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I've checked tables, I've checked other ideology structures, nothing seems to be working.
- Very Low: minimum room area 10 tiles
- Low: minimum room area 20 tiles, all floored
- Moderate: minimum room area 35 tiles, all floored, 4 columns, 2 braziers
- High: minimum room area 50 tiles, all *fine* floored, 4 columns of value > 30, 4 braziers, all braziers must be lit
- Sky High: minimum room area 50 tiles, all *fine* floored, 4 columns of value > 100, 4 braziers, all braziers must be lit
(This really should be added to the ritual/precept description)
TC precept and natural burial for colonists only are my precepts. Thanks for making a really cool mod!!
I mummified the adult at a Ritual Spot. I cannot do it there again. Why?
When trying to put the deceased in the corpse slot, the tooltip says they won't attend "due to extreme temperatures in the ritual area". Every other colonist is fine with being there but apparently the corpse still cares. Mate, you shouldn't have a choice in the matter, you're a corpse!
other than that love the mod :)
Error in WorldGenStep: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.RitualOutcomeEffectDef.GetInstance () [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0
at (wrapper dynamic-method) RimWorld.RitualPatternDef.RimWorld.RitualPatternDef.Fill_Patch1(RimWorld.RitualPatternDef,RimWorld.Precept_Ritual)
at (wrapper dynamic-method)
... (and more)
<ritualExpectedPostfix>{0} {1} eat the dead as soon as possible.</ritualExpectedPostfix> does not belong in <RitualPatternDef> (defName="CannibalFuneral")
here the full log