RimWorld

RimWorld

AIRDOCK (Vehicles+)
179 Comments
촉법소년잼민이 Dec 28, 2024 @ 1:22am 
안녕하세요. 가장 큰 지상 격납고(대형)의 크기가 9x9라서 바익 오리지날 3티어 헬기(체로키. aka치누크) 같은 대형 항공기나 모드로 추가된 항공기들이 9칸을 넘어가서 사용을 못하는 경우가 있습니다.

더 큰 사이즈의 지상 격납고도 추가해주실수있나요?
Black_Overlord Nov 23, 2024 @ 12:48pm 
@captain Damien im not a modder, but im almost certain its not. Aerocratfs are not converted back into buildings when they are landed, as i recall.
[JdG] Pejman Oct 6, 2024 @ 4:30pm 
Hi, the airdocks are stuffable, but since you didn't put <costStuffCount>insertcount here</costStuffCount> in them they are all steel "locked"
Unit-0214 Sep 15, 2024 @ 4:03pm 
hey dose this mod work with Aerocraft Framework?
Drilled_Head  [author] Jul 15, 2024 @ 5:25am 
Da_Stonee : all type "transporter" is allowed. not "ship". if you want ship that has comp type "transporter", may be work.
shuibiaokuangmo Jul 2, 2024 @ 8:57am 
The problem has been resolved, it should be a problem with the game version, which was able to run on version 1.5.
Da_Stonee Jul 1, 2024 @ 1:27pm 
when there is no other recipe in the category "Ship" other than this mods content, then the folder becomes inaccessible, because theres "Nothing currently buildable in this category" even though you can clearly access it via the search function. i think this could be solved easily by tying the content to a research. it is nonsensible anyways that you dont have to unlock this stuff in any way. just add it to Microelectronics or Fabrication?
Drilled_Head  [author] Jun 24, 2024 @ 12:20am 
shuibiaokuangmo : I tried it. It works - oskarpotocki.vanillavehiclesexpanded
Da_Stonee : You don't need it
KeiBorED KoWBoI : I will add it later.
Nepenthe : You are right.
shuibiaokuangmo Jun 22, 2024 @ 2:08am 
This mod is compatible with Aerocraft Framework, but not with Vanilla Vehicles Expanded mod,I can't hold the vehicle
Da_Stonee Jun 19, 2024 @ 2:04pm 
does this really require SRTS to function? RimPy is telling me it is a dependency.
carriertank Jun 10, 2024 @ 1:57pm 
@mynameactually, yes it work, however on ship you must build a shuttle bay above the hangar if you want them to land/take off.
Nepenthe Jun 10, 2024 @ 5:23am 
The issue is AirDock.Building_HangerBuilding.insertx() decides if an object is a vehicleFramework vehicle by checking for thing.def.thingClass.FullName == "Vehicles.VehiclePawn" but the Vehicles in Titan Vehicles use a different Class that extends Vehicles.VehiclePawn so they can add additional custom code.

The List of vehicle classes used in Titan Vehicles is:

JAHV.Avenger
JAHV.WarChief
JAHV.Superchief
JAHV.Conquistador


Either the check can be extended out to include those names (which would need to be updated every time a mod extends Vehicles.VehiclePawn) or a different method is determining if a thing is a vehicle needs to be used.
KeiBorED KoWBoI Jun 8, 2024 @ 12:04pm 
HIya @drilled_head, Would it be possible to get a compatability patch or something similar for https://steamcommunity.com/sharedfiles/filedetails/?id=3231024121&searchtext=titan - Its basically a mod that adds 3 vehicles (vehicles framework) that are very large 1 flying, 1 land, 1 sea, but currently wont be stored by the mega airdock. any assistance or a patch would be greatly appreciated.
mynameactually Jun 7, 2024 @ 10:47pm 
This play nice with SoS2?
[JdG] Pejman May 17, 2024 @ 2:58pm 
Thanks (tbh the main use I have for this is have operatable roofs of multiple sizes for my underground bases xD)
Shard May 17, 2024 @ 10:01am 
Wasn't expecting this to get updated for vehicles mod literally the day after I unsubscribed from it due to not using SRTS anymore. Thanks a bunch for the update, back into the list it goes!
Drilled_Head  [author] May 17, 2024 @ 8:09am 
HIVEMIND : solved
劍鋒煌 : solved
ㅇㅅㄱ : solved
wi9390 : solved
[JdG] Pejman : solved
ozfresh : solved
ozfresh May 4, 2024 @ 3:53am 
Hey Hey hey! Any update for 1.5?? Would love to use this mod!
[JdG] Pejman Apr 22, 2024 @ 9:26am 
Great mod I can't stop using, any plans for 1.5 ?
wi9390 Apr 18, 2024 @ 9:56am 
1.5
ㅇㅅㄱ Apr 15, 2024 @ 6:53am 
1.5 plzz :)
劍鋒煌 Apr 13, 2024 @ 12:47am 
1.5 plz
HIVEMIND Dec 25, 2023 @ 7:17pm 
vehicle framework when
Sisyphus Nov 27, 2023 @ 11:51am 
Here is a cheat sheet for anyone that plans their base layout like I do. I only tested this with SRTS Expanded because I don't use the other mods listed. Anyone is free to add to this list though. Mod Author is free to use this as building description too.
Sisyphus Nov 27, 2023 @ 11:51am 
AirDocks

Tiny, size: 3x3. Storage Capacity: 5 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRTS MK. II: Albatross, SRTS MK.III. Phoenix,

Small, size: 5x5. Storage Capacity: 5 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRTS MK. II: Albatross, SRTS MK.III. Phoenix, SRTS MK. IV: Genesis

Medium, size: 7x7. Storage Capacity: 5 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRTS MK. II: Albatross, SRTS MK.III. Phoenix, SRTS Mk. IIIP: Pelican, SRTS MK. IV: Genesis

Big, size: 11x11. Storage Capacity: 5 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRAF: Canary, SRAF: Trek-7, SRTS MK. II: Albatross, SRTS MK.III. Phoenix, SRTS Mk. IIIP: Pelican, SRTS MK. IV: Genesis

Mega, size: 21x21. Storage Capacity: 5 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRAF: Canary, SRAF: Trek-7, SRTS MK. II: Albatross, SRTS MK.III. Phoenix, SRTS Mk. IIIP: Pelican, SRTS MK. IV: Genesis
Sisyphus Nov 27, 2023 @ 11:51am 
Air Hangers

Air Hanger (small (Metal)) size: 5x5 with a 5x5 clearing in front of hanger. Total size: 5x10 Storage Capacity: 3 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRTS MK.II: Albatross, SRTS MK.III. Phoenix, SRTS MK. IV: Genesis

Cloth Air Hanger (Big (Textiles)) size: 9x9 with a 9x9 clearing in front of hanger. Total size: 9x18. Storage Capacity: 3 Aircraft. Compatible Aircraft: Superpod, SRTS Mk. I: Skip, SRAF: Canary, SRAF: Trek-7, SRTS MK. II: Albatross, SRTS MK.III. Phoenix, SRTS MK. IV: Genesis
Black_Overlord Sep 17, 2023 @ 1:10pm 
We need compatibility with Aerocraft Framework too
HIM🐀 Sep 15, 2023 @ 6:29pm 
"Currently, the developer's back is broken, making other complex updates impossible."

oh my god, will you be alright? jesus christ
Thranos Sep 12, 2023 @ 1:04pm 
I hope that one day this will have Vehicle Framework compatibility, to make it the absolute peak of vehicle-related must-have mods.
Elth Sep 9, 2023 @ 4:03pm 
why does it say missing dependency? tag issue? possibly?
TeH_Dav Aug 25, 2023 @ 6:53pm 
I know that your abilities are limited currently with your injury, but is there any chance of compatibility with vehicles using the Vehicles Framework? I have several planes from Vanilla Vehicles Expanded I would love to store inside one of these things lol
Elgate Jun 30, 2023 @ 11:11am 
Do planes inside docks generate powers?
Sisyphus Jun 30, 2023 @ 1:25am 
Amazing work!!! You've really done a great job with this! Thank you!
[JdG] Pejman Jun 9, 2023 @ 3:49pm 
1) it seems like the recipes are missing the

<costStuffCount>100</costStuffCount>

as they seem to be stuffable but dont have any stuff in their recipe

2) I find that using

<altitudeLayer>Floor</altitudeLayer>

works better (especially since it lets me put landing pads from rimsential - Spaceport on them)
(using the airdock mostly for the roof operation in that case
NOVA May 8, 2023 @ 7:43pm 
@ecjay: It's probably not a mod hiding the dock or hangars. I'm only using this mod, alongside SRTS and SRTS Helicopters. I had to find it using your method, specifically searching "hanger". Thanks for the help.

It could be hidden because I haven't researched anything vanilla towards building a spaceship.
=EBS= ChayseRamsay Apr 25, 2023 @ 3:53pm 
Is there any chance we can get an SOS2 compatibility patch that makes the airdocks open and close using the 'Ship roof' instead? Currently, it's impossible to pressurise a hangar that has an airdock inside it because the 'AR Steel roof' doesn't count as pressurisable.
ecjay Apr 23, 2023 @ 5:20pm 
I finally found it , some mod I have is hiding that category ,l needed to search for hanger to find it..
Drilled_Head  [author] Apr 23, 2023 @ 6:10am 
ecjay : Things in ship category.
ecjay Apr 22, 2023 @ 10:35am 
silly question... how do I use this mod? I can't find research or things to build in menus
Drilled_Head  [author] Apr 21, 2023 @ 5:32am 
MrXarous : This is an unexpected problem. Thanks for checking. I'm going to fix the mod briefly in the first week of next month.
g0jira : If you have any inconveniences or features you would like to add, please leave a comment.
MrXarous Apr 20, 2023 @ 12:42pm 
I understand your health issues but just wondering if it is intended that the hangars short circuit in the rain. Seems incorrect.
g0jira Apr 19, 2023 @ 4:42am 
indeed, your health is most important now, hope you get better soon, regards and thanks again for amazing mod
Drilled_Head  [author] Apr 19, 2023 @ 4:20am 
g0jira : Thank you for always quick replies. I will review it as soon as my health improves.
g0jira Apr 18, 2023 @ 11:05am 
there is one more issue i realized. when airdock is deconstructed, roof stays and it cant be deconstructed or replaced
g0jira Apr 17, 2023 @ 2:46am 
yup it works now, thanks and again, get better soon
Drilled_Head  [author] Apr 13, 2023 @ 5:07am 
Smiley Face Killer : It is said that my bones have weakened from overwork. It is currently bound. I can't sit in a chair. I believe it will gradually get better. Thank you for your concern.
g0jira Apr 13, 2023 @ 2:00am 
get better dude
Smiley Face Killer Apr 12, 2023 @ 11:58pm 
@Drilled_Head
Geez,sorry to hear that, hope it gets better or at least easier, I don't know much about broken bones but still.
Drilled_Head  [author] Apr 12, 2023 @ 11:25pm 
g0jira : Posted again after testing. hope to be
Drilled_Head  [author] Apr 12, 2023 @ 11:22pm 
Smiley Face Killer : literally right. literally.
In the beginning, I was hospitalized. I am currently undergoing outpatient treatment.
But I can't sit properly. I usually lie down and look at my phone.
A simple mode is also operated with a mobile phone.