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The new content is being split into a future update. That being said, im getting very close to squashing each error, cut it down from an insane amount to a few left! 1.4 should be ready pretty soon.
I had originally worked on a yokai faction a year ago for Halloween, but was unable to finish it and ended up scraping it, ill admit the release timing of biotech feels like a sign that I should give it another try!
Again thx alot for the information!
https://imgur.com/a/JsWDi7Z
if you want to add a color map to armor you will need to do one of two things, first add the line of code to the item, <shaderType>CutoutComplex</shaderType>
This enables colormaps, here is another image showing the code.
https://imgur.com/a/Mb1HGq6
Finally you add the color maps you create to the folder that contains the base armor textures, and add a lowercase "m" to the end of the name
https://imgur.com/a/m0dRzzW
However the hay you cut expires and straw doesnt.
Dunno I tought it was more logical and this way my crafters dont have to rush to make the stuff before they put it on the hay drying rack
Overall I like the mod.
But I do have a question that you may probably not solve or Idk how hard it even is.
Ive been playing it with the medieval overhaul mod alongside it for the more medieval age feel.
HOWEVER that mod changes how hay works. Making it so your recipes that require hay cannot be made by me cause hay gets converted into straw for that mod. (trough a process)
Ive been going trough your files. but I have no idea where to even look or how this code works.
Altough its probably an easy fix for me just changing the word hay to straw.
If at all possible, could you make a patched file for that mod as well?
Grts
As it stands, the update plan is final major update for edo, re-balancing, adding some new content and upgrading existing content. Then I'll move onto the spacer sub-mod.
I'm playing with the story of Edo now. thank you!
An issue that was recently uncovered is, for some reason the permit code doesnt work unless there is a shattered empire present, it seems to be an odd mistake in the royalty dlc.
But.... Some teasers
https://i.imgur.com/RhDydiQ.png
https://i.imgur.com/2GFMwQt.png
Hope on your tech help, mr edo master =)
while there is no high-tech items, I can say I am working on an addon that will add spacer style gear, but its still VERY early in development.
Thanks!
Are you using "Rimedieval - Medieval Conversion"? in my experience that mod ignores tags for medieval items and spreads items across all factions. Its either a mod conflict, or perhaps for some reason steam never updated the mod, in that case I'd advise unsubscribing, waiting a few minutes and resubscribing to force an update.