RimWorld

RimWorld

Replace Stuff Mod Compatibility
140 Comments
TeamLoad Jul 24 @ 6:14am 
@Ghostmare I'm not angry, don't worry. I'm just going to hope and wait for an update for this mod if not, then, it will have to be without it.
Ghostmare Jul 24 @ 6:03am 
@TeamLoad okay okay, my bad. But if standard replace stuff mod works, then maybe you could use it to updating this mod. Only suggestion, don't be angry or something :<
TeamLoad Jul 23 @ 12:17pm 
@Ghostmare if just replace stuff is not working for me, then why i tell my issue
here? :sans:
TeamLoad Jul 23 @ 12:12pm 
@ghostmare I'm not talking about the regular Replace stuff, I'm talking about this mod. I have the regular functions from Vanilla, but there's no ffuction appear to change the ship hull when i subscribe to this mod...
Ghostmare Jul 23 @ 9:50am 
@TeamLoad Meme Goddess updated Replace Stuff to 1.6. Check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=3526354009&searchtext=replace
TeamLoad Jul 23 @ 4:26am 
Currently i cant make mod to work, only original replace stuff works on 1.5, i hope you can fix that, its very annoing plaing without replace stuff, not to be able replace all simple hull to archotech. :steamsad:
Yautja Jul 20 @ 7:30pm 
Hey @Gareth , I have made a pull request on Github for the changes to work on 1.6 and the new base mod for Replace Stuff, there were some small issues that I wrote on the request, but nothing that stops the mod from working, I hope it helps you and other people :)
Ghostmare Jul 19 @ 6:35am 
I guess @Gareth gave up on this one
OneStep Jul 17 @ 11:29am 
When i load this after "Replace Stuff - Continued"

---Error:---

Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable (wanter=items)

---Log:---

Could not resolve cross-reference to Verse.ThingDef named Table_LightEndTable (wanter=items)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
󠀡󠀡 Jul 15 @ 5:02pm 
@Gareth the original dev for Replace Stuff has died would it be possible for you to fork his mod and merged your patch with the main mod and continue supporting Replace Stuff
Meme Goddess Jul 15 @ 7:38am 
@Zerotheliger Oh haha, someone beat me to it ^.^ Yep, I've taken on the base mod and plan to support it indefinitely
Zerotheliger Jul 15 @ 6:47am 
Ghostmare Jul 15 @ 4:44am 
Do you plan to update it to 1.6?
Gareth  [author] Jun 10 @ 1:47am 
@Beugle: It shouldn't be. In fact, this mod works on top of (and requires) the base Replace Stuff mod
Beugle Jun 9 @ 12:57pm 
I have trouble loading the mod into my current save, will it be clashing with my other replace mod?
Leutian Kane May 20 @ 1:44pm 
please point me to your actual patch notes because if theyre in the descript they have no dates next to them.
Dlitz May 17 @ 7:54pm 
❤️
Gareth  [author] May 17 @ 12:59pm 
Thanks for letting me know. I just pushed an update that should fix that
Dlitz May 17 @ 8:24am 
After the update, a harmony.log.txt file will be generated on the desktop.
Gareth  [author] May 14 @ 10:01am 
Thanks to @ignis, a fix has been published for SoS2
ignis May 11 @ 4:00am 
A github link to my fixed version:
https://github.com/quicksilverfox/replace-stuff-compatibility
(I think only sos2 compatibility is broken?)
Röstli May 10 @ 10:40pm 
Hi, I had the same issue with ShipInside_PassiveCoolerAdvanced , and it's due to the SoS.xml patch. They removed a couple of the passive coolers from the mod, so the patch should now only include ShipInside_PassiveCooler .
Spiricore Apr 5 @ 2:26am 
Would anyone be willing to fork this and patch it for the below mentioned issues? You'd be making a lot of people happy.
-NQ- nick4fake Feb 26 @ 3:59am 
Could not resolve cross-reference to Verse.ThingDef named ShipInside_PassiveCoolerAdvanced
ScarlettDarling Jan 26 @ 3:02pm 
seconding support for ReBuild: Doors and corners please!
CurtimusPrime92 Jan 25 @ 2:15pm 
can you add support for Insulation (Continued) when replacing any wall with insulated walls any wall mounted items either gets minified or deleted currently
sirduck Jan 25 @ 11:08am 
you can include the support for ReBuild: Doors and Corners?
CordialVillain Jan 1 @ 9:33pm 
It'd be pretty awesome if we got an update! Especially for the SoS2 module on my end.
TC_Bobberto B Oct 22, 2024 @ 11:32pm 
Literally doesn't work and neither does the replace stuff mod. Game is actually so annoying to play without the mod. Awesome. Another one of my favorite games absolutely bungled by a single update.
Pasaway Oct 13, 2024 @ 6:04am 
This mod throws errors for me:

Could not resolve cross-reference to Verse.ThingDef named ShipInside_PassiveCoolerAdvanced (wanter=items)
lonekyller Oct 9, 2024 @ 6:18am 
needs something bugfix or update
Simboulis-PC Aug 12, 2024 @ 5:18pm 
I dont know if I'm just stupid but I cannot get any luck with using the Replace stuff mod with SOS2 components even with this enabled as all it shows ingame for me is the vanilla materials and gives me no apparent way to replace SOS2 related structures or hulls or walls
AJarOfDirt Aug 2, 2024 @ 3:38pm 
Is this for some reason incompatible with Rebuild? The lights get uninstalled still for me when replacing walls.
choomba Jul 24, 2024 @ 5:19pm 
@SFH Thx, solves my problems too
SFH Jul 23, 2024 @ 9:58am 
SFH Jul 23, 2024 @ 9:49am 
and second error: https://pastebin.com/LSRcYiJs
SFH Jul 23, 2024 @ 9:33am 
Hello just wanted to ask, what could cause this error?:
Mod list: https://gist.github.com/HugsLibRecordKeeper/bdcbcf62457dd32692df2a242bcbcf37
Error: https://pastebin.com/aiYah3tN
AJarOfDirt Jul 16, 2024 @ 4:42pm 
Or is this something that requires a full new save to take effect?
AJarOfDirt Jul 16, 2024 @ 3:52pm 
Replacing regular marble walls with fine marble walls still removes the wall lights with this mod...
Lejimuz Jun 30, 2024 @ 2:14am 
there seems to be an issue causing sos2 hullfoam floors to be impossible to remove with this mod enabled
Just Coda May 30, 2024 @ 9:41am 
@ignis looks like in SoS2.xml you can add
<li>ShipAirlock</li>
right before:
<li>ShipAirlockArchotech</li>

And my guess is it'll fix your issue. I'll respond again if that is not the case.
Just Coda May 30, 2024 @ 9:35am 
Lines 67+68 [?] in SoS2.xml need removed. Specifically:
<li>ShipInside_PassiveCoolerAdvanced</li>
<li>ShipInside_PassiveCoolerArchotech</li>
aef8234 May 25, 2024 @ 10:26pm 
From what I can tell It's because of two things: it's trying to automatic rebuild on enemy ships (since there's issues about object references on weapons specifically on their "map" also said errors disappear when the "map" disappears), and that during ship combat the mod itself also keeps track of destroyed buildings to replace stuff manually via the click of a button - so both mods try to replace and keep track of destroyed objects simultaneously also creating a cascading object reference error. Which will never go away.

Maybe have some flag that automatically disables auto rebuild on space biomes?
aef8234 May 25, 2024 @ 10:14pm 
There's still some weird stuff involving SOS2's ship battles and automatic rebuild btw, but you can at least replace ship hulls still.
sirduck May 25, 2024 @ 4:34pm 
https://gist.github.com/HugsLibRecordKeeper/5bc3d9437da4ade8d35fceb23871803e i having errors with replace stuff with blueprint forked pelase make compatible patch to blueprint forked for work well with replace stuff thank you.
ignis May 19, 2024 @ 2:53am 
Looks like SOS2 compatibility needs an update. Can't place airlock over a hull.
moosetwin May 18, 2024 @ 9:58pm 
IT'S HERE!
andydig May 7, 2024 @ 9:01am 
thank you for the update
homeworld May 7, 2024 @ 7:48am 
Thank you for the update and your lovely mod!
Gareth  [author] May 7, 2024 @ 5:33am 
1.5 Update Released