Arma 3
Fluid/incremental door opening
114 Comments
Salty Mar 27 @ 5:23am 
hey just a heads up not working with some doors on western sahara dlc some it does but some dont
Fercho Jan 30, 2023 @ 11:49am 
@Tenga, Can I repack in a clan pack??? Regards
von Graf May 23, 2022 @ 6:06am 
Maybe you have to have a mission running/playing in the editor to see and change the settings for this mod. Don't know why, certain mods work this way.
Pastor180 Sep 21, 2021 @ 3:03pm 
It's work fine with standard key but i can't change keybinding in CBA settings (i dont see the mod)
DoubleYou Aug 20, 2021 @ 10:28pm 
Works great with scenarios like Antistasi.
Styxx42 Jul 28, 2021 @ 10:11am 
Works like a charm.
Great addition to the game.
Thanks for making this and posting it for us.
Nachtmahr Nov 26, 2020 @ 1:23pm 
Why isn't this in the base game lol. Tactical /sims without it is very strange. R6 did this like 20 years ago
rcpd33 Aug 17, 2020 @ 4:18pm 
this is a game changer , this is a client side mod, that does not interfere with any of the vanilla features, such as opening a door, this mod adds to it , giving you the option to use the old classic way (scroll menu open door,) or using this feature go up to any door and press (tab) by default and scroll up and down, to open it while holding the (tab) key
alternatively if you are using something like acre2
normally acre is (tab)+scroll ) to turn your volume up and down, well that would be an issue, or so you thought, If you go into configure/options//controls//configure addons and go to this mods controls, you can switch it so for instance for me (CapsLock+Scroll) so it is not interfering with acre or an addon that uses that key ,
well what if I run with ace3? Well that is not an issue , actually best when you run ace 3 with it, mainly because with ace press shift+g to prep grenade and aim it, meaning you can open the door a crack toss the grenade in and bang,
Basil Feb 26, 2020 @ 2:41pm 
it works perfectly, so does changing controls
Erinyes Jan 5, 2020 @ 7:09am 
Nnt working in this time,out.:steamsad:
CoilHead May 20, 2019 @ 1:54pm 
Ive tried changing the controls and using the default controls and it seems to not work ??
EliotXII Feb 18, 2019 @ 6:09am 
very good mod but could be revised to see if it is working correctly in the current versions of the game!
Wilkolak Jun 24, 2018 @ 4:02am 
Could you crate a simple script Fluid/incremental door opening?No mod.
Simo [C.E.S.A] Dec 9, 2017 @ 12:34pm 
very good , thank
Elth Oct 18, 2017 @ 5:14am 
do doors register to ai
[AF] Khaos Sep 13, 2017 @ 3:59am 
does this mod work on a server, even if the server does not have the mod loaded?
Rad Aug 1, 2017 @ 7:59am 
Any chance for CUP support?
SavageHippie Jun 3, 2017 @ 1:59pm 
Nice mod dude! defo gonna try and use this in a custom mission :)
Berkinster Apr 29, 2017 @ 2:39pm 
back in my days, we did it in rainbow6
Queen Bee Jul 26, 2016 @ 11:10am 
awesome mode
TheFlyingLumberJack May 16, 2016 @ 2:15am 
Doesn't seem to work for me when I try to use it as instructed. Any help?
Kol9yN Jan 16, 2016 @ 12:56pm 
plz remove CBA dependency, or make standalone version without cba ;)
L3D2daHA3D Nov 29, 2015 @ 3:30am 
in combination with the incognito mod this addon proves as an handy enhancement for QCB
Tenga  [author] Sep 25, 2015 @ 6:09pm 
Update 1.1.0 has been released.
Tenga  [author] Sep 25, 2015 @ 7:38am 
IT DOESN'T EXIST IN THE GAME ANYMORE THAT'S WHY EVERYONE IS CRYING FOR ME TO PATCH THE DAMN ADDON
ECHO_0.2.9_ Sep 25, 2015 @ 5:57am 
WHATS THE ADJUST KEY
Tenga  [author] Sep 22, 2015 @ 6:37am 
I just want to let anyone who misses this that an update is incoming this week. Version 1.1 will be a full rewrite of the addon. CBA will become a dependency for 1.1.
Dedmen Miller Sep 11, 2015 @ 12:45pm 
in fn_fluidDoorOpening_init
Change Line 29 to
change the InputAction to "CuratorMultipleMod"
Borealis Sep 8, 2015 @ 11:23pm 
Any news on a fix?
Sesho Jul 17, 2015 @ 7:08pm 
Any updates on the fix?
YellO May 26, 2015 @ 1:55pm 
I'm glad to see you know it.
Thx for your prompt reply.
Tenga  [author] May 26, 2015 @ 8:54am 
@YellO
Yes, I am aware and it will be fixed as soon as I can manage.
It broke due to some changes on BI's end on how certain inputs behave.
Sadly my time is very limited lately. Sorry for the inconvenience. :meatytears:
YellO May 26, 2015 @ 5:36am 
AFAIK this mod stopped working after 1.42 patch.
Are there any plans to fix this?
TheBananaBox May 13, 2015 @ 5:25pm 
Doesn't seem to work for me.
bronzeone21 Apr 12, 2015 @ 2:25pm 
Any idea what equipment is being used in the screen shots?
Spud Apr 6, 2015 @ 1:41pm 
so simple an idea but so awesome, should be added to base game. ty for making this.
EMR(JP) Apr 2, 2015 @ 4:57am 
動かない(´・ω・`)
SoulTechnology Feb 14, 2015 @ 9:06am 
great idea, like how other players see the door opening part way aswell, to bad its kinda buggy and doesnt work with ease half the time making ti kinda pointless when you cna just throw the door open
DanteAdams Jan 14, 2015 @ 9:12pm 
@ru55lee try to launch with, obliously, launcher and search in options for "enable mods" button.
ru55lee Nov 23, 2014 @ 2:11am 
Not working for me :(
iGrenade Oct 31, 2014 @ 10:46pm 
works fine except for when i play wasteland. such a shame.
SkillfulMmd Oct 19, 2014 @ 11:12am 
Great mod and works online too, should have really been in the game!
Felysaya Oct 3, 2014 @ 4:07am 
something to do in key config ? doesn't work for me... i use CTRL-G key + mouse wheel but nothing...
thx
Cevune Aug 4, 2014 @ 2:22pm 
Works exceptionally well, and the assigned controls are very intuitive (unlike some other mods around). Stellar work. oh and BTW, thanks for porting to the workshop. I saw this awhile ago on armaholic and wanted to give it a try.
psoblackjack Jul 18, 2014 @ 12:29am 
Great Mod!! Thanks :D
TB Jul 15, 2014 @ 8:38am 
Cool mod, but much better controls of this was in Americas Army 2.0, where you pressed action button once for opening the doors and then pressed it again to stop them in their current position. Much more button-count friendly than this clunky modifier way, in my opinion.
God Ween Satan Jul 14, 2014 @ 10:44pm 
god yes, raven shield had this and it was amazing
RotaryBlood Jul 14, 2014 @ 9:59am 
can we use this in multiplayer
Hawk Jul 12, 2014 @ 6:02pm 
i just did like today
Hawk Jul 12, 2014 @ 6:02pm 
u can use it in multiplayer server