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There is only two devs, both students and early summer is always a time of exams so it doesn't help at all.
I get that you'd like to focus on overhauling nations and giving them actual, well developed and interesting focus trees and then work tag-changing off of that, but at least for nations without much flavour and/or in need of a rework (like the German tags) this would be a neat way to at least allow the player some agency in what they want their country to look like.
Recently I've finished a Teutonic monarchist game and was deeply disappointed with how my country stayed as the Teutonic State for the entire duration of the playthrough, even despite having the actual legitimate OG Kaiser on the throne.
Et non, pas de Français malheureusement. J'ai essayé de traduire mais c'est trop relou à faire avec la masse de contenu que nous avons désormais.
This is a magazine that actually existed.
The name of this magazine is deliberately misspelled. This is how futurists distinguish themselves from the rest.
Hopefully we will release all of this at the end of December.
Once it's done, the lead developer is thinking about a solution to update the mod more regularly to finally fix the compatibility issues related to PDX patches.
You must use an old version of the game if you want to play it before our update.
на какой версии надо играть?
But some wanted to keep Louisiana as it's part of the original mod.
Follow the news in our Discord.
*insert monke meme here*
The original does not reflect the harsh realities of those times, as we try to do.
No, but there are plans for this.
Slowly but surely.
Yes.
?
At least until we decide to rework Germany.