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any chance of a similar thing for CSAT or FIA?
I'm sure if you have some time to spare, you *might* just be able to unpack the campaign missions and replace classnames in missions and scripts, but compatibility is not guaranteed.
Side note: This mod requires the mod Arma 3 Aegis as a dependency, which *does* modify base game unit classes for standardization, so in a way, yes, the campaigns will be modified if you run this, but not because of this mod directly.
ngmi
I probably messed up its inheritance and have a way to fix it. (For example, it's the same thing that affects some vanilla vehicles. I accidentally broke some of their turrets and you can see some fixes in the recent changelog.)
I also found a bug in your other mod - HOMEFRONT. Dagors for Unorganized Militia and Guerrillas are unenterable for passengers.
The Falchion-22 is actually an AIM-9M, and the ASRAAM is the AIM-132 ASRAAM. The ASRAAM has a much higher off-boresight angle, and its range is greater, but has no proximity fuze. I put the Falchion-22 in more widespread use because 1) The US uses AIM-9 variants and 2) The ASRAAM really feels like another point-and-click type of missile. You can check out their wiki pages for more detailed information on their differences.