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I'll stick to just using the fire mod, this one causes too much performance drop during big fires.
https://steamcommunity.com/sharedfiles/filedetails/?id=3261314247
Mod looks amazing but it does absolutely crush performance if there's a decent amount of fires, which is probably unavoidable from a technical perspective, but people should know.
In the modlist there is info about this mod: desyncs when raining. Is it fixed?
Thanks for all your hard work.
Video of the issue [gyazo.com]
I have scattered flames, forest fires are now outstandingly beautiful with ZERO performance hit on max size jungle size. Tried smoke addon, and got fps drop once my map on fire. Tested it - mod works fine on default size map, but for huge ones it may be heavy for some reason. I dont have other graphical mods.
However, the "scatered flames one" without smoke addition works wonders!
This kind of mod I wouldn't imagine getting too many feature changes lol, so maybe that'd be a possibility for someone with the coding knowledge that I lack.
Some techniques used by the newer Simple FX mods have been applied here when dealing with massive wild fires when the Scattered Flames mod is integrated.
- When looking at wild fires, about 20% faster
- When the wildfires are well off camera (beyond 2x the viewing area), it's 5x faster.
- Somewhere around 10% overall faster for colonies with lots of regular smoke emitters (torches, campfires, etc).
Looks great btw!