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just a heads up if anyone in the future faces the same issue
The first error happens after the game is started, the second after drafting a pawn equipped with a persona weapon.
This shouldn't be an issue in the future.
I am taking a look at this. If I find a solution I will let you know.
For a specific example, the laser sniper rifle from Vanilla Weapons Expanded - Laser is drawn with the muzzle of the gun pointed toward the upper right corner of the texture image, and its def has a value of 50 for equippedAngleOffset.
Not sure how motivated you are to address this since it only affects a small subset of the weapons out there, but hopefully this is helpful.
https://gist.github.com/18f9aaa16b1940acaee5c93d6f213985
https://i.imgur.com/boFnJ0t.png
Mod is fantastic as is though, thanks for the post.
All sniper rifles (including Darklance) origins are too high above the muzzle.
All reaper weapons (vektor rifle, temnotic rifle, shadowlance) origins are too low below the muzzle.
All beam/plasma weapons origins are too far forward away from the muzzle.
I told the author of the weapons also. Not sure who does the adjustments so thought I'd let you know too! Thanks :)
It's super subtle but it's really nice to see the projectiles come from a more sensible location. Well done!
But the first step was to try with only this mod active, to see if it is a mod-conflict. If it is, then I can take a look at it if you figure out what other mod in your setup is triggering it.
I hope this explanation is easier for you to understand.