Hearts of Iron IV

Hearts of Iron IV

San Andreas
904 Comments
LatvianTanker  [author] Sep 16 @ 3:46am 
Seems you only have the music mod enabled? or perhaps the San Andreas mod itself didn't finish downloading.
elham-06 Sep 15 @ 9:16am 
does anyone else have issues with the mod since whenever i turn it on it go back to usual 1936 and 1939 but the music is playing. Any suggestions would be helpful
Q Sep 11 @ 9:02am 
ALL YOU HAD TO DO WAS MAKE A DAMN SPACE MARINE CJ
Ptuh Sep 6 @ 2:44pm 
chatgpt summarize this
Pucc Succ Sep 1 @ 7:18pm 
Before that, I decided to take out the Los Santos airport and it became a Donetsk airport urban war (which also had members of the LAPD assisting them directly as a result of a previous war of mine against their guaranteed Docks.

Hilariously, the battle of Los Santos airport lasted two years and killed half a thousand people total. Meanwhile, Los Santos was completely devoured by Riot States and the Ballas east of the city center.

It was frustrating at the time, but actually very memorable now in retrospect.

Once again, cleaning up the gameplay would make this fantastic. One thing I encountered was my units having to literally walk the highway on foot to get to a simple tile (an act which took an ingame two weeks)
Pucc Succ Sep 1 @ 7:18pm 
Actually, I did have ONE fun thing in this mod, after an excruciatingly painful National Guard playthrough where I did take over the map mostly legit.

Marina was the last territory to hold out and they had a Waco style siege at the Jetty Lounge. Marina had 9 police units holding it and no matter how many times I sent in SMG squads to wipe them out, it was mathematically impossible given the logistics and the doomstack of Marina's final defenders.

This siege quickly became more like Azovstal steel works as I was desperately doing everything form using the console to research things and try to use satchel charges, for a very Waco-style ending.

Luckily, I forgot I had demand it on and I was able to force their surrender by taking the lounge, which was a surprisingly immersive way to cap it off.
Pucc Succ Sep 1 @ 5:41pm 
Did the Ballas and a bunch of Union Dock Workers make this mod? Love that the Los Santos National Guard somehow has a far inferior force to the Russian Mafiya.

Conceptually and in presentation, very impressive stuff, but sadly completely unplayable gameplay wise. There are some interesting innovative features like having to use urban roads exclusively and simulating extremely low scale, urban combat among small units.

But sadly, the mod is just simply incredibly unfun, even with friends. Gave it a fair chance several times and sadly, its a nice, niche little fun thing but generally not much more.

Even though I did not enjoy it at all from a gameplay perspective, there is obviously a lot of love and passion in this and I deeply appreciate the willingness to do something unique, different and just blatantly fun. The workshop needs a lot more things like that.

Best of luck with further development!
[NEO] P0pe0nD0pe554 Sep 1 @ 5:36pm 
Damn, the broken frontlines are a mess. Cool concept, awful execution.
LatvianTanker  [author] Aug 26 @ 4:03am 
@teregal90 This is a whole seperate mod I got idea for myself, later in development I found out about the other mods.
teregal90 Aug 16 @ 6:55pm 
Is this meant to replace the ended other San Andress mod or is that a new city because this feels like a new mod for people trying to play that mod?
Yahweh.isKing777 Aug 13 @ 11:08pm 
lol yes if you hit the share button on any video it has the youtu.be dont worry the game is still in the works though
Vietnam Aug 12 @ 2:23am 
oh nvm it works
Vietnam Aug 12 @ 2:23am 
"youtu.be" are u sure this is not a virus site?
Yahweh.isKing777 Aug 5 @ 10:47pm 
and it will be free upon release
Yahweh.isKing777 Aug 5 @ 12:39am 
well i could never figure out how to make the mod for hoi4 so i made a game go check it out its really needing a lot of work right now but its making progress go support it!! CITY WARS: https://youtu.be/eLgADzycgG0
NiKojotBrokenHeart Aug 2 @ 12:35pm 
Klimacik, ale trochę mało i ballasi mają za dużą przewagę na starcie
MrR99 Jul 29 @ 12:59am 
groves need more buff, grove ai is too weak against front yard ballas
Boza Jul 22 @ 8:47pm 
Yeah the roads really mess everything up...
hi Jul 18 @ 8:34am 
are you gonna make unit models?
johnathancage1 Jul 16 @ 8:36am 
The way you implemented roads is revolutionizing! It is truly amazing. I hope HOI-5 uses this concept. Like in urban warfare. A large portion of the city is useless. A military has to use the city streets. During wet seasons a military has to use primarily paved roads. Good job man! excellent adaptation. Hopefully you get a team of modders, if you do not already have them, to help you expand the game to the whole map.
MrR99 Jul 14 @ 3:25am 
do you have plan to expand each faction focus tree, like grove street have focus when they can choose either to unite (make faction) with other families or just stay separate
LatvianTanker  [author] Jul 12 @ 9:44am 
Probably within the week, but it should work fine anyway.
ze.duck Jul 10 @ 2:05pm 
when are you gonna udpate it to latest version?
LatvianTanker  [author] Jul 8 @ 8:38am 
What would be your suggestion for it?
[ZPR] Obenoffen Jul 7 @ 2:04pm 
Good idea with the roads but not so good in the way u implement ist
АДМИН Jul 4 @ 2:22am 
хуйня)
LatvianTanker  [author] Jun 22 @ 12:57pm 
Well in general there will be new generic tree for all, for what exactly it will bring to national guard I havent yet fully planned, as for further future all the militaries will be united into one faction, and police in another faction that unites all the police units.
10mov Jun 22 @ 8:12am 
I haven’t played this mod in a while but I wanted to ask; what do you have planned for the national guard(s)?
LatvianTanker  [author] Jun 16 @ 12:21pm 
There's two more areas to add for Los Santos that I'm close to being done with. After that I plan to focus more on the new generic tree + other mechanics and well expand the map to red county
farshid.motaghy Jun 14 @ 10:10am 
nice you managed to finish los santos what are you moving onto now?
LatvianTanker  [author] Jun 9 @ 10:28pm 
Eventually there will be possibility to build buildings, but mil.factories wont be one of them
Adogeleader Jun 8 @ 11:48am 
in my opinion you should be able to start with 1 because it feels impossible but me bad so ehh
LatvianTanker  [author] Jun 8 @ 9:00am 
Currentley civil factories aren't intented to be used in the mod, if you want a military factory you'll have to capture them.
Adogeleader Jun 7 @ 8:24pm 
how do you get civs ?
Yahweh.isKing777 Jun 7 @ 12:28pm 
It really isnt easy I’m no game dev if you wanna pick up the project I can find a way to send it if I can get the map to load I can probably finish it and thank you for the encouragement man! If it ever gets uploaded ill update you on here
dedekia Jun 7 @ 4:18am 
make formable nations and civil wars pls
Stevara Jun 6 @ 4:06pm 
game is imposimble to play, I cant research anything, I cant produce anything,I cant send supplise to my divisions, when I play as Grow Streat, 5 contries declare war on me in first minutes of game.:steamthumbsdown:
LatvianTanker  [author] Jun 6 @ 12:45am 
map modding is something that needs experience, my first map mod didn't end up well neither, didn't even properly run.
Yahweh.isKing777 Jun 6 @ 12:14am 
so i love this mod and tried to make my own with a map of chicago it didnt work well so if anyone wants to take over the project hit me up and ill send it but it would be fun to have some other city maps
LatvianTanker  [author] Jun 5 @ 12:32am 
You should be able to play it with no issues, the mod is made for 1.16.5, there's been some hotfixes for the game but it shouldn't affect the mod. I will roll out an update though soon.
PValue Jun 4 @ 3:36pm 
it says this mod is for a different version than i have what to do?
emlo40 Jun 2 @ 9:19am 
not to bad but its very annoying to play due to it being hard distinguish valid routes some times
LatvianTanker  [author] Jun 1 @ 10:52am 
Not always, if youre at a point when you cannon get 10-20 divisions then usually micromanaging is the only way to go
Soviet The Cat Thing Jun 1 @ 6:10am 
But that would require a lot of divisions
LatvianTanker  [author] May 28 @ 4:13am 
Garrison order, just select the states you wish to take and the troops will do the task without any micro or frontlines needed.
Soviet The Cat Thing May 27 @ 6:42am 
Is there a way to deal with the front line problem? It is very hard to fight due to the tight spaces.
LatvianTanker  [author] May 25 @ 10:35pm 
Ratings tell otherwise, the mods goal is to make hoi4 gameplay different, just because youre unable to play and contain your emotions isn't my problem
remek May 24 @ 12:13pm 
no sory ale taka prawda
remek May 24 @ 12:13pm 
ale prawdziwy
LatvianTanker  [author] May 24 @ 10:04am 
I don't care if you play or not, critisism is good but your comments are just unecessary toxicity