RimWorld

RimWorld

ClutterDoors (Continued)
25 Comments
Mlie  [author] Apr 4 @ 5:09am 
@Cobrastan Not surprising as it was made long before styles was a thing
Cobrastan Apr 4 @ 4:52am 
doesn't seem to affect ideology-modified autodoors, or at least not the techist one.
Mlie  [author] Jun 28, 2024 @ 10:56am 
@Darth Kyliness Should look better now
Kyliness Jun 27, 2024 @ 10:01pm 
Hi, I met a texture bug when I put stall door vertically. I think I don't have other mods that change that part, could you look into it?
Blutdrachen Apr 17, 2024 @ 6:59pm 
Thanks for the update, this will work for now.
Todokoro Apr 17, 2024 @ 3:51pm 
Its not Doors Expanded, but its better than nothing. Thank you :D
Betute Feb 3, 2024 @ 7:02am 
So that the new type of doors that came with the mod, had the same draw style
Mlie  [author] Feb 2, 2024 @ 10:21pm 
@Betute Compatible in what way?
Betute Feb 2, 2024 @ 7:17pm 
Hello, can this be made compatible with VE Architect?
frack Nov 8, 2023 @ 12:10pm 
In fact, I think this might be a good suggestion to add to the mod description @Mlie, since with both mods combined, whenever one opens the "choose graphic" menu from VTE the game will start spamming errors in the log because for some reason it can't load the textures from that mod in the preview windows.

EDIT: specifically the "choose graphic" menu for doors, the others work fine.
frack Nov 8, 2023 @ 11:50am 
@ShiftyNoob7 a workaround you can use is to delete the DoorsPatch.xml file inside the Vanilla Textures Expanded mod folder (.../steamapps/workshop/content/294100/2493234474/1.4/Patches). Then the game will stop loading the alternative door textures and use the one from this mod by default.
Mlie  [author] Nov 8, 2023 @ 10:43am 
@ShiftyNoob7 Dont know, perhaps its that is something that VE can answer to
ShiftyNoob7 Nov 8, 2023 @ 2:10am 
@Mlie I love these door textures, thanks for maintaining this. Is there a way to prioritise these door textures over the VE variations door textures?
NanoCE Nov 19, 2022 @ 11:15am 
Its always a surprise to find other mods adding compatibility with my own (Glass+Lights). Thanks for keeping this mod updated, I'll make sure to add it to the list on my own workshop page.
ambi Nov 11, 2022 @ 2:36am 
nice!
Marquez May 5, 2022 @ 3:10am 
mrofa yyds!
Mlie  [author] May 4, 2022 @ 11:01am 
@Bajspunk Doors Expanded
Bajspunk May 4, 2022 @ 9:52am 
If this is just a texture pack then how would i get the double doors and triple doors?
Syok (You) Feb 6, 2022 @ 11:51am 
for anyone else accidentally downloading this, it's just a texture pack.
ruyan Dec 15, 2021 @ 12:49pm 
Cheers!
Wolfette Dec 13, 2021 @ 11:15am 
Saw your message on discord (I am Lestia), so thanks for that!
Mlie  [author] Dec 13, 2021 @ 10:50am 
@Wolfette I asked Sarg to update the ClutterDoors patch in the Vanilla Textures Expanded - Variations mod
Wolfette Dec 12, 2021 @ 4:36pm 
So there seems to be a conflict between this mod and Vanilla Textures Expanded - Variations, when used together the later overrides all doors made after map generation, even if the selected door is the vanilla variation that with the old version of Clutter Doors was overridden normally.
Mlie  [author] Dec 10, 2021 @ 3:05pm 
@Geranimo Yes
VelxraTV Dec 10, 2021 @ 3:04pm 
so is it a retexture of doors or what does it do?