RimWorld

RimWorld

Poor Sight Matters More
36 Comments
Dizzy Ioeuy Feb 8 @ 11:04am 
I updated this for 1.5 and fixed a few things:
https://steamcommunity.com/sharedfiles/filedetails/?id=3392675400
Ava Aug 24, 2024 @ 8:18am 
Lily, my beloved
Rob Bobbert Apr 2, 2024 @ 1:58pm 
Lily, my beloved
AmesNFire Apr 10, 2023 @ 9:14pm 
@Sandia:
Same, but even if it doesn't I'll still admire this mod for using Lilly as its thumbnail picture.
Karkino Jan 8, 2023 @ 8:44pm 
i hope this mod gets updated :c
Auratian Dec 12, 2022 @ 6:35pm 
HI, will this be updated to 1.4?
Kayedon Oct 2, 2022 @ 9:17pm 
Regarding the below error, your patches are force-adding <capacityFactors> to many stats that don't have them. I'd recommend rewriting the patches for Conditional checks, only adding capacityFactors if necessary. For an example:
<li Class="PatchOperationConditional">
<xpath>Defs/StatDef[defName="WorkSpeedGlobal"]/capacityFactors</xpath>
<success>Always</success>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/StatDef[defName="WorkSpeedGlobal"]</xpath>
<value>
<capacityFactors />
</value>
</nomatch>
</li>

<li Class="PatchOperationAdd">
<xpath>Defs/StatDef[defName="WorkSpeedGlobal"]/capacityFactors</xpath>
<value>
<li>
<capacity>Sight</capacity>
<weight>0.7</weight>
<allowedDefect>0.5</allowedDefect>
<max>1</max>
</li>
</value>
</li>
Not using /li[1] would additionally help eliviate any errors when accounting for other mods that touch stats in a similar way.
Fimmyyyy Sep 7, 2022 @ 11:12am 
SHE TASTES LIKE BACON YEAH THERE'S NO MISTAKIN
Deepfield Sep 2, 2022 @ 4:12am 
Would love for this to work with owl's moonlight mod. Sadly the moonlight doesn't actually change the outside darkness. Only visual
Victor Aug 8, 2022 @ 6:34pm 
I think I found a problem caused by your mod, probably some kind of compatibility issue with another mod changing the same thing, but I can't figure out which. Maybe you could find a safer way of patching, perhaps using XML Extensions?

I've tried disabling both Pep in Your Step and Stronger Quality Scaling (1.3), as I found through Rimpy that both had some lines in common but the problem persisted.

The error starts like this: XML RimWorld.StatDef defines the same field twice: capacityFactors.
Field contents: Sight0.70.51.

Check out in my log: https://gist.github.com/HugsLibRecordKeeper/398af7a360a9199e7be20d937e09e9f7#file-output_log-txt-L4614
RutraNickers Aug 7, 2022 @ 3:51pm 
@Alexolas she's Lilly from Katawa Shoujo
Alexolas Aug 7, 2022 @ 1:23pm 
ok but who's the lady in the thumbnail, what's she from
Cursed0nions Aug 6, 2022 @ 9:14pm 
I'm a simple man.
I see Lilly. I suscribe.
us3r Aug 6, 2022 @ 7:41pm 
The thumbnail makes me feel old gg.
KemonoAmigo  [author] Aug 5, 2022 @ 9:37am 
@obsidian29 It should be noted that having more than 100% Sight barely has any benefits other than Medical Tend Speed/Quality. I wanted to make it so having very good Sight negates the Darkness debuffs but like I said, I don't know how to implement that feature.

@Birdlord Don't worry, it's not like she'll possibly know about it if nobody tells her.
Birdlord Aug 5, 2022 @ 3:30am 
wtf with lily on thumbnail that's a douche move lmao
obsidian29 Aug 3, 2022 @ 7:42pm 
Got it, thanks. I'll try it out on my next runthrough. Should add an extra incentive to get artificial eyes, and add more character to low-tech runs. Thanks!
KemonoAmigo  [author] Aug 3, 2022 @ 6:59pm 
@obsidian29 It's a multiplier that starts taking effect once the pawn has <50% Sight. It starts small but gradually gets bigger depending on how low Sight is.

I don't know how to code so I was not able to made it configurable.
obsidian29 Aug 3, 2022 @ 6:37pm 
What's funny is that despite the mod title being intriguing, I've been completely turned off by checking it until now due to the extraneous anime girl.

What exactly does this mod do? It's not clear if it's a set debuff if <= 50% sight or if it's a sliding scale and those are example values.
Kiirome Aug 3, 2022 @ 5:38pm 
10/10 thumbnail
Andraus Aug 2, 2022 @ 12:09pm 
entendi, é só oq n vi isso na descrição, e esqueci que no vanilla ja afetava. brigadão pela resposta
KemonoAmigo  [author] Aug 2, 2022 @ 10:19am 
@Andraus Salve. Sight já afeta completamente o Shooting Accuracy. Se eu mudar, pawns com mais de 100% Sight nunca vão errar um tiro e ficaria muito OP. E tbm iria ter problemas com Combat Extended.
Andraus Aug 2, 2022 @ 8:36am 
eita, tb acabei de ver que o dev é brasileiro, salve salve, se quiser traduzo oq acabei de comentar ali seu lindo
Andraus Aug 2, 2022 @ 8:35am 
shooting should also be affected, and a lot. I mean how can someone shoot precisely at their target when they're hidden behind a bush in pitch black darkness, I mean it should be harder than a lightning hit their heads
gumby Aug 1, 2022 @ 2:54pm 
GIVE ME THE CHOCOLATE HISAO
KemonoAmigo  [author] Aug 1, 2022 @ 12:29pm 
@Victor Com esse mod os cacos de vidro causam sangramento e infecções nas gengivas, por isso eles tem que comer mais devagar.

@Evam Acknowledged. I wasn't gonna do it but I'll make sure anime is present if I ever make more mods.

@__ It was always strange to me seeing blind pawns running around at full speed like everyone else.

@HumbleWarrior Thanks, though I actually never played the game since I don't really like VNs, but I heard Katawa is really good so I'll definitely play it one day.

@Scorpio I get what he's saying though. It's normal to hate on the current popular thing. As an ex-brony, I think you remember the amount of hate we got for how widespread we were, but now no one cares anymore.

@Computica No prob.
Computica Aug 1, 2022 @ 11:44am 
Thanks for this!
Scorpio Aug 1, 2022 @ 9:40am 
@Evan don't like it, don't use it or make your own mod
turkler Aug 1, 2022 @ 5:53am 
lilly my beloved
Fortune Jul 31, 2022 @ 11:23pm 
Been too long since i last thought of Katawa Shojo, thanks for the guilty laugh at that thumbnail amigo!
Karkino Jul 31, 2022 @ 9:31pm 
@Evam cope:reheart:
__ Jul 31, 2022 @ 9:05pm 
Very sensible changes.
Evam Jul 31, 2022 @ 9:00pm 
stop putting anime stuff over mods
Victor Jul 31, 2022 @ 6:17pm 
Os meus peões comem assim: https://youtu.be/jYhWj79Aubo?t=38
KemonoAmigo  [author] Jul 31, 2022 @ 6:14pm 
@Victor Tentei comer com os olhos fechados e percebi que é bem mais difícil.
Victor Jul 31, 2022 @ 6:07pm 
Why should eating speed be affected by light?