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it is more of a joke to catch reckless players. If it is an easter egg, then unintended one, because I have no idea what that would reference.
Yo
The well of death is an easter egg all along?
Well done! There might be 1 or 2 more easter eggs that are somewhat niche. Thank you for playing!
- Cafe menu
- Well of death
- Unidentified symbol on wall in underground room
80 bots
8 second respawn
It can be quite nailbiting at times
I did not consider it as an easter egg while creating it. I created the well after I've found one on some paper/book/documentation about restoration and preservation of Morocco's national heritage, which kasbahs and similar buildings (areas, etc.) are a part of. At best, it is just a reference to real life places that the map's kasbah area has been modeled after. There are 5 (I think?) objects that I deliberately put in the map as easter eggs.
Much appreciated!
LOL, still it's one of the greatest maps in the workshop, I'd give you 9 out of 10.
now back to me,
now back to the screenshots,
now back to me,
now look at this:"
after careful consideration, i am sold
10/10
This is an epic map. I played with 50bots. And it was glorious. To call this map Dust2 is almost an insult. It is way, way more than just a Dust 2 overhaul. Dust2 "inspired", maybe. Beautiful multi-level map!
:death:
fix was pinged to you in the #map-feedback channel
https://steamcommunity.com/sharedfiles/filedetails/?id=2817589265
EA25 - of course map does not work
EA26 (stable) - map is stuck on "unpacking data"
EA26 (beta) - map works.
It there a way to make the map work on EA26 stable?
I'm running EA26 and getting the same issue. It is not an EA25-EA26 compatibility issue
GOOOOOOOOOOOOOOOOO