RimWorld

RimWorld

VFE - Ancients : Vault Wall and Door
55 Comments
cerhio Oct 10, 2024 @ 11:16am 
No point in subscribing to this mod. It looks to be abandoned. Look at at demonking100's comment below for a working variation of this mod.
Pepperoni Oct 8, 2024 @ 3:46am 
1.5?:GDNormal:
TracerFoxTEK Jul 2, 2024 @ 2:19pm 
Vault Tech has the door and wall? Did not know that.
demonking100 Jul 2, 2024 @ 11:14am 
use VFE - Ancients: Vault Technology it adds the same stuff and a little extra
John Halo May 19, 2024 @ 3:49am 
From my limited testing, this works fine in 1.5. Still separately researchable walls so you cant deconstruct the prebuilt ones too which is good.
๖ۜPetero48 Apr 22, 2024 @ 3:18am 
1.5 please
ElConvict Apr 17, 2024 @ 5:50am 
Can you update this to 1.5?
Vøid Jan 8, 2024 @ 6:32pm 
btw thinking about other usefull stuff, you should make a mod that adds buildable ancient turrets
Vøid Jan 8, 2024 @ 5:55pm 
god this is gonna be usefull for my vault playthrough
Seos  [author] Apr 10, 2023 @ 6:21am 
@Guccio, I will let you know, load it after the main mod.
Three Apr 10, 2023 @ 5:26am 
Just subscribed to this interesting mod. :HKIndustry:
I hope you let the RimPy team know what order it should be loaded in. :floppy:
Thanks for the great job. :steamthumbsup:
Deagroth Feb 2, 2023 @ 11:00am 
I had the same problem a while back. You likely have something like (if not specifically) "MinifyEverything", which has the side effect of letting raiders take basically anything they want.
https://steamcommunity.com/sharedfiles/filedetails/?id=872762753

The best solution to this that I've found is using "Don't Steal My Walls!" https://steamcommunity.com/sharedfiles/filedetails/?id=2058688941
yylus0012 Jan 28, 2023 @ 4:18pm 
thanks, I will check my mods
Seos  [author] Jan 28, 2023 @ 4:17am 
@Sir Luis, they have lost all fear
Sir Luis Jan 28, 2023 @ 3:20am 
they steal everything nowadays including the nails plus the ground.
Seos  [author] Jan 28, 2023 @ 3:01am 
Maybe you have a mod that allows you to move walls...
yylus0012 Jan 27, 2023 @ 6:14pm 
raid can stole my vault walls away...
Kaz the Mercenary Jan 23, 2023 @ 3:29pm 
**salutes** Totally understood. Just seemed worthy of noting.
Seos  [author] Jan 23, 2023 @ 11:27am 
@Kaz the Mercenary, Replace Stuff has a lot of problems like you described or the ability to build a geothermal generator in a mountain... And it's impossible for me to fix it.
Kaz the Mercenary Jan 23, 2023 @ 11:13am 
I did have a problem with this combined with Replace Stuff. You may have patched it long ago, but I was able to BUILD over the old walls/doors, and THEN destroy the wooden wall or whatever that I built over it.
Wiggly Nov 22, 2022 @ 9:24pm 
Never mind! It's on my end, not sure what's happening but only some of my mods are loading at all after the most recent update. I'm doing a clean install of everything
Wiggly Nov 22, 2022 @ 5:59pm 
@Seos Not super sure why, since none of my mods acted like they were out of date, but it just doesnt load half of my mods. I'll try some basic troubleshooting and try again.
Seos  [author] Nov 22, 2022 @ 1:37am 
@Wiggly, just checked, everything works. What exactly is broken for you?
Wiggly Nov 21, 2022 @ 5:58pm 
Update seems to have broken this.
Sir Luis Nov 12, 2022 @ 4:39pm 
epic
nm0i Nov 8, 2022 @ 6:40am 
Dude, you're legend, thanks for the update.
Seos  [author] Nov 2, 2022 @ 9:11am 
Update is ready.
"Eula-Thighs" Enjoyer Nov 2, 2022 @ 7:32am 
Please take your time to have a mood for update, mate. I don't know how to code, so I always appreciate the modders who wanna update their mods, even if they're doing it slowly, but atleast surely..
Seos  [author] Nov 1, 2022 @ 3:10pm 
@Kremit D. Frag, I'll try to update soon.
Kremit D. Frag Nov 1, 2022 @ 4:39am 
This mod works on 1.4. If you want to fix the error all you need to do is open the mods folder and edit the About.xml and change 1.3 to 1.4.
Seos  [author] Oct 30, 2022 @ 9:42am 
Unfortunately, there will not be an update yet. No opportunity, no time, no mood.
Sir Luis Oct 21, 2022 @ 6:39pm 
epic.
Seos  [author] Oct 21, 2022 @ 5:27pm 
I will update the mod soon.
VelxraTV Oct 21, 2022 @ 12:40pm 
Please update to 1.4
TheCapitalTexan Sep 11, 2022 @ 5:43pm 
@deepfield can you remove them from home area specifically so colonists ignore them?
Seos  [author] Aug 21, 2022 @ 5:27am 
@Deepfield, it's a game mechanic, unfortunately there's nothing you can do about it.
Deepfield Aug 20, 2022 @ 6:59pm 
Any advice on preventing pawns from repairing these until they starve besides baby sitting them?
Seos  [author] Jul 31, 2022 @ 8:12am 
I have no plans for this mod, in fact it is a final version.
Sir Luis Jul 30, 2022 @ 3:42pm 
i have a couple suggustions..

any chance for the following?
1.vault embrasures
2. vault fence
3. vault fence gate
4.vault walls stuffable to make sterile vault walls?
5. vault overwall vents?
6. vault column
7. vault ship walls for s.o.s
Dracon Jul 24, 2022 @ 3:10pm 
Not sure if I should say it's a bug but: The buildable vault door looks different from the original one when rotated to open left/right. The buildable ones show the entire door in a top-down view while the original ones behave like vanilla doors and become thin lines.
Seos  [author] Jul 23, 2022 @ 5:24am 
@Newheart, nope
Seos  [author] Jun 17, 2022 @ 1:59pm 
@R4d6 :steamthumbsup:
Aether Jun 17, 2022 @ 12:31pm 
Nevermind, I found it.

It is in 'Advanced Fabrication'
Aether Jun 17, 2022 @ 11:02am 
Where are the walls & door located in the research & build menu? I can't find them.
Adricyn Jun 15, 2022 @ 7:43pm 
Thank you for creating this mod. I finally am able to set into effect my long dreamed of cryo death trap. Super effective at getting rid of manhunting packs with two pushes of a button. Also, I would like to point out that the vault doors are 100% flammable.
VelxraTV Jun 7, 2022 @ 6:37pm 
Without them it would not be much of a vault either. Which these serve as blast doors as we see in bunkers. The green doors would be a great popup style door or sliding door. Every good bunker/vault needs a good blast door as fallout has shown us.
Seos  [author] Jun 7, 2022 @ 11:28am 
@Vivi sinz, they are essentially not considered the doors, in my opinion.
Seos  [author] Jun 7, 2022 @ 11:25am 
@Rylock, I think the embrasures are too imbalanced.
VelxraTV Jun 7, 2022 @ 10:34am 
Hmm could you add a buildable version of the vault hacking double door? It would be great to actually have them function.