RimWorld

RimWorld

Prisoners Dont Have Keys
151 Comments
Mlie  [author] Oct 26 @ 10:57pm 
@Buck Please see the Reporting Issues section described above
Buck Oct 26 @ 2:44pm 
doesnt work, they open the doors like a champ still and get out.
Lemniscate_Mike Aug 22 @ 5:10pm 
Anyone else having the red errors and the all settings being turned off?
I have "Locks" as well, could that be the problem?
Dust Aug 4 @ 7:33pm 
Jesus I need this mod lol, Just has a prisoner walk out of their sell and through every door on their way out.
Apologista Jul 23 @ 12:50pm 
Thank you so much for the update!
Connie Jul 23 @ 11:36am 
Greatly appreciate you updating this! It's great for keeping pawns safe from those blasted Revenants!
Skr3ws Jul 23 @ 6:51am 
thnx for the update!
Mlie  [author] Jul 16 @ 7:16am 
@gorp Read my last comment
gorp Jul 16 @ 7:15am 
1.6?
Neon Jul 15 @ 7:40pm 
Thanks for the hard work Mlie. Take your time.
Bo0Mz Jul 13 @ 7:33am 
Mlie you are a legend
Cowfrog2025 Jul 12 @ 6:59pm 
Ludeon: Yeah, prisoners can just open your doors because uhh... Reasons.

Modders: No. :)
Mlie  [author] Jul 12 @ 9:19am 
@FRENKI Updating all my mods, see discord for progress
FRENKI Jul 12 @ 9:09am 
Please update to 1.6.
Supahz Jul 12 @ 8:07am 
AzoorFox is doing this everywhere. Irritating mf. Any updates are appreciated by the rest of us.
Slinkerdeer Jun 27 @ 2:39pm 
I started playing yesterday and I'm noticing a lot of common sense based things are only added by mods
Gerewoatle Jun 15 @ 1:20pm 
It is my humble opinion that people who spam update demands should be blocked as a matter of course. But that's just me.
Mlie  [author] Jun 15 @ 1:12pm 
@AzoorFox Ive already answered you on one of my other mods. Stop asking
moo™ Sep 8, 2024 @ 1:04pm 
came to dload this mod after having enough after 400hrs. high value prisoner opened a door then tunnelled through 500 hit points of walls in a few seconds, then bumped into my 18 melee brawler with a mstwork plasma sword.

so uh first hit, neck, oxygen deprivation, prisoner not looking good, quest not looking good. Thanks a bunch mod maker, was getting tired of prison breaks!
Gerewoatle Aug 2, 2024 @ 3:52pm 
@8 Folklore and mythology are full of ghosty-creepy whatevers who give no ♥♥♥♥♥ about locked doors and other mundane impediments to movement.

Also it's an entity created by a malignant artificial hyper-intelligence. But yes, your $12 Master Lock will stymie it completely.

I think some people are just resistant to having to rethink their defensive strategies.
8 Aug 2, 2024 @ 3:01pm 
not if he doesnt have the keys to the door smh
Hellspawn Jul 27, 2024 @ 4:12pm 
do people not realize that a revenant is anomalies equivalent to a demonic spirit entity, the reason it can go through doors is because of that unless you run a ghost buster facility lol.
麻奥萨玛 Jun 28, 2024 @ 5:32am 
Tested it with developers, it's great, there's no red text
OneBlackLight Jun 8, 2024 @ 8:25am 
Ohh wow that was quick! thank you so much! :meepstarry::gk_heart:
BlackWaterAquifer Jun 7, 2024 @ 8:02am 
OP is on fire. tyvm for that hotfix!
Purple Nebula Jun 5, 2024 @ 8:40am 
I already found it so weird that Revenants could just magically open doors, great added option Mlie!
Mlie  [author] Jun 4, 2024 @ 1:16pm 
Added option to block anomaly entities from opening doors
BlackWaterAquifer Jun 4, 2024 @ 11:08am 
Revenents, those suckers open up anything.
Mlie  [author] Jun 3, 2024 @ 10:00am 
What anomalies are you referring to specifically? I havent had time to play the DLC yet.
OneBlackLight Jun 3, 2024 @ 5:52am 
3rd this! Anomalies shouldn't magically have keys
BlackWaterAquifer May 30, 2024 @ 12:25pm 
I second Zebra03's request, OP!
zebra03 May 6, 2024 @ 3:49am 
We need the sequel of anomalies dont have keys
InfinityzeN Apr 13, 2024 @ 11:13am 
The function of this mod is one of the options included in "Tweaks Galore". Just want to point it out since I had both and it caused errors. Use one or the other, not both. It does not include the effects of Prison Commons or Prisoners Should Fear Turrets so you still need those.

Also thank you Mile for keeping so many mods alive. A good part of my list is stuff you have taken on the task of maintaining and I greatly appreciate it.
Anquest Apr 11, 2024 @ 12:55pm 
Yay!
Mlie  [author] Apr 11, 2024 @ 12:51pm 
@Anquest Updating all my mods, progress on Discord
Anquest Apr 11, 2024 @ 12:50pm 
1.5 update?
Aphasia Mar 19, 2024 @ 8:25pm 
nvm theres an option to make them not respect it
Aphasia Mar 19, 2024 @ 8:25pm 
I think this is kinda incompatible with locks, they wont open their prisoner door and just bash the walls instead
Dahak Feb 20, 2024 @ 4:07pm 
I forgot to reply after I figured out what was going on. It does work with prison commons. My issue at the time was the door I was using. Some doors don't play well with PC.
ELLIOTTCABLE on Discord Feb 20, 2024 @ 1:32pm 
Ditto about the prison commons - haven't yet tested in game, but it's definitely worth mentioning in the description.

(i.e. with Prison Commons, prisoners can *already*, when not escaping, open their own cell door - so ideally, PDHK would allow them to open the *outer* door? Is that the case?)
Supahz Oct 22, 2023 @ 8:29am 
This is great. One of the dumbest things in Rimworld (right up there with the no table eating debuff) is prisoners magically acquiring keys to doors. Thanks for rectifying this ridiculous situation.
Dahak Aug 29, 2023 @ 8:05pm 
Is there a way to make this work with Prison commons? With this on prisoners don't leave their individual cells.
thedoktorj Jan 1, 2023 @ 3:28pm 
Man, I been playing Rimworld for years and this new "feature" of prisoners walking through doors without any problem is super annoying. Thank you for this mod.
Mlie  [author] Dec 12, 2022 @ 10:04pm 
@mojucy Not sure how?
mojucy Dec 12, 2022 @ 4:14pm 
will this in any way interfere with prison commons?
Kyrox Nov 16, 2022 @ 8:41am 
Mlie. I specifically arrived here just to annoy you and tell you that you are awesome. I would provide a log but I am sure you are already aware of this.
Mlie  [author] Nov 6, 2022 @ 10:09pm 
@JayVW Please see ”Reporting Issues” above
SakuraBlossoms0 Nov 6, 2022 @ 5:23pm 
Unsure if this is a 1.4 or incompatibility problem but it is pinging the dev log every second over a squirrel as soon as I open the game lol
19Peej Nov 3, 2022 @ 1:55am 
Thank you!!! This was an annoyance of mine aswell
Mlie  [author] Nov 1, 2022 @ 7:55am 
@xff3567 This mod does not change walls or damage output. You better report this to the other mod.