RimWorld

RimWorld

Psionics Through Sacrifice
12 Comments
BanDHMO Sep 20, 2024 @ 3:54pm 
@Duck, why wouldn't it? It's a simple XML recipe.
Duck6887 Sep 20, 2024 @ 1:06pm 
work for 1.5? :)
BanDHMO Jul 24, 2023 @ 9:20am 
So, let me get this straight. Psionics Expanded has a soft cap on how powerful one caster can be by making each new level require exponentially more XP until it takes decades to level up. A neuroformer, however, just takes you to the next level regardless of cost, right? And now you can craft them, so long as you get your evil wizard hands on enough Eltex. Yes, sweet, power-giving Eltex, my precious. :)
RoyalFox  [author] Oct 22, 2022 @ 10:55am 
I'll upload 1.4 versions for everything in about an hour, I just need to clean my modlist down with RimPy and switch the tags to 1.4, nothing ive uploaded uses assemblies and already works but just throws warnings.
RoyalFox  [author] Oct 22, 2022 @ 10:42am 
Yeah I usually get tons of pointless errors in my offline mods like rocket launchers without a forced miss and items that are flammable but no health that will burn forever so I tend to ignore errors, but when I update all the about xml's I can add that and point it to the workshop pages.
Victor Oct 22, 2022 @ 9:55am 
When you update it to 1.4, please add a <downloadUrl> and/or <steamWorkshopUrl> to the About file as it always says in the startup log even when not active.
TurtleShroom Aug 15, 2022 @ 7:42am 
Take your time. RL comes first!
RoyalFox  [author] Aug 14, 2022 @ 9:32pm 
I could make one at some point tomorrow just wondering why people use exclusively vanilla Psychics as I've tried even with other psycast mods before Psycasts expanded and could never find them useful or interesting enough to bother. It's a pretty quick patch to make but I've got places to be in the morning.
TurtleShroom Aug 14, 2022 @ 2:56pm 
Please consider a version without the Vanilla Psychic Expanded Mod. It could require, say, three or five Hearts and a piece of Eltex Gear.
RoyalFox  [author] Aug 10, 2022 @ 5:37am 
I tend to play every game as raiders and war criminals so I'm permanently hostile to most/all factions given my playstyle of no diplomacy and it means harvesting hearts is pretty easy due to my Ideology, I don't use anima trees either. That's a good observation though that under normal gameplay you have faster and better ways to get Psylinks, makes me happier with the resource costs I chose.
NatureRowan Aug 10, 2022 @ 2:24am 
If anything its pretty under powered. Eltex is an extremely hard to come by in VPE, only obtainable by infrequent meteorite quests (which give ~30 eltex). It is also quite valuable, being sold (with consequence) at 167 silver a piece. Human hearts are also reasonably difficult to get as you are capped by the amount of raiders you can capture. They are also quite expensive, selling at 500 each. By doing this craft, you are loosing out on ~2500 worth of silver from raw market price alone, along with the chance to craft valuable psychic equipment with the eltex (30 eltex is enough to give a caster with a full set of the most expensive eltex gear including a staff with 6 extra). On the other hand, gaining levels in VPE is much easier as you can gain XP through meditation, so this is only really useful for granting the first psylink to get started. But even at that it is beaten by the both the base game anima tree and royalty quests.