Barotrauma

Barotrauma

AnimEuropa
203 Comments
OMGkawaiiAngel-chan May 22 @ 8:33pm 
HOPLITES armoury v.2.1
OMGkawaiiAngel-chan May 22 @ 8:31pm 
@Forgefather_Taco VoicewearForAnimEuropa And Hoplites Armory adds items that complements this mod
Forgefather_Taco May 22 @ 6:21pm 
Any more anime themed mods upcoming that goes with this or apart of it?
YubuRoll  [author] May 16 @ 6:38pm 
You may edit Human folder and Human.xml for the sake of mod compatibility which edits same xml file - Such as Neurotrauma. It's somewhat easy; just edit body ragdoll and image link and color sheet to load the mod's one.
And the other mods which has chunky sprite (targeted on the "vanila body") - I may not make compatibility mod for these ones. Firstly, I designed bodies bit smaller than vanila ones so it'll seems chunky and theme-crushing but still works. Second, simply, there's too may mod.
Kaito May 14 @ 5:41pm 
Nope, and as far as I can tell the only way to learn is to beg for help on the Discord. I decided life is just too short.
@Kaito me too friend i wanna make patches. Did you ever discover how to do it?
is there a way to patch this for Neurotrauma? I try to fix the old Neurotrauma patch that is broken but idk how. Does anyone willing to help me?
Kaoru May 4 @ 8:22am 
My submarine now is full with harem waifu crew ..
Kyoko May 3 @ 11:30am 
10/10
Charlie Sparky May 3 @ 1:55am 
Yooo lets go new update!!!
Kaito May 2 @ 9:51am 
How does one even go about making compatibility mods for something like this? For example, the gear from Enhanced Armaments is too big. Do you just make new sprites for all of it? Or can you resize things somehow?
Coffee May 2 @ 8:14am 
Everything is better with anime. Them's the facts : )
YubuRoll  [author] May 1 @ 6:49pm 
Always okay, feel free to make them
SuripuWakeru May 1 @ 6:15pm 
Thanks for updating it <3 is it possible to make a compatibility patch with the Oasis mod Pack?
OMGkawaiiAngel-chan May 1 @ 3:24am 
Thanks for the update!
Rune Apr 30 @ 6:17pm 
11/10 the game is unplayable without this mod
InkNite Apr 29 @ 5:21am 
Thanks you!
Mipa Apr 28 @ 9:39pm 
Thanks Yubu!
rainy Apr 28 @ 7:00pm 
YIPEE you are the best and this is the best mod
YubuRoll  [author] Apr 28 @ 5:24pm 
updated!
rainy Apr 26 @ 11:11pm 
thank u yubu!
YubuRoll  [author] Apr 26 @ 8:40am 
I'll update this until april 30 - cause I'm still busy for my work. Sorry for inconvenience
InkNite Apr 25 @ 6:28pm 
please update Diving suits, current causing error due to the new update.
SuripuWakeru Apr 25 @ 12:50pm 
update?
Adam Warlock Apr 16 @ 7:42pm 
Diving suits please
Cluster Apr 1 @ 9:50pm 
bloodking you are a savior btw
Cluster Apr 1 @ 8:57pm 
hi hello yes this mod is still a must-have
rainy Mar 31 @ 2:25am 
my crew loves this mod tysm
CalumT1314 Mar 31 @ 1:51am 
me and my friends made a full crew of Baccano characters with this mod
Neros Mar 9 @ 2:01pm 
did you changed designs of their outfits by any chance? I came back from long break and I'm not sure if it's just me
[KOR]Roach Feb 5 @ 2:56am 
앗 한국분이셨구나 덕분에 잘 쓰고 있습니다. 감사합니다!
Grim Feb 2 @ 5:08am 
Been playing SP Campaign with this one for a while, I'm lovin it-
Looking forward to the next update~
Command Wanzer "Bloodking" Feb 1 @ 9:52pm 
the '0,0' refers to column and row respectively. You can use this to identify which head you will delete ingame. Its up to you on which one you want to delete. Here's my selection

<Head tags="head1,male" sheetindex="0,0" />
<Head tags="head2,male" sheetindex="1,0" />
<Head tags="head3,male" sheetindex="2,0" />
<Head tags="head4,male" sheetindex="3,0" />
<Head tags="head6,male" sheetindex="1,1" />
<Head tags="head14,male" sheetindex="1,3" />
<Head tags="head15,male" sheetindex="2,3" />
<Head tags="head16,male" sheetindex="3,3" />


And done. Now your europa is filled with cute and beautiful boys.
Command Wanzer "Bloodking" Feb 1 @ 9:51pm 
6. Next I deleted the male faces that in my opinion. Does not conform to the femboy aesthetic. find these lines

<Head tags="head1,male" sheetindex="0,0" />
<Head tags="head2,male" sheetindex="1,0" />
<Head tags="head3,male" sheetindex="2,0" />
<Head tags="head4,male" sheetindex="3,0" />
<Head tags="head5,male" sheetindex="0,1" />
<Head tags="head6,male" sheetindex="1,1" />
<Head tags="head7,male" sheetindex="2,1" />
<Head tags="head8,male" sheetindex="3,1" />
<Head tags="head9,male" sheetindex="0,2" />
<Head tags="head10,male" sheetindex="1,2" />
<Head tags="head11,male" sheetindex="2,2" />
<Head tags="head12,male" sheetindex="3,2" />
<Head tags="head13,male" sheetindex="0,3" />
<Head tags="head14,male" sheetindex="1,3" />
<Head tags="head15,male" sheetindex="2,3" />
<Head tags="head16,male" sheetindex="3,3" />
Command Wanzer "Bloodking" Feb 1 @ 9:46pm 
5. The next thing I did is get rid of the beards. You only need to delete a specific set of lines

<Wearable type="Beard" tags="male">
<sprite name="Beard 1" texture="%ModDir%/Content/Characters/Human/Human_beards.png" sheetindex="0,0" />
</Wearable>


All the way too....


<Wearable type="Beard" tags="male">
<sprite name="Beard 16" texture="%ModDir%/Content/Characters/Human/Human_beards.png" sheetindex="3,3" />
</Wearable>
Command Wanzer "Bloodking" Feb 1 @ 9:44pm 
guys I figured out how to give female hairs to the males myself and the some. For those who happened to have the conundrum as me. Here's how to get the DIY femboy experience.

1. copy the animeuropa mod to the localmods folder (mod id: 2723467015)

2. open the file you just copied, go to \Content\Characters\Human

3. open the 'human' XML file

4. Within this file you can easily find which line refers to the hairs.You only need to change a few things. here's an example

<Wearable type="Hair" tags="male">
<sprite name="Hair 1" texture="%ModDir%/Content/Characters/Human/Human_male_hair.png" sheetindex="0,0" />

this is the first out of 24 hairs available. You only need to change the 'human_male_hair.png' to 'human_female_hair.png' to all the 24 hairs and you're done.
Pip Jan 15 @ 4:41pm 
Europan Waifu but not oversexualized yaaaay
Cluster Jan 5 @ 10:15pm 
need....... robotrauma compat patch..........

not specifically asking the dev of this to do it, i'm moreso asking the community if it's even possible
Charlie Sparky Dec 21, 2023 @ 4:16pm 
I can confirm also that the mod is working fine on my end!
Charlie Sparky Dec 21, 2023 @ 5:24am 
Just going to place a comment again, this mod makes me enjoy the game 200% more! Your anime artstyle really just wholesomely works with the aesthetics of Barotrauma! Keep up the good work!
Kaito Nov 27, 2023 @ 1:04pm 
It's working fine here as well. I think the only update you might have to do is the new backpack.
OMGkawaiiAngel-chan Nov 26, 2023 @ 11:30pm 
It's still working on my save, he might have a mod installed that conflict with the mod.

Without this mod I probably wouldn't enjoy the game as much as I do now.
YubuRoll  [author] Nov 26, 2023 @ 1:37pm 
What the...
If that's real I'll fix that before december
Numidyum Nov 20, 2023 @ 12:04pm 
Not working anymore, heads disappearing
Skeleboner Nov 16, 2023 @ 7:04pm 
Any plans for further updates? If so, maybe diving suits? You do great work, it's good to have another high quality human resprite
KurtisPrime Nov 3, 2023 @ 11:12am 
Really like the mod, wish there was more hairs and faces, that really it. :Roland:
Command Wanzer "Bloodking" Nov 2, 2023 @ 9:17pm 
Hello there. I really love this mod as this mod is the only anime mod that is not so hilariously skewed towards the females.

There's just simply one other thing that always bother's me. Can we get more options for long hairs for the males? Or at the very least. Is there a way for me to make the female hair options also available for the males? Thanks
Mana98 Oct 25, 2023 @ 1:54am 
Man I will never play without this mod. I like how you only changed human sprites and it still does not feel off and that's it.
emir244x Oct 16, 2023 @ 2:19pm 
was this updated?
DuckGoosebear PrairieDogLover Oct 8, 2023 @ 8:48am 
this is so cute and good, probably the cutest of mods for the humans of this game