RimWorld

RimWorld

Biomes! Prehistoric
1,042 Comments
Draegon1993  [author] Sep 25 @ 1:05pm 
@☿ Filio! ☿ It eats plant matter, plants themselves, and veggies
☿ Filio! ☿ Sep 25 @ 12:18pm 
What does the Ankylosaurus eat??? I've read that it's a herbivore but despite having a lot of hay I can't seem to have enough food.
cow of french Sep 20 @ 1:10am 
rawrrr
Draegon1993  [author] Sep 9 @ 9:25am 
@LetTheMossReclaimYou While that is semi-intentional, we are slowly updating the plant textures to look better overall :D
LetTheMossReclaimYou Sep 9 @ 6:06am 
The dinosaurs themselves look fantastic, but many of the plants look incredibly jarring in comparison to the other art styles.
Draegon1993  [author] Aug 31 @ 2:07pm 
@AOITAKA Ignore it for now. Regrowth just changed their biome names so we gotta edit the patches
AOITAKA Aug 31 @ 10:48am 
I got an error about "[Biomes! Prehistoric] Patch operation Verse.PatchOperationAdd(Defs/BiomeDef[defName="RG_TemperateGrassland"]/wildAnimals) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2860715703\1.6\Mods\ReGrowthCore\Patches\ReGrowthCore_Animals.xml"
Should I give you a log or ignore it?
Draegon1993  [author] Aug 29 @ 6:37pm 
@Nordom Please provide a full error log
Nordom Aug 29 @ 5:43pm 
T-rex skull sometimes causes a lot of errors when worn. Makes you pawn go invisible until you take it off. By not wearing the skull, will stop the error spam.
Draegon1993  [author] Aug 26 @ 3:54pm 
The Odyssey abilities should be fixed now btw :D
Draegon1993  [author] Aug 26 @ 12:56pm 
@patomania111 Uhhh, no. That is extremely weird and I've never heard of that before. Some of them can eat from terrain, such as pteranodons "fishing" but otherwise no.
patomania111 Aug 26 @ 12:53pm 
Quick question:
Are dinosaurs supposed to summon nutrition out of thin air? I have a weird behaviour(nothing shown on the console) that any dinosaur that feels hungry suddely just feels up their needs bars(as seen in the numbers mod) This makes it so that carnivores never hunt and wild hervibores never eat plants
JennyIsLivid Aug 25 @ 10:56am 
ah yeah I seem to have found the setting. Will fool around and see what the best option is for me.
Draegon1993  [author] Aug 25 @ 8:58am 
@2357436460 I'll look into it.
Draegon1993  [author] Aug 25 @ 8:57am 
@JennyIsLivid You should be able to lower the setting, right?
2357436460 Aug 24 @ 10:47pm 
I have also encountered the issue where animals cannot use their battle roars. For example, with the Tyrannosaurus Rex's "Terrifying Howl," it only shows the option to train the skill. After training the skill, there is no button to activate it. All battle roars and howls do not display their icons.
JennyIsLivid Aug 24 @ 8:47pm 
This is really cool but default settings makes prehistoric animals feel overwhelming. Feels like the spawn rates are way too high and they dominate the spawn pool
Draegon1993  [author] Aug 24 @ 9:03am 
@jagdpenguin I could have sworn we had an animals only setting, so only prehistoric animals show up but not the plants
jagdpenguin Aug 23 @ 4:38pm 
I wish there was "only perhistoric animals" that way can be 100% sure what is and isnt going to show up while not removing trees from spawning
jagdpenguin Aug 23 @ 4:36pm 
Il probably experiment with the settings
jagdpenguin Aug 23 @ 4:36pm 
can you make it so that only one type of dinosaur spawns?
BeTheRat_Ttv Aug 16 @ 11:32am 
This is by far one of my favorite mods, cant wait for the islands to be updated so i can make a Jurassic park proper again! keep up the great mods!
weed741 Aug 13 @ 9:37pm 
I hope to see Megalodon in the ocean again someday...
Draegon1993  [author] Aug 8 @ 11:46am 
@DracoHoribilis To specific biomes, not unless you want to edit the biome patches on your end. As for commonality, try the mod setting sliders.

@weed741 Yep, once we get a proper aquatic pathfinding system now that Pathfinding Framework is not being upkept
DracoHoribilis Aug 8 @ 6:42am 
I love this mod, Im just curious. Is it possible to limit dinosaurs to actual biomes? I use a lot of animalistic mod and for some reason I get dinosaurs everywhere and nothing else, what is the reason for this?

I rather have a sense of AWWW WOW when I see them instead of, hunting to hunt them all down to rid myself of them hunting my baby pawns
weed741 Aug 7 @ 9:35pm 
Will aquatic creatures be updated along with Biomes! Islands?
Zef Aug 6 @ 10:44am 
Works ok, hope you can get the rest updated to 1.6 aswell and fix the issues with the tox mod.

I'm happy that you added sliders so we can tweak the frequency of dino's.
Draegon1993  [author] Aug 6 @ 10:11am 
@瑞恩高斯林 No idea what is going on on your end then, because the version out right now has those in there.
瑞恩高斯林 Aug 5 @ 10:23pm 
I tired again in English game version, and confirmed that dinos like T-rex and Yutyrannus dont have their terror roar ability. Though I trained, the button remained hidden.
Draegon1993  [author] Aug 5 @ 12:00pm 
@ПΛПО Dragoon Correct. They do :D
ПΛПО Dragoon Aug 5 @ 8:50am 
Will the flyers here use the new flying system rimworld added?
瑞恩高斯林 Aug 2 @ 10:42pm 
Im not English speaker so i dont know what's the name in English game, the skills is the special skills that need to be trained to handle, like the Thrumbos and the Alpha Thrumbos, and T-rex in the mod. i found that dinos have the training toggle but when the training completed theres no skill button.
Draegon1993  [author] Aug 2 @ 8:13pm 
@瑞恩高斯林 Skills?
瑞恩高斯林 Aug 1 @ 8:25pm 
idk if its a bug or not, when I played few days ago dinos have their skills but now their skills disappeared. I generated a test save only applied this mod and the core and the dinos still dont have skills
RogueSeraph257 Aug 1 @ 6:00pm 
Awe, the critters don't grow in size if you add an enlarger implant...:claugh:
King DaMuncha Jul 31 @ 1:40pm 
Thankyou Clock
Draegon1993  [author] Jul 31 @ 8:59am 
@clocknot Thank you. It's been pulled into the mod :D
King DaMuncha Jul 30 @ 7:28pm 
Yay it got updated.
clocknot Jul 30 @ 5:41pm 
Hey, I created a PR to fix an error with the giddy up patch https://github.com/biomes-team/BiomesPrehistoric/pull/13
Draegon1993  [author] Jul 30 @ 3:15pm 
@SgtDornan7 The former yes, temporarily. The latter no, they were updated to use the new system in vanilla :D
Draegon1993  [author] Jul 30 @ 3:14pm 
@YutaniWakazashi Generally, at least. I haven't heard of any issues
YutaniWakazashi Jul 30 @ 2:01pm 
Are the Biomes! mods compatible with the alpha animals mod?
Draegon1993  [author] Jul 27 @ 5:52am 
@SgtDornan7 The former are not removed per se, but they don't show up at the moment. The latter are in the mod without Pathfinding Framework now :D
SgtDornan7 Jul 27 @ 3:07am 
were the aquatic/flying animals removed?
Draegon1993  [author] Jul 26 @ 2:28pm 
@Tiscareon You're welcome! Fluffysminion did the descriptions when I wanted well written accurate info on each dino!
Tiscareon Jul 26 @ 1:27pm 
Just a big thank you, there cant be enough dinosaurs that really existed. I really like that you take the time to put some real life information into the infos.
Dinosaurs were real, bloat is a myth!
Halfelfaedyn Jul 26 @ 12:24am 
Does anyone else have this error? New map. Plants and trees in the whole map taking damage dying w/ Odyssey DLC? Temperate Forest in a Prehistoric Biome. Trying to figure out the source.
Saul Jul 24 @ 4:42pm 
lol!!!!!!!!!!!