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one thing i would point out though: when switching on the elevator power and electric pit, you can jump on the railing and from there to the portal wall and skip it. i didnt figure it out, and did it like this, only to realize there were cubes where i came from. Maybe add player collision blocks or make walls not portable there.
Overall rating: 10/10
Thank you very much for creating this masterpiece.
-GamePro from finland
THIS map, shows there is no REMOTELY close second. It's in a class by its brilliant, bar-raising self, and I can only hope that the actual Valve staff and Portal devs get a chance to play this perfect creation, and offer him a dream job, perhaps for Portal 3!
For me, this map may FOREVER hold top spot. If something ever beats this quality, MAN I look forward to seeing something THAT good!! I'm sure this designer, could come up with some sizzling story elements, and some freakishly twisted puzzles. For now, this? The BEST EVER!
🥸🥴😁 6 out of 5 stars.
Loved it!
I mean, who TF has ever, even once pondered using the materials, prefabs, and instances .... from Portal 2's built-in puzzle builder ITSELF?? Genius.
But the whole thing is genius.
Шедевр! 100/10