RimWorld

RimWorld

Medullin (OLD)
12 Comments
Bonible  [author] Apr 27, 2022 @ 3:08am 
Richard Mc Nutbuster Jan 2, 2022 @ 6:33am 
fair, im probably a weirdo for always having every kind of med lol
Bonible  [author] Jan 1, 2022 @ 11:23pm 
@Alastor I find it easier to buy, steal, and grow drugs rather than herbal medicine.. More of a convenience thing in this case
Richard Mc Nutbuster Jan 1, 2022 @ 11:04pm 
i expected this to need herbal medicine not tea lol, still cool tho
Chancellor David Nov 14, 2021 @ 6:25am 
Fantastic, I'll sub to that right away! If you do make more, make a collection or something so we can stay up to date!
Bonible  [author] Nov 14, 2021 @ 4:47am 
Bonible  [author] Nov 13, 2021 @ 9:53pm 
@Chancellor David - Yeaah.. I kinda got frustrated at how un-rimworldy that popular combat medicine mod is, so I decided to draw and make my own.

I plan to try and make more "unique" stims that touch on weird niches in pawn stats..

Yesterday I was thinking of a stim that acted like a certain game's [Koldera Black - A cigarette that reduces stress.] .. like one of those Vanilla Expanded Brewing cigars, but different.

Fast to smoke, reduces hunger rate and suppresses mental breaks, pain reduction, etc.. something that lets your soldiers last long on a battlefield despite all that medicine you have.
Chancellor David Nov 13, 2021 @ 2:27pm 
Loving this, it fills a niche that not many other mods do. Any other plans for stims or similar medicines?
Bonible  [author] Nov 7, 2021 @ 8:33pm 
@cy-one Don't worry, mine isn't good either. I picked a futuristic-looking font that could still be easily read, since some fonts make me think I have dyslexia.

I might need Healium for my brain..
cy-one Nov 7, 2021 @ 12:12pm 
My eyesight isn't the best, so you can imagine my amusement when I misread Healium in the smaller picture as "It induces a mild healing effect that sadly, also causes mild deathness."
Bonible  [author] Nov 7, 2021 @ 3:29am 
@Luizi Thank you too
Luizi Nov 7, 2021 @ 2:15am 
great idea, thanks for sharing