DayZ
Doors and Barricades - ProjectBR
121 Comments
POKOLOKO Jun 21 @ 6:39pm 
Mano da uma atualizada no mod teu mod e muito bom e da pra fazer muita coisa com ele, no meu servidor por exemplo eu fechei muitas contruçoes e os cara tem que quebrar pra lootear mais ta fda na funcina 100%
Loner Dec 19, 2024 @ 11:42pm 
is there a way to make the doors accessible to certain people VIA steamID?
Livid_Psycho Nov 6, 2024 @ 9:17pm 
Can you place these with dayz editor
MastaHiggins Jun 4, 2024 @ 12:22am 
bluntzr4me Nov 18, 2023 @ 12:19pm 
Welp, I assume this isn't going to get an update hey? Time to move on
bluntzr4me Nov 14, 2023 @ 7:55pm 
@Taco Donkey, the doors spawn at 0.0.0 on the map... so its broken as is a lot of the other mods that do doors
Taco Donkey Nov 12, 2023 @ 5:34pm 
Also having the same issue as Bluntz
bluntzr4me Nov 12, 2023 @ 10:30am 
doesnt seem to work 1.23, can put the parts in, when we deploy it, it disappears
Van Hohenheim Apr 12, 2023 @ 10:56am 
Does this still work in 1.20?
ŁǾṦŦ™ Feb 4, 2023 @ 6:26am 
It works?
LiborCZ Oct 24, 2022 @ 4:05pm 
Hello, I'm trying to change the door. But as soon as I put another model, the opening door animation stops working. Don't know what to do with it?
Jon Black Sep 24, 2022 @ 9:34am 
It says its compatible with Codelock but Im not able to attach one on either Tier door
The Narrator Aug 14, 2022 @ 12:45pm 
I keep getting a PBO "server has updated mod" error. Does the mod not work anymore / has been abandoned?
славянин 67 Jun 16, 2022 @ 10:55pm 
После обновления 1.18 на дверях пропала возможность установки кодового замка.
Grumpy Jun 15, 2022 @ 2:12pm 
Well since the update of 1.18 we are no longer able to install codelocks on doors.
gloomy Jun 7, 2022 @ 11:59pm 
Привет✋👋, и этот мод у вас открытый? Его тоже можно использовать в своём мод пакет?
Morette  [author] Mar 20, 2022 @ 11:01pm 
Guys from today this Mod is Open Source, open it and edit as you want, but give due credits please.

We're running out of time lately and the time I have is starting a new dayz project with my friends, so at the moment I can't update any ProjectBR mods.

My Discord: Morette#8621
k_pilla Mar 18, 2022 @ 1:11pm 
BUENAS ALGUIEN PODRIA DECIRME DONDE PONGO EL ARCHIVO DE PBD
5624879 Mar 6, 2022 @ 3:27am 
Hey BR's.
Does the ExpansionSatchel charge interact/damage Doors and Barricades structures? If so, would you be able to give an example settings? Many thanks.
◣ ▲▼▲ Feb 11, 2022 @ 7:47am 
Compatibility for this mod has now also been added to CodeLock to ExpansionCodeLock Bridge (https://steamcommunity.com/sharedfiles/filedetails/?id=2746483592)
Tech Feb 10, 2022 @ 1:24pm 
Expansion changed their code locks in their recent update. Modders that have expansion support will need to update their mods.
Grumpy Feb 10, 2022 @ 12:56pm 
Is anyone having problems with Expansion code locks on the doors? All of a sudden they are not able to install.
Legion Feb 3, 2022 @ 7:32pm 
dose your mod work with regular code locks mod and if yes do i need to change anything in the config for it
Mustard Tiger Feb 2, 2022 @ 4:48pm 
is there a traderconfig? how do you get small sheet metal
Jonni Jan 16, 2022 @ 11:09pm 
hi cool mod thanks I use, it would be a great addition safe for storage
vanfitz Jan 16, 2022 @ 4:40pm 
Hi, I'm loving the mod, it's got so much! I have a question about durability. I'm a bit inexperienced with base building and I added a combination lock without noting the combination, and now I can't open the gate. How much is required to breach the wooden gate? So far I've hit it with 4 RPGs, 200 5,56 and a grenade and it's still showing as pristine. Am I stuck? Any help would be appreciated!
Pomytliphycs Jan 9, 2022 @ 11:23am 
Just noticed your update. Avoid the burnout. Your work is great and your effort appreciated. Best wishes.
Zydeco Jeaux Jan 7, 2022 @ 7:53am 
can you please add a hatch to close watchtower stair hole. a horizontal placing of doors would also work.
El'Rabito Jan 4, 2022 @ 11:47pm 
Add a link for donations, iam sure some people will donate to you ;-)
Jundullah Jan 4, 2022 @ 8:49pm 
And we love you for the hard work! Thank you dude!
Morette  [author] Jan 4, 2022 @ 7:25pm 
Hello everyone, I would like to apologize for not answering you, this year 2021 was difficult, I was unemployed (Surviving on odd jobs), family and financial problems, so I decided to take a break and calm down. But at the end of the year I got a new service, so I'm adapting to the schedule and getting used to it, as soon as I'm fine, I'll go back to updating the ProjectBR mods, maximum 1 month, I should already have updates. Thanks to everyone for using the Mod, and for the feedback.

I love you guys.
Carlos Morette
El'Rabito Jan 2, 2022 @ 10:03pm 
Very nice mod, but the recipes are a bit too easy.
And i suggest to add some more elements to make it even better
- Half wall by length (like a door barriacade but higher and without the support beams)
- Half wall by height (Easier to cover gaps, multiple windows etc)
Jundullah Dec 24, 2021 @ 2:42pm 
my window barricade and my metal door, both disappeared after i left my base and came back 10 minutes later...
Server persistence is enabled though.. and the types.xml is having a long lifetime also.
Mod needs update
HD Dec 22, 2021 @ 7:47pm 
@Pharaoh you can come try it on my server, "Prisoners of Deerisle PVE" its a fresh new server.
sayaroslav Dec 22, 2021 @ 5:11pm 
Hello, can I repack your mod with the link to your mod?
Sαηdmαn Dec 19, 2021 @ 9:18am 
Any servers running this mod? Trying to get back into DayZ but only base building servers.
Pomytliphycs Dec 15, 2021 @ 9:24pm 
Great mod! But.. There is a conflict with Plus200_Mining. This mod overrides so you cannot spawn MetalOre from Base Fortifications mod or Gold_Nugget from Goldbars mod. Hard choice, these doors are really awesome.
Grumpy Dec 14, 2021 @ 4:29pm 
I find building a kit hen adding items to make it work is a little much. Why don't you include everything to build the kit so when complete it can be used right away. I would like to sell the kits at the traders but not like this.
Grumpy Dec 14, 2021 @ 11:00am 
Understood but this error only comes up with this mod.
IAmCalledJay Dec 14, 2021 @ 10:55am 
@CyberTek well it seems to be pointing the to Dayz Expansion mod, so I don't believe it's this mods fault.
Grumpy Dec 14, 2021 @ 10:09am 
Has anyone came across this trying to run this mod. This is what my crash log is telling me.

WIN-R2AB3465G34, 14.12 2021 09:59:53
NULL pointer to instance
Function: '#InitGlobals'
Stack trace:
DayZExpansion/Scripts/4_World/dayzexpansion\entities\weapons\expansion_kar98_base.c:38
sKeLeToR Dec 2, 2021 @ 11:54pm 
since you have Expansion Code Lock compatability, why not add Expansion Satchel Charge compatability? Would totally use this mod if that was the case
IvanMilat Nov 16, 2021 @ 10:09pm 
@foodstamps you have a break in your types file then! only reason why it would despawn i have then on my server and working fine for a month now
Big Man Nov 13, 2021 @ 10:46am 
doors despawn after an hour of being placed... have them all at 3888000
BadPacifist Nov 10, 2021 @ 12:28am 
Morette [Bob Construtor] You have made just a great mod!
There is a small problem. If you use the mod in conjunction with Simple Base, then Codelock stops being placed on the gates and doors from your mod.
If you help solve this problem, I will be very grateful.
Vail Oct 24, 2021 @ 4:16am 
Hi, first of all your mod is excellent, I am wondering if it's normal that the "2 door gates" despawn after a few hours of gameplay
LIVINGxDEAD Oct 22, 2021 @ 7:59am 
Great mod, but it would be amazing there was expansion satchel compatibility, will you ever be adding this?

Cheers.