RimWorld

RimWorld

GroThing
52 Comments
Unstable Energy Aug 2 @ 1:43am 
1.6?
axl Aug 31, 2024 @ 1:23am 
@VeronicaFoxx thank you!
Rolhn Jul 25, 2024 @ 7:20am 
cant grow any of the mushrooms in any hydroponics as it dies due to the light from the hydroponics.
VeronicaFoxx Apr 30, 2024 @ 7:48am 
Works on 1.5 just fine.
Terry the mushroom Feb 22, 2024 @ 1:31pm 
mushroom :)))
Sorta Nutty Feb 18, 2024 @ 10:03pm 
I made an update to this. Just added the tag for 1.4. Everything else is the same. Can be found here- https://steamcommunity.com/sharedfiles/filedetails/?id=3163917102&searchtext=grothing+unofficial
dandman68  [author] Jul 3, 2023 @ 8:21pm 
Hello everyone, i'm sad to say my hard drive broke so i lost all the files. If you wish to publish an edited version of this mod @zaiden feel free to do it as long as you credit me, thanks
Loler101931 Jun 27, 2023 @ 8:15pm 
theres a glitch that happens for seemingly no reason where no matter what my colonists plant level it is it will fail then bring up a screen that i cant exit.
zaidert May 17, 2023 @ 1:05pm 
could i publish an edited version of this mod?
Little Giant May 7, 2023 @ 6:53pm 
This mod takes the error out for mods that work for new versions, but the tag hasn't been changed by the author:
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
Link to mods with the same issue:
https://github.com/emipa606/NoVersionWarning/blob/main/MODS.md
MyTeamWasSuxSometime Jan 21, 2023 @ 8:34pm 
kindly help update to 1.4
T.T red color agony
evil yaoi wizard Jan 20, 2023 @ 10:52am 
this works in 1.4
JessieFeathers Jan 9, 2023 @ 12:07pm 
1.4?
Pirate of AE Dec 17, 2022 @ 9:48am 
@rolhn @noob#1337 @Rolhn @wokiepaw It works with 1.4 no issues
Rolhn Dec 13, 2022 @ 7:26pm 
Anyone wanan make a fork or continuation of this mod since the creator doesnt want to?
1 Dec 7, 2022 @ 11:10pm 
1.4 please
Ōkami Dec 6, 2022 @ 9:58am 
Please update to 1.4.
Rolhn Nov 12, 2022 @ 7:00am 
Sooooo 1.4 when?
fuzzzbutt Oct 21, 2022 @ 11:25am 
will there be 1.4 compatibility?
cerealjerk Feb 17, 2022 @ 8:26pm 
You seem to have the right idea concerning balance and for that I love your mods.
dandman68  [author] Dec 15, 2021 @ 4:54pm 
Hello @Raminagrobis ,

No, i believe it does not.
Raminagrobis Dec 14, 2021 @ 11:58pm 
Is this working with seed please ?
dandman68  [author] Nov 17, 2021 @ 1:45am 
@bearhiderug nah too lazy
dandman68  [author] Nov 1, 2021 @ 9:35pm 
Hello Arost, this is a plant mod, so it should be compatible.
bujiu Nov 1, 2021 @ 7:19am 
Is this module vgp compatible?
Dakon Oct 5, 2021 @ 1:56pm 
Thanks for the mod.
A fun little interaction, not really a game breaking bug:
If you have "Vanilla Plants Expanded - Succulents" installed, it replaces the texture of the Jade "plant" of your mod with the Jade plant of that mod.
Most of the time, but not always.
Probably because they share the same name.

It just took me a quite to figure out what was causing it. At first I thought my pawns kept sowing the wrong plant.
dandman68  [author] Sep 29, 2021 @ 3:02am 
Hello GhostLiner, it is a plant mod. There should me no problem.
GhostLiner Sep 27, 2021 @ 11:19am 
Hello
Can I add it to an ongoing save ?
Thanks
dandman68  [author] Sep 27, 2021 @ 4:19am 
Hello de3dinside, i fixed the neutroshroom coding, please try it now and let me know if there's anything wrong.
dandman68  [author] Sep 27, 2021 @ 4:08am 
Hello de3dinside, thanks for the report, i will fix it shortly.
Anabelle Sep 27, 2021 @ 2:44am 
cool mod! the new "Neutroshroom" seems bugged tho, it dies when exposed to light but also asks for 51% light, so it doesn't really grow.
DaemosZythaer Sep 20, 2021 @ 8:37pm 
I did a lot of that today and got almost all of my 47 pages of mods working... and then it blew up and i had to start all over.
dandman68  [author] Sep 20, 2021 @ 8:28pm 
Hello DaemosZythaer, since this is a vanilla-based plant mod, it shouldn't matter where you put it. If you're still having troubles with your mods, i suggest loading vanilla rimworld and re-adding your mods one by one.
DaemosZythaer Sep 20, 2021 @ 1:00pm 
Could you tell me if this mod likes being on the top or bottom of the list?
ono Sep 20, 2021 @ 7:39am 
luciferium pls :)
PremierVader Sep 20, 2021 @ 5:57am 
Damn this looks good
DaemosZythaer Sep 18, 2021 @ 7:21pm 
Thanks for your efforts. I'll probably have to go to the discord. I even messed with the defs and still broken... all your chemfuel plants wont harvest either. So i'm quite confused. Never had this happen before.
dandman68  [author] Sep 18, 2021 @ 7:07pm 
Hello DaemosZythaer, i tested the healroot harvest on vanilla and it works fine. I tested the healroot harvest with a lot of mods and it works fine. The problem is not on my end. Maybe you should try testing your load orders one by one.
DaemosZythaer Sep 18, 2021 @ 11:00am 
So this mod seems to have made healroot unharvestable. My pawns will try to cut it or harvest it, the yellow progress bar will finish and then start over again forever so the pawns get stuck trying to harvest 1 healroot. I unssubbed from vanilla expanded plants so I can't think of anything else that would create a conflict.I'll try moving it to the very end of the load order and see if that fixes it but I dont think it will.
dandman68  [author] Sep 15, 2021 @ 5:53am 
To add to that comment, yes it is possible, but i would not mix it with this mod.
dandman68  [author] Sep 15, 2021 @ 5:51am 
Hello husagi, adding resources from other mods would require patching, which 1. I cannot do, as i am merely a 'copy-paster'; and 2. I won't do, because i'm not using that mod nor am i interested.
husagi Sep 15, 2021 @ 4:48am 
is it possible to add resources from other mods? like Titanium, Alpha and Beta Poly from this mod Glitter Tech https://steamcommunity.com/sharedfiles/filedetails/?id=725576127
dandman68  [author] Sep 15, 2021 @ 12:30am 
Thank you for your comments.

For the people who wants to edit their own days/yields/skill amount, i give permission to edit the xml files as long as you don't publish it as a separate mod.

For the person that requested Neutroamine, i will add it when i have time.
Flixbox Sep 14, 2021 @ 11:45pm 
Maybe refer people to RIMMSqol ( https://steamcommunity.com/sharedfiles/filedetails/?id=1084452457&searchtext=rimmsqol ) for customizing the growth time and yield. I'm not 100% sure that this mod can customize plants, but it should be able to. :lunar2019coolpig:
Annabellee Sep 14, 2021 @ 11:35am 
also customize to
Annabellee Sep 14, 2021 @ 11:33am 
also ad Neutroamine and this mod would be perfect
DaemosZythaer Sep 14, 2021 @ 10:45am 
Not sure about your rhyming skills but I do like the art. I remember an old mod that did this. As mentioned below please allow all of the characteristics -days,yield,skill- to be adjustable so we can balance it to our liking. Otherwise great job.
NRFBToyStore Sep 14, 2021 @ 9:51am 
Wish I had this for my last underground play through, amazing...
Jason Gecko Sep 14, 2021 @ 9:39am 
This is great! 2nd the idea of having user-configs for values, just in case I don't care for the balance. (This is obviously a game changing mod - and one I appreciate!)
PearificPear Sep 14, 2021 @ 8:41am 
Oooh, this is cool! And love the art work!

Any way to add a menu, to customize the values?

Definitely going in my next load order.