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Aside from that, I really liked the dungeon and its story. Congratulations to the creator.
---------------------------------
Slay Kelna, the perfect of the air temple. She is known to frequent a secret room on the western side of the 2nd dungeon level.
Steal the primed wand from prefect allram of the fire temple. His room is said to be somewhere on the eastern side of the 2nd dungeon level.
I been wanting to play the original forever.
Court mage
Battle cleric
Monk
Warlock
First time playing Court mage and love the tight halls wearing heavy armour and sheild, even have the flaming tongue sword on my mage. GREAT JOB
Barring that, there is an actual video walkthrough done by Tales from the Pythian during their stream.
https://www.youtube.com/watch?v=BO_ocGF_hhM&list=PL8POPM_7t8SH3UOHFZDanEo1M5eCtOlkj
Stuck at the very beginning.
Next step in the journal is to investigate the cabinet in the room at the inn.
I failed the roll to investigate said cabinet.
I can't interact with the cabinet anymore,
I can always restart, sure, but I thinkt it's appropiate to report a possible bug.
I'm playing with a friend and we are having a great time!
The maps are beautifully constructed and the history has a good narrative.
The conversations options also impress.
No bugs so far.
Thanks and Congratulations to the autor!
Any solution? We have tried to load the game even at the previous point of the mission and nothing, there is still the same problem...
I'm to a point that I'm stuck and getting old walking everywhere to find it.
I'm suppose to now go down the the lowest level but I cannot find that way down to save my life! When I click on the Continue button, it says I'm at: Valley Palace.
Journal says: Enter the Passageway, Head down into the ancient passage.
Anyone played this Module and know where this passage is?
Thanks in advance.
But I will say over the years I put this out that is one of the criticisms this module rarely if ever got. So it seems your opinion is not shared by very many people.
Using a highly AC'd Cleric to tank for us, he just goes up, blocks the large creatures (of which there are lots) and uses Dodge. That gives our ranged arsenal time to cause havoc. 5E is broken in that way.
We go to the blue square labeled "To Nulb", and we get the screen that tells us about our travelling, but once I press a key or click the mouse to continue, we're still in Immerd's Run.
Any idea how to fix this?
But seriously there is a lot of effort gone into atmosphere and dialogue as well. As good as or better than the official campaigns.