RimWorld

RimWorld

Craft with Color
360 Comments
Jacbo Sep 8 @ 11:27am 
Thanks, works now. Awesome of you to still support 1.3
Kathanon  [author] Sep 8 @ 11:09am 
Update:
- Fixed UI overlap with Better Workbench Management.
Kathanon  [author] Sep 8 @ 10:57am 
I made an update that I think should fix your issues.
Jacbo Sep 8 @ 9:56am 
*Putting it in Discord gives you a clickable file name and if you click that then it downloads the file
Jacbo Sep 8 @ 9:55am 
If you put the link in discord it will work. Putting it directly in your browser doesn't. I'm on 1.3 because there's a specific mod I want to use that had the most features in 1.3
Kathanon  [author] Sep 8 @ 8:38am 
It just says that the content is no lunger available.

But why are you still using 1.3?
Jacbo Sep 8 @ 6:34am 
It appears that the 1.3 version of this is no longer working. It's throwing a lot of errors and removing all bills from everything. I'm on 1.3 - latest. The log uploader is giving a 401 error and pastebin says the log has offensive language so I guess I'll just give you a discord URL to Player.log
https://cdn.discordapp.com/attachments/607371740540305424/1414604460017320039/Player.log?ex=68c02c91&is=68bedb11&hm=d15233a55a63d8fd9bcffd9130ac6e3498725673be96299a1ed6b4c7ddec241a&
Seawhite Sep 2 @ 7:06pm 
cool mod btw, its something i wanted for a long time but i couldnt find it until someone sent it to me
Kathanon  [author] Sep 2 @ 7:00pm 
Sounds about right. Thanks.

I'll consider it.
Seawhite Sep 2 @ 6:46pm 
i think they meant the 'color version' of toggle 'Only allowed ingredients' option in 'Do until you have X' mode
Kathanon  [author] Aug 23 @ 6:54am 
I don't quite understand what you are asking for.
하루 Haru Aug 23 @ 6:06am 
Can you add the Rule Option to "Allow" Colored Clothes?
That would be make better the Mod.
Kathanon  [author] Aug 18 @ 6:13pm 
The source is available on GitHub - https://github.com/kathanon/RimWorld-CraftWithColor
You can download the free version of Visual studio and build it yourself. That's the best I have for you - sorry.
Maya Aug 18 @ 5:38pm 
It seems to be on GOG, but in my case the problem is that because of changes Steam made a little while ago I can't update games or download workshop content through steam anymore
Kathanon  [author] Aug 18 @ 8:40am 
Did you by a non-steam copy of the game? I didn't know they sold it through other channels.
Maya Aug 17 @ 10:41pm 
A good mod, too bad it's unobtainable if you can't download anything through steam
Airidal Aug 12 @ 9:46am 
Really like this mod. I agree with so many others that this seems like a feature that should be in the base game.:stCrown:
WarKittyKat Jul 30 @ 10:34am 
@Kazzerk I'm having the same thing - every time I reload the game it loses my settings
Clam Slamwich Jul 25 @ 8:58pm 
Honestly wack that this isn't base game. I thought I was going crazy playing Odyssey and not being able to find the research to color clothing that is being made. I thought this was a base game feature for the longest time in 1.5 lol.
The Sneakiest Mouse Jul 21 @ 6:56am 
Thank you for update. So good to keep colony cohesion <3
Kazzerk Jul 20 @ 12:52pm 
Anyone has a bug with reloading? I lost the chosen style everytime I reload, I need to chose again the style :/
Guarwo Jul 19 @ 5:24pm 
Thanks for updating this to 1.6 good for roleplay for factions if want to dye sets.
Ancient0fDaze Jul 18 @ 8:32am 
Great mod, but it seems to have a UI clash with the latest version of better workbench management in "do until" mode - style item is overwritten and dye is partially obscured.
Kathanon  [author] Jul 18 @ 12:46am 
That means that steam hasn't downloaded the update for you yet. You can force it by making sure RimWorld is not running, then unsubscribing from the mod and subscribing again. You should then see a progress bar briefly appear at the bottom of the steam window.
Irae Jul 18 @ 12:42am 
Hi, does it work in 1.6 ? the tag ingame is still 1.5
Kathanon  [author] Jul 17 @ 8:09pm 
It worked fine for me in 1.4. I made a small change to the code where it failed and recompiled. I hope that fixes it for you. Otherwise, I don't think there's much I can do.
Kathanon  [author] Jul 17 @ 7:33pm 
Something probably went wrong when I compiled it for 1.4. I'll see if I it behaves the same for me. If it doesn't, I'll just recompile and hope that fixes it for you.
Pvt. Parts Jul 17 @ 12:16am 
Here is what the log throws out for me.

JobDriver threw exception in toil MakeUnfinishedThingIfNeeded's initAction for pawn Boss driver=JobDriver_DoBill (toilIndex=20) driver.job=(DoBill (Job_9655986) A=Thing_TableStonecutter103751 B=Thing_ChunkMarble549082 C=(171, 0, 253))
System.MissingMethodException: !!1 Verse.GenCollection.TryGetValue<!0,!1>(System.Collections.Generic.IReadOnlyDictionary`2<!!0, !!1>,!!0,!!1)
at CraftWithColor.ToilsRecipe_MakeUnfinishedThingIfNeeded_Patch+<>c__DisplayClass0_0.<Postfix>b__0 () [0x00016] in <e0e6550d32144890b1bf4a293d033356>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <cd7169108ea74757aa50c5b33d275c15>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pvt. Parts Jul 17 @ 12:16am 
Hey, just wanted to point out its no longer working on 1.4 for me. I am running many other mods which could be causing it, (I'm no mod maker) but my pawns refuse to craft anything when I have this enabled it used too but not anymore. Not expecting a fix for such a old version, just wanted to throw that out there.
Grape Jul 16 @ 7:44pm 
It works on 1.5 again, thanks chief
Kathanon  [author] Jul 16 @ 1:33pm 
Update:
- Fixed 1.5 version.

Seems like it only needed a rebuild.
Grape Jul 16 @ 1:13pm 
I believe I am facing the same issue as shade, upon trying to open the crafting details menu for any kind of clothing/armour on version 1.5, nothing inside the menu appears. Please fix o algo
sHaDe.exe Jul 16 @ 12:14pm 
Does not work anymore in 1.5 when you into craft details in only shows nothing
UltraEmailMan Jul 16 @ 11:38am 
Thanks for the update! Never realized how much I depended on this mod until I had to play without it.
Collard Green Jedi Jul 16 @ 10:19am 
Oh thank god this got updated! Thank you. With how damn long it takes to dye, this makes it so much easier to ensure the suit under armors isnt bright and vibrant, and to ensure stuff that looks crappy when tinted by the material tint doesnt get that.
Chromium Jul 16 @ 8:11am 
Working, well done thanks:steamthumbsup:
Kathanon  [author] Jul 16 @ 7:58am 
Steam has not updated the mod for you yet. You can force it by unsubscribing, and then subscribing again.
Chromium Jul 16 @ 7:57am 
In the mod list it's still yellow and when I put in the list and load the save , the craft page is a black blank page. Does this happens for anyone else?
williamb1995 Jul 16 @ 7:43am 
nice thx
Chromium Jul 16 @ 7:42am 
Bum headshot
thanks very much
Morrneyo Jul 16 @ 7:39am 
Thank you so much for 1.6 update!
Picollo Jul 16 @ 7:30am 
Wow, that's perfect timing. I checked this module half an hour ago, and was wondering when this will get updated. Then I launched game moment ago, and suddenly I see this updated. Thanks!
Wratten Jul 16 @ 7:24am 
Thanks so much for updating to 1.6, got physically excited in real life when I saw the update on Rimsort :beeped:
Kathanon  [author] Jul 16 @ 7:18am 
Update:
- Support for RimWorld 1.6.
Chromium Jul 15 @ 11:41am 
Indeed, this mod is very useful
Geneva Jul 15 @ 3:08am 
Doesn't work on 1.6 Blank menu :(
Looking forward for the update
Crazy Dog Jul 14 @ 7:40am 
love :)
Morrneyo Jul 14 @ 5:54am 
1.6 please I can't play without this
ChopSushiii Jul 13 @ 3:45pm 
1.6?
williamb1995 Jul 12 @ 9:06am 
Float Sub-Menus is in 1.6