Hearts of Iron IV

Hearts of Iron IV

Resource Trading (Dynamic Resource Stockpile Submod)
13 Comments
wizard1073  [author] Jun 12, 2023 @ 5:32pm 
@Ungarn, are you selling an expensive resource to buy a cheap one? Do you find that the price as you sell is not driving down fast enough?
Ungarn Jun 8, 2023 @ 4:59am 
This is a really, really great mod. I wish it would more expensive to buy resources. Right now it's too easy to sell surplus resources to buy others, which I think affects the game balance.
Uno Nov 3, 2022 @ 6:05am 
Thanks for the reply
wizard1073  [author] Nov 2, 2022 @ 6:49pm 
@Uno, unfortunately it is not possible to make the system use convoys. If that were possible, I would add the option of automated periodic purchases, so that you could "dollar cost average" the price to build or deplete a stockpile rather than buy or sell in large blocks, which tends to cause significant price jumps or drops..
Uno Nov 1, 2022 @ 5:44am 
Is it possible to make this system use convoys.
wizard1073  [author] Jan 16, 2022 @ 9:01pm 
I did rename variables in the parent mod in order to put them in a private namespace. I wonder if that prevented it from working properly in an old game. It should just pick up with the new variables, losing the progress from the old variables. Not the preferred action, but should sort itself out after a few in-game months.
wizard1073  [author] Jan 16, 2022 @ 8:58pm 
That's great to hear! Keep kicking the tires! Let me know if you think anything else is not working well, like balance issues and not just errors.
daisy6975 Jan 16, 2022 @ 5:56pm 
Hi, sorry it was that I add the mod to a playset after a couple of days play. Started new game and it worked good. Thanks.
wizard1073  [author] Jan 16, 2022 @ 5:48pm 
@daisy6975 Did it allow you to sell it once you were above 100? In other words, was the problem exactly 100? Alternatively, did you wait at least one day after your national stockpile was above 100 in order to sell? Trying to figure out if this is numeric condition-based or time based.
wizard1073  [author] Jan 16, 2022 @ 5:46pm 
@Davidaf since fuel is not a resource in game that can be traded, I cannot use it within the mod. If oil were to be tradeable, I am not sure how the game would draw down the stockpile to convert to fuel. I will have to test this mechanic if user feedback generally wants oil stockpiling and trading as well.
daisy6975 Jan 16, 2022 @ 5:26pm 
Hi, tried selling 100 steel, once I have stockpiled 100, nothing happened. Does there have to be a limit or something.
Thanks for your hard work.
Davidaf Jan 16, 2022 @ 2:45pm 
Just an afterthought. I was wondering, could it be possible to sell fuel instead of oil? this way we already have a national stockpile via the vanilla mechanich of fuel silos and such, but would allow to quickly replenish fuel reserves or to sell surplus production when at peace
Davidaf Jan 16, 2022 @ 2:42pm 
looking awesome! I'll give it a try one of these days and bring back some feedback. Hopefully I can also bring back feedback from a MP game since the one I'm currently hosting is near to an end(we play weekly and our games take a while to finish). But in any case I'll be trying it in SP too