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@Beathoven I did notice that the exhaust tip was using the wheel shader, which is broken in B42 and causes this. I did fix it the exhaust in the last update, but the mirrors were already fine on my end.
named "Motorious Zone Vehicle Pack - standardized vehicle upgrades"-
but I'm not sure if still works or not...
Wish this was a feature of this mod instead. Mod is in active development still... This would be 100x more important that adding yet another car model. A man can dream!
https://imgur.com/a/QnjwcGU
https://steamcommunity.com/sharedfiles/filedetails/?id=3217685049
Do you think you could roll those features into the base once B42 gets out of Beta?
@Quineloe I will be shortening the gears in the next update for the 912, so that should help out. That power value is actually on the higher end though, so not sure what is going on. Some slower vanilla cars also seem to get stuck in gears, but the revs just cap out at around 3k-4k rpm while speed is actually increasing
@Artiston Already fixed for the next update, which should be out in the next few days.
I ran the game with just this mod as well to make sure it wasn't a conflict with another mod. Same issues, all cars from The Motorious Zone Vehicle Pack look like this now..
Addendum: I figure shaders, coz they were updated recently and pretty sure there were no issues previous to that
@Quineloe What is the horsepower at? Horsepower is randomized a bit on vehicle spawn, and it could end up making some vehicles extra slow. I'll look into the gear ratio too, it could be a bit long for a slower car
@JCBadger Thank you!
@StAS0|\|ic If you're on B42, make sure you set your max vehicle texture size to at least 1024, they currently break if downscaled in B42
will there ever be appropriate skins for STFR support?
It's a bit un-immersive seeing emergency vehicles without their appropriate livery alongside STFR.
I don't know what exact error you're getting, or what type of server you're using, but the related server logs could tell a bit more about what's happening. If the mod is completely gone from the server and disabled/gone from your client too, it's something else. There's so many possible things it can be, but they aren't specific to this mod.
I've tried doing what I can to "fix the issue" but I've never been able to reproduce it, and I've definitely tried to. It's always something on the user's end, whether a failed workshop download, improperly set up mod list on the server, or a failed Lua checksum from some other mod. All I can do at this point is suggest some fixes:
For "Doesn't exist on server"
-Check the mod ID and workshop ID on the server settings
-Check the server's mod folder to see if it's actually there. If it's not, copy your local mod folder to the server's
For "Doesn't exist on client"
-Unsubscribe and resubscribe
-Check if file is in workshop folder
-If not, verify integrity