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Have you ever done anything ? All I see is just another anonymous zero level account ...
The most of the modders do it in their spare time and for free!
You can even fix all the bugs that are there by myself, so do your best, Good Luck!
SCRIPT (W): @"R22R_Ammo_Crates\scripts\4_world/classes\useractioncomponent\combinationlock.c,52": FIX-ME: Overriding function 'IsLockAttached' but not marked as 'override'
SCRIPT (W): @"R22R_Ammo_Crates\scripts\4_world/entities\r22r_sliding_lid_base.c,205": FIX-ME: Overloaded method 'CanReleaseCargo', argument name 'attachment' differs from prototype 'cargo'
Do you have any tip or fix? ;)
Thanks in advance
im looking for a stash mod that actually looks hidden as the server im creating has no bases at all and your storage mod is the only one that i think would fit into the idea. but my idea is to only have hidden stash's.
the barrel stash mod is great but so basic and to be honest the selection out there for storage that can be buried is extremely slim lol
im sorry if this is too forward but im only just starting my modding journey myself and again this mod is one of the best out there id just love to see the crates and other items be able to be buried some how lol
modded class PluginRecipesManagerBase
{
override void RegisterRecipies()
{
super.RegisterRecipies();
UnregisterRecipe("ConstructLargeCrate1000");
UnregisterRecipe("ConstructLargeCrateGreen");
UnregisterRecipe("ConstructLargeCrateOG");
UnregisterRecipe("ConstructLargeCrateRed");
}
};
There's also textures missing when looking the back of the locker and when looking the sides from inside. Otherwise 10/10!
If I attach codelock to Locker_Red or other, no one can cut or remove it. Can you fix it please?
hope someone can help me out
-----------------
I will take a look at that error but I will need to ask around. Only 1 or 2 people have it and it seems weird because the error that is given is not even in my scripts.
Can't compile "World" script module!
R22R_Ammo_Crates\scripts\4_world/classes\useractioncomponent\actions\actioncloseregularlidr22r.c(52): Unknown type 'ActionAttachCodeLockOnR22RGate'
" R22R_Mechanics_PUBLIC " ?
If you're new to modding, I recommend checking out this discord, you'll find everything you need in history there.
https://discord.gg/p7cN2BeC
I ask because the capacity is by default too unrealistic for my RP Server.
(I know about the performance background of the high Capacity)