RimWorld

RimWorld

UI Not Included: Numbers Addon
35 Comments
ShyGuySpirit Aug 11 @ 2:14pm 
Everything is good. Version updates causes us all pains. You can't make everyone happy.
DawnsGlow Aug 11 @ 8:14am 
:)
GonDragon  [author] Aug 11 @ 8:12am 
@DawnsGlow: Don't worry, it's all good 👌
DawnsGlow Aug 11 @ 8:02am 
@GonDragon : I am currently maintaining the temporary version of Numbers mod. I did not plan to change the mod ID but a lot of people, who had both old and new version installed were reporting errors about mod ID, so I changed the mod ID for all temporary mods. In hindsight, I should had asked them to remove the old version of Numbers. Changing it back now might cause even more issues.

Sorry for the inconvenience.
GonDragon  [author] Aug 2 @ 8:43pm 
@ShyGuySpirit: Yeah, I know, that's why I didn't changed at first but, well, c'est la vie... It's just changing one word on the about.xml, and this mod is probably the only one that depends on numbers, so...

Well, about the bug, that's weird. It may be an issue with the caching of RimPy, or it may be steam not actually downloading the update, as sometimes happens.
ShyGuySpirit Aug 2 @ 8:05pm 
I feel like you shouldn't be the one that changed the requirements. In my opinion if someone takes over a mod that has other mods that depends on it, it should keep the package Id to not break stuff. Only time to change the package Id are for forks.

Anyways, I'm having a weird bug where your mod is still requesting the Menhi version after I updated. I gave up and end up changed the package Id of Numbers to get rid of the warning again.

I tried to rewrite your about me with the 1.6 changes, didn't work. With modDependenciesbyversion, that didn't work. I even tried deleting the modDependecies entirely and it didn't work. I'm thinking it could be a bug on my RimPy causing it.

Anyways thanks for your mods.
GonDragon  [author] Aug 2 @ 4:54pm 
Well, since it looks like Menhi probably won't update his mod any time soon, and I want to use it now, I changed the dependency to DansGlow’s version... silencing the mod manager's complaints.
Pesto Posta Jul 29 @ 10:28am 
@GonDragon Derp XD
GonDragon  [author] Jul 29 @ 3:33am 
@Pesto Posta: Read the previous comment.
Pesto Posta Jul 28 @ 7:24pm 
Just an FYI there is a temp update for Numbers.
Your mod seems works just fine with it, though there is a warning "numbers aint loaded."
https://steamcommunity.com/sharedfiles/filedetails/?id=3513829896&searchtext=numbers
GonDragon  [author] Jul 19 @ 7:14am 
@Auspician: It already works with the updated version, the mod managers will complain lack of dependency because the author of the updated version decided to change the packageID from "Menhi.Numbers" to "DawnsGlow.Numbers". I won't change the dependency for now, but probably in a month of two if Menhi doesn't come back.
Auspician Jul 19 @ 6:48am 
Since Menhi has not updated any mods for nearly a year, and most of their mods did not receive even a 1.5 version, could we simply request a recompile of this mod that points to the temporary-but-really-like-continued version?
GonDragon  [author] Jul 6 @ 11:45am 
@Joren: Oh, so that's why I forgot about it, Numbers wasn't updated at that time... well, I just recompiled and worked right with that "temporary version", so it should work now with no problems if Menhi updates the real mod... However, with this "temporary version", the mod manager will say its dependencies are not met, since that temporary update has a different PackageID than the actual mod, but should work anyways.
Jerek Jul 6 @ 5:31am 
Awesome, thanks for your efforts! I find this so essential for UI Not Included, I'm surprised it's not included in the base mod. Though unfortunately, Numbers itself hasn't been updated, but personally I'm using https://steamcommunity.com/sharedfiles/filedetails/?id=3513829896 instead for now, and it seems to be working.
GonDragon  [author] Jul 5 @ 5:49pm 
@Joren: Oh, I forgot about this one. Yeah, sure, tomorrow.
Jerek Jul 5 @ 4:22pm 
Any chance of getting a 1.6 update for this amazing mod?
あ⁧🐾 Apr 21, 2024 @ 4:04pm 
wow this is something I was actually hoping for, didn't realize until now that it exists. Thank you so much for the amazing mods!
GonDragon  [author] Apr 20, 2024 @ 2:53pm 
Updated for 1.5
Rokin Jan 1, 2024 @ 4:24am 
awesome
skeleton Feb 17, 2023 @ 1:43am 
gotta update the icon in the top left lad
GonDragon  [author] Oct 31, 2022 @ 11:50am 
@Mehni: Hey! Sorry for the delayed response. I just checked again, and the mod seems to be working fine. But it wouldn't be strange if there is a problematic combination of mods that lead to errors on my side. Let me know if you receibe a report with logs that seem to be pointing to my mod.

btw, thanks. Numbers is a very handy mod, I can't play without it now!
Mehni Oct 28, 2022 @ 10:59am 
Heya! I've gotten some reports over on the Numbers page that something might be broken. While I haven't been able to verify it (and obviously no logs) I figured I'd reach out and let you know that Numbers recently received a few updates.

Thanks for making this mod! It looks great and I'll also add a link to your creation to the steam page of a Numbers.
GonDragon  [author] Oct 26, 2022 @ 3:07pm 
Recompiled for 1.4
GonDragon  [author] Oct 12, 2022 @ 12:45pm 
@g0ldheart_rr: This one should work just fine without an update. I will bump the version number when I get the time.
Demognomicon Oct 11, 2022 @ 5:01pm 
1.4 version?
hakabata Dec 22, 2021 @ 9:14pm 
This addon became utter convenient with recent dropdown update. It's very handy. Thanks.
GonDragon  [author] Dec 11, 2021 @ 4:48am 
Update to have this addon in line with the main mod. Make sure both, the addon and the main mod, are updated before opening the game.
Litcube Dec 8, 2021 @ 10:32pm 
Ah! Sweet. Thank you.
GonDragon  [author] Dec 8, 2021 @ 9:04pm 
@Litcube: That's an issue related to Numbers? This mod does not modify numbers windows. It just let you add numbers presets as tabs, using my other mod.
Litcube Dec 8, 2021 @ 7:33pm 
If you're till active on this, any chance of fixing the animals tab override issue where the auto-slaughter button disappears?
MaverickMartyn Dec 8, 2021 @ 10:14am 
Thank you. :)
GonDragon  [author] Nov 6, 2021 @ 1:48pm 
@MaverickMartyn: It was an error with an update of the base mod. But I fixed that on an update Yesterday. Verify the integrity of the game to force an update of the workshop. The latest version of the base mod should be: UINotIncluded v1.0.7978.29970
MaverickMartyn Nov 6, 2021 @ 1:36pm 
My widgets aren't saving.
This is the error when loading:
[UINotIncluded v1.0.7977.35785] Could not load memory of widget NumbersWidget. Memory class non existent.
https://pastebin.com/MAkggt78
GonDragon  [author] Nov 4, 2021 @ 10:29am 
@Hyomoto: Yeah. So, instead of having "Medical Tab Mod", "Mood Tab Mod", "Enemies Tab Mod", etc... you can just install Numbers, make the presets you want, and then hide the default numbers tab, and set those presets to its own tabs.
Hyomoto Nov 4, 2021 @ 10:08am 
Oh, so this just allows you to make widgets for Numbers presets. I know that's what you wrote, but it took me a minute to really figure out what you were trying to show.