Arma 3
[SP] Just Another Day Chernarus 2020
43 Comments
Recaldy  [author] Feb 13 @ 6:28pm 
Scenario updated, see change log. :steamthumbsup:
Recaldy  [author] Feb 7 @ 8:21am 
Scenario updated, see change log. :steamthumbsup:
Small changes to help(?) with performance.
Venom Cipher Dec 7, 2024 @ 10:14pm 
@⥈ It will "lag" due to the scripting, it's an Arma3 problem, not really his mission.
Recaldy  [author] Dec 7, 2024 @ 7:26pm 
Super late response to this but I'll look into it eventually. I've been busy lately.
🧊🧊🧊🧊🧊🧊🧊🧊 Nov 25, 2024 @ 4:48am 
Lag.
I'm lucky if I get 35-40fps.
Usually sits around 22-30.
I have tried ALL my settings to get the fps up higher.
Does not matter if my settings are all maxed or at their lowest. All low setting and view distances, 22-30fps, all maxed gives the same fps.
Venom Cipher Aug 6, 2024 @ 6:16pm 
Oh yeah I played the update and it was better than before. :steamthumbsup:
Recaldy  [author] Aug 6, 2024 @ 2:34pm 
I loaded up both the workshop version and my version in the editor with the listed mods and neither one gave me an error.
[CFr] Nightmare Lord Aug 6, 2024 @ 1:21pm 
i get an error "steam\__cur_sp.cup_chernarus_A3\missions/Entities/item308.type:Vehicle class B_W_Boat_armed_01_minigun_F no longer exists" sad
Recaldy  [author] Jul 15, 2024 @ 3:55pm 
Scenario updated, see change log. :steamthumbsup:

Required mods has swapped to an updated Ace no medical so use the new one listed.
Venom Cipher Jul 15, 2024 @ 11:25am 
Cool, I also think Vandeanson's Apocalypse may not work anymore and the author hasn't updated the mod in awhile.
Recaldy  [author] Jul 14, 2024 @ 7:51pm 
I'll look into the scenario tomorrow when I have time though thanks for playing. :steamhappy:
Venom Cipher Jul 10, 2024 @ 11:18pm 
Could use updating. Zed eyesight is too good, can see too far. I was crotch walking most of the time. I shot a bot-player and his body despawned too quick, maybe less than 2 mins. I dunno when I went to go loot him he was gone. Got killed by three runners (that saw me too far). Ran out of bullets.:steamsalty:
Recaldy  [author] May 2, 2023 @ 3:36pm 
Scenario updated, see change log. :steamthumbsup:
Recaldy  [author] Feb 14, 2022 @ 3:30pm 
Online version with systems for PvP and/or Coop released on the workshop a few days ago. https://steamcommunity.com/sharedfiles/filedetails/?id=2750369823
Recaldy  [author] Jan 27, 2022 @ 11:14pm 
Scenario should be optimized now and I added a few small things. MP version of 2020 and Redux coming sometime in February. Sorry about the delay in addressing the performance. I've been busy working on the two MP versions.
snowwalker Jan 18, 2022 @ 1:42pm 
yep the lag is real m8
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 Jan 13, 2022 @ 8:13pm 
Ah I meant I loaded PiR Ace (no medical) instead of Ace No Medical. PiR Ace removes hearing and other features so mission breaks. Oh well. :steamsad:
Recaldy  [author] Jan 13, 2022 @ 7:38pm 
Scenario loads fine with the listed mods.
Recaldy  [author] Jan 13, 2022 @ 7:24pm 
I'll look into it.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 Jan 13, 2022 @ 5:53pm 
Damn, I can't play this mission.
Requires "ace hearing" on startup. Thought PiR Ace (no medical) would suffice but seems not.
Recaldy  [author] Nov 27, 2021 @ 10:32pm 
Late response but hey no comments after a fix is a good thing. Removed two items from the required list as they aren't actually needed...or just don't work on the terrain (Ravage CUP).
Ghillie Nov 26, 2021 @ 7:26pm 
Thanks for the fast response <3
Recaldy  [author] Nov 26, 2021 @ 6:11pm 
Updated. See change notes. Hope this fixes it. :steamthumbsup:
Recaldy  [author] Nov 26, 2021 @ 5:25pm 
Let me play other things QQ I'll look into it...its either ACE or the VCOM stuff. I've only really removed stuff aside from those two.
[ΦX] JayDee Nov 26, 2021 @ 9:53am 
yeah i noticed that it is more laggy too since the last update
Ghillie Nov 26, 2021 @ 9:25am 
i seem to be running at 7-15 fps constantly? I usually run the game quite well is there an issue with a mod i have maybe?
Recaldy  [author] Nov 25, 2021 @ 8:59pm 
Updated. See change notes. :steamthumbsup:
Recaldy  [author] Nov 25, 2021 @ 1:09pm 
Scenarios drop down option at the main screen. Top left tab.
tman145 Nov 25, 2021 @ 1:02pm 
how do i play it? i downloaded everything from the list
Recaldy  [author] Nov 25, 2021 @ 10:29am 
Add me again and check my workshop. It's a friends-only upload.
Recaldy  [author] Nov 25, 2021 @ 10:21am 
Updated. Thanks for letting me know. I'll upload one with those settings as a bare bones workshop file. I'll delete it later in the day.
[ΦX] JayDee Nov 25, 2021 @ 10:13am 
Okay I respect that. Can you then please make separate version with only changes being only walker zombies, visual detection to 0.4 and dead rising off in ravage zombies module, hunger and thirst to 1 in survival, holster weapon on in settings. That's it. Also I noticed that enable damage is off for player on this scenario.
Recaldy  [author] Nov 25, 2021 @ 9:54am 
I'd like to keep all of my releases just on the workshop.
[ΦX] JayDee Nov 25, 2021 @ 9:48am 
I still get error when I open it in editor and when I export scenario and start it. It doesnt do this when I start workshop version. Would you mind uploading your mission editor folder so I can try it again? Don't worry I won't upload nothing anywhere. I just like this scenario very much and would like to edit it a bit for my taste and that it would work all like it's supposed to without errors
Recaldy  [author] Nov 25, 2021 @ 9:20am 
Updated. See change notes. :steamthumbsup:

All VCOM stuff goes in the description.ext file. Please don't upload my scenario elsewhere just in case. ;)
[ΦX] JayDee Nov 25, 2021 @ 6:39am 
Now it works! Thank you. It's very good scenario. I wanted to edit some really basic stuff in the editor(loadout and some zombie parameters) and now when I load my version of the mission I get error "Script Vcom\VcomInit.sqf not found" and I dont see Vcom mod on the modlist. Can you please help me with this? Btw mission seem to work properly but probably some stuff is off due to error
Recaldy  [author] Nov 24, 2021 @ 1:38pm 
Seems I had "old" units existing instead of ALL of them from the RHS Unit version. I'll update soon.
gAmmon Nov 24, 2021 @ 6:01am 
I get the same error and it makes it unplayable.
[ΦX] JayDee Nov 24, 2021 @ 3:10am 
I get error saying i need compatibility mods for ACE with RHS and when I try to start scenario it gives this error:

steam__cur_sp.cup_chemarus_A3/mission.sqm/Mission/E
ntities/ltem270/Entities/Item0.type: Vehicle class
0_00PFORArmy_ChemicaL_Response_Team_Genedier_01
no longer exists

and when i try to continue it just stops loading but I can still open map and menu also ace dot is showing when i press windows key. I have all the mods from the list loaded and I have also tried with ace compatibility and everything is the same. Please help
Recaldy  [author] Nov 22, 2021 @ 2:15pm 
Updated scenario and a new workshop mod is required with latest version. Both "universal uniforms" mods aren't required anymore. :steamthumbsup:
biarrot64 Nov 21, 2021 @ 8:17am 
it's impossible to go on a vessel, there is minigun that firering you when you approach it
Kris Allen Nov 18, 2021 @ 11:07pm 
:steamthumbsup:
Maui Nov 18, 2021 @ 10:56pm 
👍