RimWorld

RimWorld

Resource Generator
136 Comments
King Regicide Aug 21 @ 12:08pm 
is there anything that adds a search bar to the list when selecting the resource? theres alot so its hard to find some in the list
栖迟月下 Aug 17 @ 11:22pm 
It's very nice to communicate with you
栖迟月下 Aug 17 @ 11:22pm 
There are two main issues. ① The screen is superimposed and I can't see it clearly at all. Although I can export it based on my muscle memory and look at it again, ② It seems that there are no error files.

After I clear my current save file, I'll come to you with my log and have a pleasant chat with you
Mlie  [author] Aug 17 @ 9:58pm 
@栖迟月下 There is nothing anyone can do to help you unless you follow the error reporting steps
栖迟月下 Aug 17 @ 8:25pm 
The main issue is that no error was reported; it's just that the picture is damaged:steamfacepalm:
Mlie  [author] Aug 15 @ 10:44pm 
@栖迟月下 Please see the Reporting Issues section described above
栖迟月下 Aug 15 @ 9:25pm 
It should just be a conflict with some mod. Before I joined this mod, I had at least 260+mods, and now 300 is out of the question
栖迟月下 Aug 15 @ 9:24pm 
I don't know why, but once I join this mod, I will..... The screen will get stuck at the last screen (Uncle Odyssey) before entering, turning white, and then the screen will overlap infinitely as if it were infected with a virus:GDHard:
Mlie  [author] Jul 26 @ 7:49am 
@Lapetus Todays update should fix it without reloading
Lapetus Jul 26 @ 7:26am 
@Shas'O O'Kais Save then Re-Load fixes that problem for me. No need to dis/re-assemble.
Shas'O O'Kais Jul 25 @ 4:24pm 
When the grav ship moves, the resource output spot disappears and the thing stops working. :(

Only workaround i've found is that if you disasemble and reassemble it, it seems to fix it, but you'd have to do that every time you move the gravship.
Mlie  [author] May 28 @ 1:28pm 
@Tornenj Not without a major rewrite of the mod
Tornenj May 28 @ 12:26pm 
Would it be possible to make it so you have to have it be like n unmanned crafting station? So i can load load it up with bills and turn it loose?
Mlie  [author] May 14 @ 2:00am 
@Quantum Fox Im not sure what you are talking about
Quantum Fox May 14 @ 1:56am 
I can't find where the generator file is.
Mlie  [author] May 13 @ 12:58am 
@Quantum Fox No, why would it?
Quantum Fox May 13 @ 12:46am 
Doesn't that move the .dll?
Quantum Fox May 13 @ 12:45am 
good
Mlie  [author] May 12 @ 11:43pm 
@Quantum Fox I might add a gui to add specific items to the generator.
Quantum Fox May 12 @ 10:43pm 
@Mlie Hi, is it possible to add CE Prometheum and FSX materials to it?
Insidias May 10 @ 2:09am 
Would love for this to make neutroamine, chemfuel, etc. All those pesky base resources...any way to easily do that?
Mlie  [author] Apr 26 @ 11:40pm 
@佐々木良人 The graphics was hard to make since I have no real gfx skill. So unless someone supplies the rotated textures I cannot add rotation support.
佐々木良人 Apr 26 @ 11:36pm 
Can we add a rotation effect?
Mlie  [author] Mar 13 @ 12:56pm 
@Kitt I dont really do such mod-requests. But ask on the mod-market, you could commission it there
Kitt Mar 13 @ 12:33pm 
hey @milie any chance you can make a new/updated mod for walllight for more options on the lamps/lights (light radius, brightly lit radius, power cost, steel cost) not just for the wall lights but for the lamps/sunlamps to? apologies if this isnt how i am supposed to ask or ask at all thanks.
Guarwo Dec 15, 2024 @ 9:37pm 
Thanks for doing this mod very cool that it works on modded resources ;p helps a lot for hard to get resources without it being pure cheat.
BULLETPROOFWEASLE! Nov 16, 2024 @ 5:30pm 
thank you for this mod :D used it a lot and never thanked you but this is the most balanced fair "cheat" that ive found
AVNlover67 Nov 3, 2024 @ 1:09am 
I know of the plant but that's 30 days of growth for like 5 advanced components. That's too long for me.
Mlie  [author] Nov 3, 2024 @ 12:32am 
@AVNlover67 Not that Ive used myself, there seems to be some plant based and a 3d printed versions in the workshop. No idea what the balance of them are
AVNlover67 Nov 3, 2024 @ 12:24am 
I certainly did not read that part. Do you have any recommendation for a mod that I can use to get the advanced components easily?
Mlie  [author] Nov 3, 2024 @ 12:16am 
@AVNlover67 As the description says ”all stackable items that are either minable or is a stuff-type”
AVNlover67 Nov 2, 2024 @ 10:45pm 
Why can't I use this to get advanced components when I can get the regular ones?
Mlie  [author] Sep 23, 2024 @ 11:26am 
@The Blind Cat Added a default limit setting now
Mlie  [author] Aug 28, 2024 @ 12:50am 
@MyTeamWasSuxSometime I am not an artist and it took a good while to fix the current texture. So I dont think Ill have the time to create additional textures just for visual comfort.
MyTeamWasSuxSometime Aug 28, 2024 @ 12:21am 
@Mlie the generator unable to rotate in other directions causing visual discomfort xD
Mlie  [author] Aug 27, 2024 @ 11:32pm 
@MyTeamWasSuxSometime Why?
MyTeamWasSuxSometime Aug 27, 2024 @ 11:24pm 
need update add spin build direction .
rversse Aug 24, 2024 @ 3:40pm 
Can I request to add setting for default limit instead unlimited when we finish the build? Thanks.
Mlie  [author] Jul 15, 2024 @ 11:49am 
@AnkleFarmer Tested this, colonists put out the fire as normal. You seem to have a mod-conflict
AnkleFarmer Jul 15, 2024 @ 9:02am 
Turns out my colonists were unable to put out fires on the improved generators for some reason. Blew up a quarter of my base as they chain reacted. Not even my firefoam poppers worked for some reason.
Mlie  [author] Apr 17, 2024 @ 10:00pm 
@DrKurnis Please see the Reporting Issues section described above
DrKurnis Apr 17, 2024 @ 3:37pm 
This just stopped working for me today. The "bills" is now missing. They are still producing what I had picked last, but I can no longer change the material
sirduck Apr 14, 2024 @ 4:28am 
thank you <3
Mlie  [author] Apr 13, 2024 @ 11:13pm 
@PatoPixelado It did when I updated it at least
sirduck Apr 13, 2024 @ 5:12pm 
so this mod works well in 1.5?
Machingineer Mar 18, 2024 @ 9:01am 
ethan is roasting modders yet cannot make a moving block in scratch. very useful mod :thumbsup:
Sanguinox Feb 24, 2024 @ 11:15am 
drugs/plant based resopurces (hops/wort for example)
Mlie  [author] Feb 24, 2024 @ 10:57am 
@they locked me in a room, Maybe, what type of items are you thinking of?
Sanguinox Feb 24, 2024 @ 10:40am 
would it be possible to add mod settings to add items that can be generated?
Mlie  [author] Feb 12, 2024 @ 10:25pm 
@Ethan 😄 Funny guy, now keep quiet and leave the comment section for people that are allowed to pass the street without supervision