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Satelite images still collide/ "interfere" with networks which removes all road markings.
The same images would also interfere with the building screen, which makes the blue outline for building roads almost impossible to discern unless you happen to decide to build a road over farmland. Planes aren't affected now tho!
I'm not sure if this observation might help you but manually typing in the opacity used to work when the screen was paused. After the update to 1.10, when I do the same thing, it would unpause the game and hit whatever function you set the number keys to.
Ex: I have 1 set as time speed of 1x, and 0 set as the hotkey to open the zoning tab. If I were to type in say 100% opacity now while the game is paused, I would unpause the game to 1x, then enter the zoning tab.
Hopefully this helps!
@maciov @Jack Knife Barber Fixed in new version 1.10.1
However, what you just said has nothing to do in my case. I set the control panel to appear "only in game", I set my own key binds (as mentioned before "ctrl+I" didnt work), but none of them work. I tried many obscure combinations, just to be sure there's no conflict with other mods. No results.
Also I tried once with all mods switched off, but - as expected - it didnt work either.
It's odd, cause everything seems all right with compatibilty and starting losing my mind how to fix it... :(
@maciov Select where you want the button to appear in the Options Panel, and make sure that you set the key binding correctly and that it doesn't conflict with others.
@toob.mv I added a compatibility option: before entering the game, you can set Texture Transform Mode – Transpose in the Options Panel. This corresponds to the loading method used in the older version. I also optimized performance, so if you still remember your image position data, you can restore it. Subscribe to the test version for testing.
Does anyone know if there are any workarounds? Atm this mod seems usless to me.
I cannot consistently reproduce the issue where blue highlights for selected objects (while using tools e.g. Move It) disappear, I will try again another time. But here is what I mean by the blue highlights. There seems to be a general conflict with the UI in terms of overlay behaviour:
https://imgur.com/a0CZM02
While exiting to the main menu, I get the following error message:
https://imgur.com/a/zZebwRY
@kelvin What's with the blue highlight? Do you have a screenshot?
@卡布德拉 模组设置因为架构变更所以重置了,入口按钮的话进入到选项面板你可以选择在游戏内显示/在UUI中显示(如果你有UUI模组)/两者都显示。
being able to warp x,y axis would be amazing for using this mod with custom made maps
https://manticorp.github.io/unrealheightmap/#latitude/26.041668981465136/longitude/119.28268432617188/zoom/12/outputzoom/12/width/505/height/505
Reloading all textures make it work again but only one use before switching, so you have to reload texture again which can take a lot of time, depending on the quantity of images on the folder. Maybe a single mirror button would work, if the bug of automatically mirroring the image on the second load isn't easily fixable.
qui pourrai m'aider svp
worst part that it's the only mod i have subscribed at the moment, does anyone else have this issue or have a solution for it?
And whats with the Cities Skylines heightmap websites always breaking down, I mean seriously, why?