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Is it possible to make the trait Radiation Eater available for bionics ?
Bionics are very subsceptible to radiaton. Given the story they arrived by a rocket doesn't fit to this weakness. A little extra kilowatts by collecting rads from the environment would be nice.
Anyway. Thanks for your great mod
When you build a decent shipping network and want to move a good amount of resources you need a steady supply of radbolts for the launchers. But what are the options? Space Radiation? Too weak. Nuclear Reactors? Sure, for your main production planets, but overkill for remote sites. Crashed Satellites? Only if you're lucky with your seed. Shinebug Reactors? That's my solution of choice, but loads of shinebugs, on multiple planetoid, oof, I would like to have a least some frames.
So, long story short: Radbolts would be way more fun if the Radbolt Generator was more effective, or shipping costs were less. So you can make effective use of space radiation, or get away with fewer shinebugs.