Barotrauma

Barotrauma

BaroDrama V5
372 Comments
DICK STEEL 4 hours ago 
love the mod, just confused on how the tyrant suit works
Omen Jul 3 @ 9:40am 
so glad to see this mod still alive, keep up the good work all of you!
Hoovydundy Jun 6 @ 4:47am 
I love this mod, but I'm not sure how to use the remote fabricator on the ORCA
Schrödinger's Cat Jun 1 @ 11:37pm 
Thank you!
Jsoull  [author] Jun 1 @ 9:49am 
@Schrödinger's Cat We didn't nerf our suits in response to the balance changes, but some others have created nerf patches for those that seek to be weak.
Schrödinger's Cat Jun 1 @ 3:49am 
Hey! Did you update suits base stats for latest update where dev braindead nerfed all suits trying to make players stop wearing suits while being inside of the sub (spoiler: they failed miserably) or did you persist pre-nerf values?
I have a question regarding the Beacon signal mechanic of the "Navigator" suit. How does it work exactly?
Jsoull  [author] May 30 @ 3:49pm 
@Matthias von Oben You power the ">}{623 Suit with an Alien Power Cell, but beware its curse !

@-Z- As of now the team is content with the amount of Divesuits currently in the pack, they cover all the main avenues and sub-classes of gameplay currently within Barotrauma - There was some additional items/weapons in the works themed after the characters of our playthrough but that's been on hold while we work on something much larger.
-Z- May 30 @ 9:23am 
Hi @Jsoull I love this mod and i was wondering if you will ever plan to add more diving suits? Thanks
Deputat May 16 @ 3:38am 
is there an ID list anywhere?
Matthias von Oben May 10 @ 1:26am 
How do i power the Narwhale suit?
Jsoull  [author] Apr 17 @ 1:15pm 
@Yuan Some suits do use room oxygen if it is available, yes.
Yuan Apr 16 @ 7:00am 
the trash can is endearing of course.

anyways, i haven't delved too deeply with the suits in barodrama, if it's present do any suits use the submarine's air? or do they all drain from the tank?

was wandering mostly cause like...i'd love to use them in singleplayer with smarter bots
biggie_bag Apr 12 @ 1:51am 
Hey Jsoull, me and my friends love the mod. I usually take mechanic and all the suits are pretty cool, but I went with the Beluga most recently. I kinda understand the big tank on the back being the refill zone for welding tanks and stuff but could you like remove it or at least make it minimal? It just makes what is otherwise an awesome suit really unfortunate to look at; my friends call it the trashcan on my back.
♀ OdayakanaArashi Mar 2 @ 6:20pm 
Hi, I'd like to report that if a player tries to open the medical menu of BetterHealUI and/or Neurotrauma while the patient has a Routine Diving Suit from BaroDrama V5 equipped, their game would crash to desktop. Additionally, the F3 console prints many continuous errors while the suit is worn, forcing the requirement to enable the no debug errors in console mod to be playable.
duckgod69lmao Feb 2 @ 1:25am 
narwhals, narwhals, swimming in the ocean
VOYAKAVOSTOKA Feb 2 @ 12:42am 
and at what distance can you steer a boat in a director spacesuit? As soon as I get out of it, I can't control it.
soldier Jan 31 @ 10:14pm 
same here
Halloum Jan 17 @ 8:50pm 
I keep getting a 'WARNING: Error in affliction 'Stabilizer' in teh debug console - how do I fix this?
Rebar Jan 11 @ 5:56pm 
Hey its real cool that you added a super rare suit called the narwhal but the fact you disable being able to talk while wearing it made me use it for toilet paper. Such a weird design choice.
Roze Dec 18, 2024 @ 8:50am 
I keep getting a high pressure alert even when Im not at the max depth rating
Jsoull  [author] Dec 4, 2024 @ 8:57am 
It is perfectly safe to add mid-playthrough, but only new stations you visit will have our items. As for Dynamic Europa - as long as the stations still have vanilla identifiers they will still spawn SUIT Drives, at least this was the case during our last playthrough.
Rock Lee Of The Mounties 213 Dec 2, 2024 @ 10:54am 
Is this mod safe to add in the middle of a playthrough? And does it work with the various outposts added in Dynamic Europa?
Jsoull  [author] Nov 12, 2024 @ 6:17pm 
Certain types of stations hold higher chances of having drives in stock. IE: Military Outposts are more likely to have drives for Military Suits.
Refracted Nov 7, 2024 @ 5:29am 
Do cities carry all of the drives? Or do only the mentioned outposts have them
Jim the Pilot Nov 3, 2024 @ 9:58am 
best diving suit mod
Vytautas Oct 25, 2024 @ 9:41am 
What is the purpose of the "contamination" affliction?
FD Sep 5, 2024 @ 10:10pm 
@Jsoull suit doesnt sprint with the battery enable
DS-OP Marcia V. Aug 31, 2024 @ 12:30am 
It seems that some of the suits, especially the Orca and the Whale heavy duty diving suits do not have any bleeding resistance, i can survive a lethal shot but the bleeding will always be the killer factor. Any chance this could be fixed in the future?
Jsoull  [author] Aug 30, 2024 @ 1:18pm 
@snark You add the tag to navigational equipment that you wish to control remotely via the Director Suit.
@XGORYFREAK Not sure what you mean, are you saying that the suit doesn't work with a battery?
FD Aug 29, 2024 @ 5:10am 
cobra suit not running with powered armor ?
snark Aug 14, 2024 @ 11:58pm 
also, how do i use it
snark Aug 14, 2024 @ 11:58pm 
what's the Remote Global DDCS Tag do?
DoDoKing033 Jul 31, 2024 @ 7:20pm 
And the beluga chemical converter
DoDoKing033 Jul 31, 2024 @ 1:49pm 
What is the overcharge of the Eel suit?
DarkSignal  [author] Jul 2, 2024 @ 5:12pm 
Patch is now up lads, Mantis suit should now be usable, and so should Fulgurium batteries!
Ksarper Jun 28, 2024 @ 1:59am 
splendid
Diznad1 Jun 27, 2024 @ 9:07pm 
nice
Jsoull  [author] Jun 27, 2024 @ 7:49pm 
We aren't planning on having a "nerf" update to make all of our divesuits junk, but an patch is underway which may be adding new items as well.
Ksarper May 27, 2024 @ 7:41pm 
version for the nerf update, please?
Batariel May 22, 2024 @ 3:58pm 
Hello, Top5 mod imo, is there any chance for this mod getting an update ? :[
Diznad1 May 16, 2024 @ 6:23pm 
@Ectoplasm I personally don't really like the diving suit movement nerf, but maybe a tiny little nerf could work.
Ectoplasm May 13, 2024 @ 7:42pm 
Would it be possible to make the cheaper to make suits like the EEL and ROUTINE suits slow like basegame suits? It would just be nice for balancing.
Captain May 12, 2024 @ 10:12am 
coflict with neurotrauma and Combat Overhaul?
Elliott May 10, 2024 @ 6:10am 
also, something else. is there any benefit to putting a fulgurium battery cell in a cobra diving suit vs a normal battery? they both only last 3 minutes. you'd expect the fulg. to last 6 minutes, but they both last 3. is this a bug or is there some kind of benefit im not seeing when using fulg. batteries vs normal?
Elliott May 10, 2024 @ 6:09am 
@cataliser you buy the drives from merchants.
Cataliser May 10, 2024 @ 12:17am 
sorry in advance, probably im just blind, but, how can i craft most of the suits? they require recipe to fabricate, but i don't see where i can get/unlock the recipes, can anybody please help me?
Jsoull  [author] May 8, 2024 @ 7:07pm 
Thank you :)
Diznad1 May 8, 2024 @ 6:57pm 
I really like these ones tho
Diznad1 May 8, 2024 @ 6:57pm 
i dont like le movement nerf, feels a bit too extra, but thats just me tho.