Barotrauma

Barotrauma

Improved XP Rates
82 Comments
SIN Sep 10 @ 2:28am 
Is this mod updated for the latest version? And what does 'xp' mean? Does it give experience for completing tasks to unlock talents in the talent tree, or does it simply increase skills for doing work?
The Donald Aug 29 @ 1:57pm 
Broke mod xd
NPC Jan 3 @ 4:57am 
Is this mod updated to work with the latest version?
Sainth Moth [HME] Sep 24, 2024 @ 7:25am 
Is this mod compatible with Neurotrauma?
Radium Sep 19, 2024 @ 8:49am 
does the mod still work with the latest versions of the game? some other similar mods weren't
manchyy  [author] Sep 2, 2024 @ 7:36am 
fairly certain that this mod will clash with any other mod that edits SkillSettings.xml file
The_master_chief Sep 2, 2024 @ 7:33am 
What if I also take other mod that change XP rate (like ExtraXP), does mods multiply their modifiers by eachother or one that's higher just overwrites one that lower in load priority? I like skill rates from that mod, but I also like XP rates from ExtraXP so I wanna somehow get both
Havel L. Krik Aug 7, 2024 @ 8:28pm 
Damn.
manchyy  [author] Aug 7, 2024 @ 3:31pm 
afraid not
Havel L. Krik Aug 7, 2024 @ 3:29pm 
Is there a version without the boosted skill gain, just experience?
Comrade.Omega May 7, 2024 @ 8:56pm 
Does this work with the new update?
Morphogenetic Memories Feb 23, 2024 @ 2:52pm 
Entirely understandable! I appreciate you chiming in!
manchyy  [author] Feb 22, 2024 @ 6:30am 
hey :), personally I can't think of a way to implement such functionality through XML since it's very limiting.. however I don't see it being impossible through lua. your idea is very interesting, but unfortunately I just don't have that much interest in barotrauma to develop anything for it anymore, and I'm just trying to keep this mod on life support so others can enjoy higher rates haha
Morphogenetic Memories Feb 21, 2024 @ 6:44pm 
Hiya, I love the mod - however i wonder if maybe there could/should be 'checkpoint challenges' at different level breakpoints. It could be cool to add in a special challenge (similar to the 'traitors' challenge mechanics) where once you hit 60/80/100, you have to do some challenge during your runs before you can go higher (while the higher XP would be banked until you do said challenge.)
Draconis🐊 Feb 10, 2024 @ 10:43pm 
Semi recently updated which is nice, I see this and get leery because its usually paired with the extremely outdated more money mod which just doesn;t work.
manchyy  [author] Jan 8, 2024 @ 5:16pm 
donald - i don't play baro anymore, so i can't test for myself, will take a look when i get some free time

marcus - no
Jimmy Car Battery Jan 8, 2024 @ 4:36pm 
Do i need to restart my game for it to work?
The Donald Jan 6, 2024 @ 10:45pm 
I know beggars can't be choosers, but wouldn't it make more sense to increase the multiplier the higher the level a stat is? Because the lower levels are kinda ok but the high levels are horrendously tedious
Diznad1 Jan 1, 2024 @ 3:45pm 
cheers
manchyy  [author] Jan 1, 2024 @ 4:34am 
should be
Diznad1 Jan 1, 2024 @ 2:29am 
is helm exp working?
manchyy  [author] Dec 28, 2023 @ 11:16am 
tried to make it less broken, give it a go now
Knickerich Dec 28, 2023 @ 11:11am 
yeah definitely adjust it down or something? Every action results in a level gained lmao
manchyy  [author] Dec 28, 2023 @ 11:08am 
as i've mentioned below, rates are not going to be 1:1, so thank you for the feedback and i'll try to adjust it
Knickerich Dec 28, 2023 @ 11:06am 
currently playing the save we started a few days ago, mate just got 5 levels electrical from fixing like 2 junction boxes, what the frick happened?
ZOLOMAXXING Dec 28, 2023 @ 6:51am 
yep, works good, thanks brotha
manchyy  [author] Dec 27, 2023 @ 4:00pm 
just pushed an update, can you try reinstalling the mod and trying it out?
ZOLOMAXXING Dec 27, 2023 @ 2:30pm 
whatever that means, it just gave me an error and said that
ZOLOMAXXING Dec 27, 2023 @ 2:22pm 
sorry but the mod gives an error and can not be ran because i have different values with vanilla and this mod :securityofficer:
manchyy  [author] Dec 27, 2023 @ 1:19pm 
I've just pushed a new update, xp rates are not going to be 1:1 since the calculations have changed; I would appreciate it if you guys would report back on how it feels and/or what values should be adjusted if needs be.
SENPAI!! Dec 27, 2023 @ 12:06pm 
no update?
Fake Sunbro Dec 23, 2023 @ 7:11am 
oh thatd be fantastic sick
manchyy  [author] Dec 23, 2023 @ 5:41am 
thanks for the heads up, i'll try to look into it sometime later today
Fake Sunbro Dec 23, 2023 @ 5:06am 
for anyone who might not know it seems that this mod currently breaks helm xp gain due to the recent update that reworked how it functions
Riley Jun 12, 2023 @ 8:26am 
I just checked, it does in fact work with Prodigy.
Riley Jun 10, 2023 @ 6:55am 
My dude, there is literally one file in the mod
manchyy  [author] Jun 10, 2023 @ 5:39am 
mm I don't think I could create anything like that with xml, would have to use lua and then it would be console commands at best
Shiny Leprechaun Jun 10, 2023 @ 5:34am 
Hi! Is there any chance you could make the rates easily adjustable by means of an .txt or .xml file, so that anybody could easily adjust them to the number of players on the server?
manchyy  [author] Jun 7, 2023 @ 9:06am 
haven't played the game since talents were added, so I wouldn't know. you'd probably need to do some testing with that, although it should stack imo
Riley Jun 7, 2023 @ 8:12am 
The talent that increases skill gain speed by 50%
You can just search "Barotrauma [Anything ever]" on google to figure that out
manchyy  [author] Jun 7, 2023 @ 8:01am 
No idea what 'Prodigy' is.
Riley Jun 7, 2023 @ 7:14am 
Does Prodigy work with this? Do they stack or do one of the increases override the other?
Abkhaz[ABH] Apr 30, 2023 @ 3:42am 
Indeed. Waiting for it to be done. It would be awesome
manchyy  [author] Apr 30, 2023 @ 2:37am 
no, I wouldn't put that into this mod either way, deserves its own page
Abkhaz[ABH] Apr 29, 2023 @ 10:22am 
What is about tanent'tree exp increasing? Still not in the mod?
manchyy  [author] Mar 19, 2023 @ 5:16am 
yes
Neexdle Mar 18, 2023 @ 7:12pm 
does this still work
Maginary  [author] Feb 26, 2023 @ 6:11am 
The talent tree exp is related to quest rewards. Some jobs have % scaling which would break the game. We might look into talent-tree exp rewards but only after 1.0 releases.
ebalsya Feb 26, 2023 @ 6:07am 
there's no mod for increasing exp in talent-tree at all. How about to fill this niche? :p
Maginary  [author] Feb 25, 2023 @ 10:46am 
We will check out the mod after 1.0 release, until then use at your own risk