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Love you mod, like big times!
I have the following question:
We're using an artillery that fires 122mm shells and sadly, they dont leave an crater behind. Is there a way to define custom munitions and the crater size they leave behind?
(D-30 from RHS to be percise)
with Ai aircraft, player controller, or both?
so if texture should be used instead of 3d model maybe it will be faster - code is ready but arma not :(
@LordBlueBaron22, I'll be looking into it.
@Uncle Joe, Yes, but due to the low and different terrain resolutions the result can be far from ideal and so the usual physical trenches like GRAD Trenches may work better.
@Jobo, Placeables do work in SP but not in MP because these behave a bit different than other explosions. I'm going to be looking into this and hopefully get placeables working in MP too.
@YoR Bad, I'm keeping this in mind, but I may eventually decide it's outside the scope of this mod.
@Kurni, Adding your request to the list, just gotta look for a good solution.
When flying a plane, if you drop a bomb, and it creates a crater in the path of the plane, the aircraft will get a sudden stop.
https://www.google.com/search?q=mk+82+craters&tbm=isch&ved=2ahUKEwjL2eCZ2ZD6AhVMad8KHYJ1BugQ2-cCegQIABAA&oq=mk+82+craters&gs_lcp=CgNpbWcQAzoECCMQJzoGCAAQHhAIOgQIABAYUPwTWM0gYMshaABwAHgAgAGAAYgBwQWSAQM3LjGYAQCgAQGqAQtnd3Mtd2l6LWltZ8ABAQ&sclient=img&ei=kecfY4vNL8zS_QaC65nADg&bih=970&biw=1879&client=opera-gx&hs=JSz#imgrc=UzLBJrqdnS-0pM