Stormworks: Build and Rescue

Stormworks: Build and Rescue

USS Sterett (DD-407)
26 Comments
dullen Apr 14, 2024 @ 10:15am 
IIRC all the Benham class destroyers had raised forecastles, and in my opinion your ship looks extremely cursed without it. Otherwise it's really good.
EightHorse8357 Nov 2, 2023 @ 2:23pm 
Ok thanks
TiVo  [author] Nov 2, 2023 @ 2:13pm 
The electric breakers are on the starboard aft section of the ship, they're in a room labeled "Power Plant" in the engineering section. There's four main breakers for the systems, one of which labeled something along the lines of "General Electric Breaker" that should cover all of the important systems for the ship aside from the engines and IC plot. I only really recommend infinite ammo only because of the AA guns, I couldn't really find a good space for any extra ammo
EightHorse8357 Nov 2, 2023 @ 12:51am 
I must on infinity electric? I dont know where is bridge breaker
TiVo  [author] Oct 21, 2023 @ 1:53pm 
I'll see what I can do about that, I haven't touched the game in a long time due to work. I'll drop another comment here for an update
jcpyle1066 Oct 21, 2023 @ 7:53am 
This is one of my favorite ships in the game. It's shipping a lot of water in the stern through the pump vents, I think just since the big updates. The pumps don't generate enough suction to get the water out. Is there any way to fix that? I've sealed them off but it would be nice to have working pumps.
EightHorse8357 Oct 12, 2023 @ 2:59am 
U boot hunter
TiVo  [author] Sep 2, 2022 @ 12:24pm 
The DLC version of the USS King is out now!

https://steamcommunity.com/sharedfiles/filedetails/?id=2857487048
TiVo  [author] Aug 30, 2022 @ 9:58pm 
I sure have, I gave it a complete overhaul so it's more like the Sterett interior wise. I've just been busy with things so publishing it keeps falling on the back burner. I always tend to go overboard gathering screenshots for the ships so that takes up more time then actually working on it. I'd say the ship is pretty much done, I just need to gather my things and get it out there.
potatoisagender Aug 30, 2022 @ 4:23pm 
are you weponizing uss king
TiVo  [author] Feb 12, 2022 @ 10:57pm 
I'll look into doing that, it never really crossed my mind, but I'll see about putting them out there for people to use.
Akagers Feb 12, 2022 @ 8:50pm 
can u Upload the guns pls
ajs3009 Nov 27, 2021 @ 1:00pm 
Thanks for the tips, I'll load it up now and give it ago. I love your pfp too! This was my first and only pfp I have ever had, I've never changed it lmao.
TiVo  [author] Nov 27, 2021 @ 9:25am 
I've noticed that it has a tendency vanish sometimes, I think it happens when there's a hit or an impact on an area where there's a lot of "seperate" objects like winch attachments or the depth charges. I think it causes it to glitch out or something, I can't really seem to figure out if there's a fix or not. For the time being, I'd consider it a bonus feature or something.
TiVo  [author] Nov 27, 2021 @ 9:21am 
The easy way would be to enable infinite electric, but the regular way to get the guns to rotate would be to head to the IC Plotroom and enable the master breaker and turning the key switches to activate the guns. Everything should be labeled, it controls both horizontal and rotational pivoting, the "loading mechanism" one doesn't do anything anymore, at least I think. I may also have to rework the gun director too, it worked better pre DLC. As far as speed goes, I'd check to make sure all the breakers on the engineering switchboard are flipped. The generator there doesn't need to be run as it's only for idling the ship. All the switches in the engine room need to be toggled as well, however the two bottom exhaust switches are push to toggle, so those could be part of the problem. Aside from that, I can't think of much else, if you have any questions, feel free to ask away. I'm always happy to help! Love the profile picture by the way
Inverspe Nov 27, 2021 @ 8:47am 
lol launched a torpedo on this thing and it vanished like a bubble
ajs3009 Nov 27, 2021 @ 3:41am 
Actually figured out how to get the rear ones to move, but the front ones don't want too.
ajs3009 Nov 27, 2021 @ 2:23am 
I can't seem to get the guns to pivot, any tips. Also I can get the ship to reach its max speed of 33 knots, only 23. That's with the second generator set to engine output, not electrical. Other wise amazing detail love the ship, just want to know how to use more of its features.
TiVo  [author] Nov 26, 2021 @ 11:29pm 
I used the USS Kidd for reference, they have a virtual tour kinda like google streetview through the forward part of the ship, and I think I watched a few walkthrough videos to fill in the blanks. I definitely would not have been able to do that without those amazing references. I strongly recommend checking them out!
birb Nov 26, 2021 @ 11:10pm 
yeah, it looks so accurate to real interiors! i got to go on the uss midway and, i know it's not a battleship, but the rooms are so accurate!
TiVo  [author] Nov 26, 2021 @ 9:52pm 
Thank you so much, I'm very proud of it!
birb Nov 26, 2021 @ 8:21pm 
AMAZING interior!!
TiVo  [author] Nov 22, 2021 @ 9:43pm 
I hope she meets your expectations, some things are still WIP, but happy sailing!
bpratt4306 Nov 22, 2021 @ 3:47pm 
Thank you for posting this! I'm so excited to use it! Thank you!
TiVo  [author] Nov 20, 2021 @ 7:23pm 
Thank you so much for your support, it really means a lot! I feel that getting the screenshots is the hardest part
CallMeD Nov 20, 2021 @ 4:24pm 
Those screenshots are works of art, thank you for updating this haha