Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Even in save, where AI deleted building, it started to build them after patch.
Thanks for great mod! :)
Would there be any way to it the same was as the scripted break away in some of the mission trees? Can't remember the mission tree but at the end you can release or subjugate and if you don't release they revolt in what is now Croatia area.
After about 2 years in game, without any reason, the AI deletes almost all its buildings. I tested it simply by running in observer mode and letting the game run for about 2 years with the mod on and off. Off, no problems. On, you can see the AI deletes almost all its ports. This is with Invictus above it in the load order BTW.
Happy to send a screenshot/save