Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






This is a very good map.
For some terrain, the parameters "AIAvoidStance" and "grassCover" are not defined, which causes the AI to see through the grass.
Thank you.
I've learned a lot since its released, and I feel as if it's only appropriate that I bring it up to that quality standard.
Man, I did try to work on a large terrain addon. That was catastrophic mistake. I'll never even try it again as it requires immensely powerfull PC, a lot of storage space and patient counted in years. That's why I genuinely admire people involved in terrain making. That's why every large mistake on a map also makes me cry because it reminds me how much work may need to be done to fix it.
I just see some alignment issues with the ground
I haven't seen a longtime a beautiful map and this is one !
Sa'hatra is 8km. Niakala is 10. Does the 2km make all of the difference for you?