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Precisely: LOTRC requires Yenyang's Middle Earth Soundtrack mod. It is also **recommended** or **meant** to be used with Middle Earth only (removes non LOTR content), and Middle Earth City States. It is incompatible with Yengyang's Middle Earth Barbarians, as I was able to incorporate those features directly into LOTRC. It is also incompatible with MEC itself, again because it basically does the same things but adds more.
If the above explanation still doesn't make sense: In the LOTRC steam page, if you go to discussions and click "view all" you'll see a thread I made with extensive documentation. Near the end of that thread is a section on mod relationships.
All mods are working correctly but when i start the game i can bot chose production. I tried to chose on all ways but its not working. I would like to play this mod because Lotr is my life. Can someone help!
I have the same issue as some other people on MacOS I think. Around turn 80-90 (in my case 90), the game crashes when I hit the next turn button. It always happens while doing the turns for the city states. The error is reproducible.
thanks
thanks,
HH
I expect that you don't have Middle Earth Soundtrack enabled.
For MEC:
Required Mod
Middle Earth Soundtrack
Required DLC
Gods and Kings
Brave New World
For METSL:
Required DLC
Gods and Kings
Brave New World
Required Mods
Middle Earth Civilizations
Middle Earth City States
Middle Earth Only
Middle Earth Soundtrack
In order to fix the issue where your cities disappear upon building certain buildings.
Go to C:\Users\[User Name]\Documents\my games\Sid Meier's Civilization 5\MODS\Middle Earth Civilizations (v 9)\XML\MEC_UnitArtInfoCulturalVariation.xml and delete the 6 lines that start with <Buildings> and end with </Buildings>.
Development of this project ended more than a year ago. I encourage you to learn how to mod and produce any additional civs that you desire. You are welcome to use my mod as a reference, but please thank me for it and provide a link to this mod or my collection.