it is
CodiGato Apr 26 @ 5:17am 
Is the mod compatible with Calamity Fables?
xenofite Apr 22 @ 9:21am 
This is known, they have been intentionally prevented from generating, as they were consistently causing crashes and no dev from either of the sides couldn't figure out why, so that's the state of things, better to have a world with no sepulchres than no world
Ocely Apr 22 @ 7:11am 
Very nice mod!! I love everything about it. The only issue is that Remnants prevents the Sepulchres biome from the Spirit Mod (Classic) from generating. I needed to make a new world without remnants to get the items from this biome.
Welch's Grape Ghost Apr 21 @ 6:22pm 
is this mod now the reason zombies are dropping quest fish items???
Wombat  [author] Apr 20 @ 8:52pm 
what?
be nice if the centipede enemy wasn't glitching around, rather annoying.
xenofite Apr 20 @ 4:47pm 
It was intentionally prevented from generating due to it's incredibly buggy worldgen code that lead to it always overriding either the temple or the hive biome.
jesuser Apr 20 @ 4:04pm 
The Infernum Sakura Blossom Garden isnt in the world i generated, could something have maybe caused it not to generate?
Riburitu Apr 20 @ 8:36am 
Tuve un problema con la bomba lihzard de fargo's souls en este mod, no puedo usarla por el templo en sí y no puedo aguantarle al jefe (la arena es muy pequeña como para enfrentarmelo en legendario+masochist mode).

Estoy obligado a enfrentarmelo fuera de la arena. Ayuda :'c
xenofite Apr 19 @ 4:14pm 
но ремнантс не меняет цвет серного моря, может ты имеешь в виду баг с освещением когда некоторые блоки воды белым мигают? если да, то это проблема самого каламити
Krch Apr 19 @ 4:00pm 
Всё таки дело было в ремнанте, как только я отключил его и сделал новый мир, серное море вернуло свой обычный цвет. Один вопрос, ЧЗНХ?
FloatyBoi Apr 19 @ 2:10pm 
Well actuall now it got stuck on "Disposing of SIlva's remains" so thats progress I guess? Maybe it will fully load next time
FloatyBoi Apr 19 @ 2:02pm 
I tried playing this mod with only a few others enabled (mainly Calamity with add-ons) and my world generation keeps getting stuck on "Building a haunted tomb".
pie Apr 19 @ 1:48pm 
Any plans to implement the cursed coffin arena into this mod in the near future?
Wombat  [author] Apr 18 @ 8:55pm 
i had assumed they were never compatible, if you are confident then turn off the safeguard
thebarth Apr 18 @ 7:06pm 
Is ,,Start with Base" mod incompatible? I used both this and that mod without incompabilities, but only recently does the incompability screen show when creating a new world. Is this because of a new update?
xenofite Apr 18 @ 10:00am 
аххахахаха, ну значит сороконожки отлично выполняют свою роль, они для этого и добавлялись
HiGh PrioRity PlaYer Apr 18 @ 2:32am 
Я руки разраба целовал, кто добавил многоножку в большое дерево.
Вообще анрил в начале залутать сундуки там, потратил час под землей, нафармил фул серебро сет с фул хп, потом смог спуститься туда.
10 многоножек из 10 :steamhappy:
xenofite Apr 17 @ 2:28pm 
потому что и каламити и ремнантс баффают базовую скорость персонажа, в конфигах и того и другого мода это можно отключить, почитай
СТРИМИР Apr 17 @ 2:10pm 
почему вместе с каламити я очень быстрый на старте игры?
xenofite Apr 17 @ 9:41am 
If somebody were to make it, it would already be implemented, but alas
宫月槿 Apr 17 @ 9:10am 
Have you guys thought about adding Chinese localization directly?:steamhappy:
Wombat  [author] Apr 16 @ 12:17pm 
bro didn't read the chat message properly